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{{TOCright}}
 
{{TOCright}}
 
 
== Overview ==
 
== Overview ==
 +
A '''Giant Monster''' is an extraordinarily tough opponent that usually requires more than one team to defeat. They usually spawn at random times in their respective zones, but certain tasks can cause certain ones to spawn. Defeating a Giant Monster, with exceptions, will reward a Badge and 2 [[Reward Merits]].
  
A Giant Monster is an extraordinarly tough opponent that usually requires more than one team to defeat. They usually spawn at random times in their respective zones, but certain tasks can cause certain ones to spawn. Defeating a Giant Monster, with exception, will reward a badge.
+
It is possible for a highly-optimized player character to defeat a Giant Monster alone.
  
 
== Vs. Your Level ==
 
== Vs. Your Level ==
 
+
A Giant Monster will always [[Con System|con]] as purple, no matter what level your character is. Neither your targeting box nor the GM's info panel will display its level. Giant Monsters ''do'' have levels, but due to game mechanics implemented in [[Issue 7]], your relative level to a Giant Monster bears little significance. This was done so players of all levels could contribute equally to a Giant Monster's defeat.
A Giant Monster will always [[Con System|con]] as purple, no matter what level your character is. While Giant Monsters do not show a level in the targeting box, they do have a level that you can discover by right clicking on them and selecing '''info''' or by targeting them and typing '''/info'''. However, due to the game mechanics implemented in [[Issue 7]], your relative level to a Giant Monster bears little significance. This was done in order for players of all levels to contribute equally to a Giant Monster's defeat.
+
  
 
* If you are a higher level than the Giant Monster, you will do damage to it as if you were its level.
 
* If you are a higher level than the Giant Monster, you will do damage to it as if you were its level.
 
* If you are a lower level than the Giant Monster, you will do damage to it as if it was one level lower than you.
 
* If you are a lower level than the Giant Monster, you will do damage to it as if it was one level lower than you.
* The damage the Giant Monster deals out will scale up or down to your current combat level.
+
* A Giant Monster does damage to you as if it were your level.
* The more characters attacking a Giant Monster, the less damage it will deal to individuals when it attacks. [Needs verification]
+
  
For example, two characters team up to attack [[Babbage]] (Level 19), one of them is level 12, and the other is level 50. When the level 12 character hits Babbage, he will do damage as if Babbage was a level 11 enemy. When the level 50 character hits Babbage, he will do damage as if he (the character) was level 19. If Babbage hits the level 12 character, Babbage will do damage to that character as if Babbage was level 12, and will do damage to the level 50 character as if it (Babbage) was level 50.
+
For example, two characters separately attack [[Babbage]], who's hidden level is 19; one of them is Level 12 and the other is Level 50. When the Level 12 character hits Babbage, he will do damage as if Babbage was a Level 11 enemy. When the Level 50 character hits Babbage, he will do damage as if he (the character) was Level 19. If Babbage hits the Level 12 character, Babbage will do damage to that character as if Babbage was Level 12, but will do damage to the Level 50 character as if it (Babbage) was Level 50.
  
If the level 50 now sidekicks the level 12, the lower level character will now be operating at combat level 49. Both characters will now do damage to Babbage as if they were level 19, and Babbage will now deal damage as if it was level 50 and 49, respectively.
+
If the Level 50 now teams with the Level 12, the lower level character will now be operating at combat level 49. Both characters will now do damage to Babbage as if they were Level 19, and Babbage will now deal damage as if it was Level 50 and 49, respectively.  While there is no real problem with sidekicking, for damage it really doesn't matter very much, however sidekicking will have an affect on healing.  If, for example, a 15 level Empathy Defender sidekicks to a level 50 character, the Defender's heals improve dramatically and can help the entire team survive the battle.
  
