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Difference between revisions of "Inf"

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m (moved Template:InfArticle to Influence and Infamy: Creating a single article for both topics)
(Stripped of template stuff. Rewritten to serve as a single article.)
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<includeonly>== Overview ==
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'''Influence''' and '''Infamy''' are the two currencies used within City of Heroes. Influence is the currency for heroes and infamy is the currency for villains. In terms of game mechanics, both currencies are equivalent and are often referred to as "inf".
'''{{PAGENAME}}''' is the currency of [[City of {{#switch:{{PAGENAME}}|Influence=Heroes|Infamy=Villains}}]], and is earned by a character for completing missions, defeating {{#switch:{{PAGENAME}}|Influence=villains|Infamy=heroes and other villains}}, and selling items. {{#switch:{{PAGENAME}}
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|Influence=Its name is an abstraction that refers to the fact that your influence with the citizens of [[Paragon City]] increases with such actions.
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|Infamy=Its name is an abstraction that refers to the infamy you earn with the citizens of the [[Rogue Isles]] for the dastardly deeds you commit.}} See [[Understanding Influence and Infamy]] for a brief explanation of how this abstraction is used.
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{{PAGENAME}} can be used at stores and contacts to buy [[Inspirations]], [[Enhancements]], at {{#switch:{{PAGENAME}}|Influence=Icon|Infamy=Facemaker}} tailors to change [[Costumes]], and can be traded, although only to other {{#switch:{{PAGENAME}}|Influence=heroes|Infamy=villains}}. It is also used at the [[Consignment House]] to purchase the above items as well as [[recipe]]s, [[salvage]] (both base and invention types) and Invention Origin enhancements. It also is required for the invention system at an invention workbench for purchase of "basic" recipes and spent in the invention process of turning salvage and recipes in to Invention Origin enhancements, [[Temporary Powers]] and invented costume pieces.
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Inf can be earned in several ways:
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* completing missions
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* defeating enemies
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* selling items to stores or contacts
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* selling items on the [[Consignment House]]
  
== Notes ==
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Inf is used within the game for many purposes:
* {{PAGENAME}} is identical to [[{{#switch:{{PAGENAME}}|Influence=Infamy|Infamy=Influence}}]] in terms of game mechanics.
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* purchasing [[Inspirations]] and [[Enhancements]] from stores or contacts
* Infamy and Influence cannot be traded, even through [[Pocket D]].
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* purchasing Inspirations, Enhancements, [[Recipe]]s, and [[Salvage]] from the [[Consignment House]]
* {{PAGENAME}} can be converted to [[prestige]] at the [[Super Group Registrar]] at the rate of 1 million inf for 2,000 prestige.
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* fees for crafting salvage and recipes into Invention Origin Enhancements, [[Temporary Powers]], costume pieces, and respecs in the invention system
* {{PAGENAME}} is capped at 2 billion. You can earn more, but it won't be recorded and the system will still see it as 2 billion.
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* purchasing recipes from an invention workbench
* Infamy and Influence are often referred to simply as [[Inf]], especially as a neutral way of referring to the two currencies interchangeably.
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* purchasing [[prestige]] at the [[Super Group Registrar]] at the rate of 1 million inf for 2,000 prestige
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Inf is currently capped at 2 billion; you can earn more, but it won't be recorded and the system will still see it as 2 billion. Inf can be traded, although only to characters of the same faction (heroes to heroes, villains to villains).  
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The name "Influence" is an abstraction that refers to the fact that a hero's influence with the citizens of [[Paragon City]] increases with their actions. The name "Infamy" is an abstraction that refers to the infamy a villain earns with the citizens of the [[Rogue Isles]] for committing dastardly deeds. See [[Understanding Influence and Infamy]] for a more in depth explanation of these abstractions and how they are used.
  
 
[[Category:Rewards]]
 
[[Category:Rewards]]
 
[[Category:Game Currency]]
 
[[Category:Game Currency]]
</includeonly><noinclude>This template is used for the [[Influence]] and [[Infamy]] articles.
 
 
[[Category:Standardized Text Templates]]</noinclude>
 

Revision as of 17:17, 27 July 2010

Influence and Infamy are the two currencies used within City of Heroes. Influence is the currency for heroes and infamy is the currency for villains. In terms of game mechanics, both currencies are equivalent and are often referred to as "inf".

Inf can be earned in several ways:

  • completing missions
  • defeating enemies
  • selling items to stores or contacts
  • selling items on the Consignment House

Inf is used within the game for many purposes:

Inf is currently capped at 2 billion; you can earn more, but it won't be recorded and the system will still see it as 2 billion. Inf can be traded, although only to characters of the same faction (heroes to heroes, villains to villains).

The name "Influence" is an abstraction that refers to the fact that a hero's influence with the citizens of Paragon City increases with their actions. The name "Infamy" is an abstraction that refers to the infamy a villain earns with the citizens of the Rogue Isles for committing dastardly deeds. See Understanding Influence and Infamy for a more in depth explanation of these abstractions and how they are used.