 
== Rewards ==
 
== Rewards ==
 
The following text is the official documentation on how awards are managed when fighting Giant Monsters:
 
The following text is the official documentation on how awards are managed when fighting Giant Monsters:
  
* When fighting these villains you must be within a close proximity receive your reward. This pertains to both teamed and solo players.
+
* When fighting these villains you must be within a close proximity to receive your reward. This pertains to both teamed and solo players.
* When defeating this monster you would have to have done at least 10% of the damage to it to receive an award. This would mean 10% of total damage done to the monster, not its total hit points. This includes any damage done by opposing NPC mobs that the Giant Monster may have been attacked by before you defeated it.
+
* When defeating this monster you would have to have done at least 10% of the damage to it to receive an award. This would mean 10% of total damage done to the monster, not its total Hit Points. This includes any damage done by opposing NPC mobs that the Giant Monster may have been attacked by before you defeated it.
* If a giant monster has self healing powers, or it travels with other mobs that heal it, that can keep increasing the total damage to kill it, and requiring more and more damage for you to hit 10%.
+
* If a Giant Monster has self healing powers or it travels with other mobs that heal it, that can keep increasing the total damage to kill it, and requiring more and more damage for you to hit 10%.
  
 
== List of Giant Monsters ==
 
== List of Giant Monsters ==
 
 
=== Located in Paragon City ===
 
=== Located in Paragon City ===
 
+
{|
{| border="0" cellpadding="5" cellspacing="0"
+
|- VAlign="Top"
|-
+
|
| [[Image:Badge_villain_banished.png]]
+
{{GiantMonster|image=Badge_villain_banished.png|name=Adamastor|zone=[[Talos Island]]|badge=Keeper of Secrets|note=Spawned using the [[Ritual of Summoning: Adamastor]]}}
| style="text-align: left;" | '''[[Adamastor]]''' <BR>
+
{{GiantMonster|image=Badge_villain_clockwork.png|name=Babbage|zone=[[Boomtown]]|badge=Clockstopper|note=Also appears as an ambush during [[Synapse's Task Force]]}}
{| border="0" cellpadding="0" cellspacing="0"
+
{{GiantMonster|image=Badge_croatoa_pumpkin_king.png|name=Eochai|zone=[[Croatoa]]|badge=Pumpkin King}}
|-
+
{{GiantMonster|image=Badge_croatoa_giant_killer.png|name=Jack in Irons|zone=[[Croatoa]]|badge=Giant Killer}}
| Zone:<BR>Badge:&nbsp;
+
{{GiantMonster|image=Badge_villain_devouring.png|name=Jurassik|zone=[[Crey's Folly]]|badge=The Solution|note=The [[Monster]] version at the end of [[Numina Task Force]] does NOT grant the badge}}
| [[Dark Astoria]]<BR>[[Keeper of Secrets Badge|Keeper of Secrets]]
+
|
|}
+
{{GiantMonster|image=Badge_villain_hydra.png|name=Kraken|zone=[[Perez Park]]|badge=Unleasher}}
 
+
{{GiantMonster|image=Badge_villain_malta.png|name=Kronos Class Titan|zone=[[Founders' Falls]]|badge=Master of Olympus|note=Part of [[Crimson]]'s "World Wide Red" story arc.<br />Available to villains in the [[Lord Recluse Strike Force]]}}
|-
+
{{GiantMonster|image=Badge_giant_octopus.png|name=Lusca|zone=[[Independence Port]]|badge=Devilfish}}
| [[Image:Badge_villain_clockwork.png]]
+
{{GiantMonster|image=Badge_paladin.png|name=Paladin|zone=[[Kings Row]]|badge=Knight Errant|note=Badge only awarded for preventing its spawn}}
| style="text-align: left;" | '''[[Babbage]]''' <BR>
+
{{GiantMonster|image=Badge_croatoa_believer.png|name=Sally|zone=[[Croatoa]]|badge=Believer|note=- Not actually a Giant Monster<br />- Badge awarded for 2 defeats}}
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| [[Boomtown]]<BR>[[Clockstopper Badge|Clockstopper]]<BR>''Random spawn''
+
|}
+
 
+
|-
+
| [[Image:Badge_villain_clockwork.png]]
+
| style="text-align: left;" | '''[[Babbage]]''' <BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| [[Skyway City]]<BR>[[Clockstopper Badge|Clockstopper]]<BR>''Part of [[Synapse's Task Force]]''
+
|}
+
 
+
|-
+
| [[Image:Badge_croatoa_pumpkin_king.png]]
+
| style="text-align: left;" | '''[[Eochai]]'''<BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;
+
| [[Croatoa]]<BR>[[Pumpkin King Badge|Pumpkin King]]
+
|}
+
 
+
|-
+
| [[Image:Badge_croatoa_giant_killer.png]]
+
| style="text-align: left;" | '''[[Jack in Irons]]'''<BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;
+
| [[Croatoa]]<BR>[[Giant Killer Badge|Giant Killer]]
+
|}
+
 
+
|-
+
| [[Image:Badge_villain_devouring.png]]
+
| style="text-align: left;" | '''[[Jurassik]]'''<BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;
+
| [[Crey's Folly]]<BR>[[The Solution Badge|The Solution]]
+
|}
+
 
+
|-
+
| [[Image:Badge_villain_hydra.png]]
+
| style="text-align: left;" | '''[[Kraken]]'''<BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;
+
| [[Perez Park]]<BR>[[Unleasher Badge|Unleasher]]
+
|}
+
 
+
|-
+
| [[Image:Badge_villain_malta.png]]
+
| style="text-align: left;" | '''[[Kronos Class Titan]]'''<BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| [[Founders' Falls]]<BR>''[[Master of Olympus Badge|Master of Olympus]]<BR>Part of [[Crimson]]'s "World Wide Red" [[Story Arc]]''
+
|}
+
 
+
|-
+
| [[Image:Badge giant octopus.png]]
+
| style="text-align: left;" | '''[[Lusca]]'''<BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| [[Independence Port]]<BR>[[Devilfish Badge|Devilfish]]<BR>''Only the head awards the badge''
+
|}
+
 
+
|-
+
| [[Image:Badge_paladin.png]]
+
| style="text-align: left;" | '''[[Paladin]]''' <BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| [[Kings Row]]<BR>[[Knight Errant Badge|Knight Errant]]<BR>''Only awarded for preventing its spawn''
+
|}
+
 
+
|-
+
| [[Image:Badge_croatoa_believer.png]]
+
| style="text-align: left;" | '''[[Sally]]''' <BR>
+
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| [[Croatoa]]<BR>[[Believer Badge|Believer]]<BR>''Not actually a Giant Monster; awarded for 2 defeats''
+
|}
+
 
|}
 
|}
  
 
=== Located in the Rogue Isles ===
 
=== Located in the Rogue Isles ===
 
+
{|
{| border="0" cellpadding="5" cellspacing="0"
+
|- VAlign="Top"
|-
+
|
| [[Image:Badge_arachnosflier.png]]
+
{{GiantMonster|image=Badge_villain_banished.png|name=Adamastor|zone=[[Sharkhead Isle]]|badge=Keeper of Secrets|note=Spawned using the [[Ritual of Summoning: Adamastor]]}}
| style="text-align: left;" | '''[[Arachnos Flier]]'''<BR>
+
{{GiantMonster|image=Badge_arachnosflier.png|name=Arachnos Flier|zone=[[Grandville]]|badge=Heat Seeker|note=Available to heroes in [[Statesman's Task Force]]}}
{| border="0" cellpadding="0" cellspacing="0"
+
{{GiantMonster|image=V_badge_CircleOfThornsBadge.png|name=Caleb|zone=[[Nerva Archipelago]]|badge=HellBane|note=Spawned for every 100 Nerva Spectral Dæmons defeated during daylight}}
|-
+
|{{GiantMonster|image=V_Badge_Deathsurge.png|name=Deathsurge|zone=[[Cap au Diable]]|badge=Surging|note=Spawned for every 100 Gremlins defeated}}
| Zone:<BR>Badge:&nbsp;
+
{{GiantMonster|image=V_badge_ScrapyarderBadge.png|name=Ghost of Scrapyard|zone=[[Sharkhead Isle]]|badge=Hammer Down}}
| [[Grandville]]<BR>[[Heat Seeker Badge|Heat Seeker]]
+
 
|}
 
|}
  
|-
+
=== Located in Praetoria ===
| [[Image:V_badge_CircleOfThornsBadge.png]]
+
{| Width=100% Border=0 CellSpacing=0 CellPadding=0
| style="text-align: left;" | '''[[Caleb]]'''<BR>
+
|- VAlign="Top"
{| border="0" cellpadding="0" cellspacing="0"
+
| Width=50% | {{GiantMonster|image=Seed-Rotated.png|name=The Seed of Hamidon|zone=[[First Ward]]|badge=Germinator Terminator}}
|-
+
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| [[Nerva Archipelago]]<BR>[[Hellbane Badge|Hellbane]]<BR>''Spawned when 100 Nerva Spectral Daemons are defeated during daylight''
+
 
|}
 
|}
 
|-
 
| [[Image:V_Badge_Deathsurge.png]]
 
| style="text-align: left;" | '''[[Deathsurge]]'''<BR>
 
{| border="0" cellpadding="0" cellspacing="0"
 
|-
 
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
 
| [[Cap Au Diable]]<BR>[[Surging Badge|Surging]]<BR>''Spawned for every 100 Gremlins defeated''
 
|}
 
 
|-
 
| [[Image:V_badge_ScrapyarderBadge.png]]
 
| style="text-align: left;" | '''[[Ghost of Scrapyard]]'''<BR>
 
{| border="0" cellpadding="0" cellspacing="0"
 
|-
 
| Zone:<BR>Badge:&nbsp;
 
| [[Sharkhead Isle]]<BR>[[Hammer Down Badge|Hammer Down]]
 
|}
 
|}
 
 
  
 
=== Special Giant Monsters ===
 
=== Special Giant Monsters ===
 
+
{| Width=100% Border=0 CellSpacing=0 CellPadding=0
{| border="0" cellpadding="5" cellspacing="0"
+
|- VAlign="Top"
|-
+
| Width=50% | {{GiantMonster|image=Eochai-Rotated.png|name=Eochai|zone=''All zones''|badge=Hallow Spirit|note=Only available during [[Halloween Event]]s}}
| [[Image:Badge_event_hallowspirit.png]]
+
| {{GiantMonster|image=Jack-Rotated.png|name=Jack in Irons|zone=''Level 20+ zones''|badge=Iron Warrior|note=- Only available during [[Halloween Event]]s<br />- Has a 1 in 10 chance of spawining instead of Eochai}}
| style="text-align: left;" | '''[[Eochai]]'''<BR>
+
|- VAlign="Top"
{| border="0" cellpadding="0" cellspacing="0"
+
| {{GiantMonster|image=U'kon-Rotated.png|name=U'Kon Gr'ai|zone=[[Rikti War Zone]]|badge=Master At Arms|note=- Spawned by placing bombs during a [[Rikti Ship Raid]]<br />- Badge awarded for 10 defeats}}
|-
+
| {{GiantMonster|image=Badge_winter_event_02.png|name=Winter Lord|zone=''All zones''|badge=Frozen Fury|note=Only available during [[Winter Event]]s}}
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| ''All zones''<BR>[[Hallow Spirit Badge|Hallow Spirit]]<BR>''Only available during [[Halloween|Halloween events]]''
+
 
|}
 
|}
  
|-
+
== Historical ==
| [[Image:Badges_Iron_Warrior.png]]
+
{{Historical|game=both|reason=change}}
| style="text-align: left;" | '''[[Jack in Irons]]'''<BR>
+
* Before their difficulty was raised, a team had to account for 25% or more of the damage to receive credit for the defeat.
{| border="0" cellpadding="0" cellspacing="0"
+
|-
+
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
| ''Level 20+ zones''<BR>[[Iron Warrior Badge|Iron Warrior]]<BR>''Only available during [[Halloween|Halloween events]]; has a 1 in 10 chance of spawning''
+
|}
+
  
|-
+
== See Also ==
| <Center>[[Image:Badge_winter_event_02.png]]</Center>
+
* [[Badges]]
| style="text-align: left;" | '''[[Winter Lord]]'''<BR>
+
* [[Synapse's Task Force]]
{| border="0" cellpadding="0" cellspacing="0"
+
* [[Crimson]]
|-
+
* [[Rikti Ship Raid]]
| Zone:<BR>Badge:&nbsp;<BR>'''Note:'''
+
* [[:File:CoH_Size_Chart.jpg|Giant Monster Size Chart]]
| ''All zones''<BR>[[Frozen Fury Badge|Frozen Fury]]<BR>''Only available during [[Winter Event|winter events]]''
+
* [[Halloween Event/Giant Monsters|Halloween Giant Monsters]]
|}
+
|}
+
  
== Changes ==
+
{{Navbox Ranks}}
 
+
* Before their difficulty was raised, a team had to account for 25% or more of the damage to receive credit for the defeat.
+
  
[[Category:Gameplay]]
+
[[Category:Giant Monsters| ]]
[[Category:Giant Monsters|*]]
+
[[Category:Enemy Rank]]

Latest revision as of 04:13, 9 July 2012

Overview

A Giant Monster is an extraordinarily tough opponent that usually requires more than one team to defeat. They usually spawn at random times in their respective zones, but certain tasks can cause certain ones to spawn. Defeating a Giant Monster, with exceptions, will reward a Badge and 2 Reward Merits.

It is possible for a highly-optimized player character to defeat a Giant Monster alone.

Vs. Your Level

A Giant Monster will always con as purple, no matter what level your character is. Neither your targeting box nor the GM's info panel will display its level. Giant Monsters do have levels, but due to game mechanics implemented in Issue 7, your relative level to a Giant Monster bears little significance. This was done so players of all levels could contribute equally to a Giant Monster's defeat.

  • If you are a higher level than the Giant Monster, you will do damage to it as if you were its level.
  • If you are a lower level than the Giant Monster, you will do damage to it as if it was one level lower than you.
  • A Giant Monster does damage to you as if it were your level.

For example, two characters separately attack Babbage, who's hidden level is 19; one of them is Level 12 and the other is Level 50. When the Level 12 character hits Babbage, he will do damage as if Babbage was a Level 11 enemy. When the Level 50 character hits Babbage, he will do damage as if he (the character) was Level 19. If Babbage hits the Level 12 character, Babbage will do damage to that character as if Babbage was Level 12, but will do damage to the Level 50 character as if it (Babbage) was Level 50.

If the Level 50 now teams with the Level 12, the lower level character will now be operating at combat level 49. Both characters will now do damage to Babbage as if they were Level 19, and Babbage will now deal damage as if it was Level 50 and 49, respectively. While there is no real problem with sidekicking, for damage it really doesn't matter very much, however sidekicking will have an affect on healing. If, for example, a 15 level Empathy Defender sidekicks to a level 50 character, the Defender's heals improve dramatically and can help the entire team survive the battle.

Rewards

The following text is the official documentation on how awards are managed when fighting Giant Monsters:

  • When fighting these villains you must be within a close proximity to receive your reward. This pertains to both teamed and solo players.
  • When defeating this monster you would have to have done at least 10% of the damage to it to receive an award. This would mean 10% of total damage done to the monster, not its total Hit Points. This includes any damage done by opposing NPC mobs that the Giant Monster may have been attacked by before you defeated it.
  • If a Giant Monster has self healing powers or it travels with other mobs that heal it, that can keep increasing the total damage to kill it, and requiring more and more damage for you to hit 10%.

List of Giant Monsters

Located in Paragon City

Badge villain banished.png
Adamastor
Zone:
Badge: 
Note:
Talos Island
Keeper of Secrets
Spawned using the Ritual of Summoning: Adamastor
Badge villain clockwork.png
Babbage
Zone:
Badge: 
Note:
Boomtown
Clockstopper
Also appears as an ambush during Synapse's Task Force
Badge croatoa pumpkin king.png
Eochai
Zone:
Badge: 
Croatoa
Pumpkin King
Badge croatoa giant killer.png
Jack in Irons
Zone:
Badge: 
Croatoa
Giant Killer
Badge villain devouring.png
Jurassik
Zone:
Badge: 
Note:
Crey's Folly
The Solution
The Monster version at the end of Numina Task Force does NOT grant the badge
Badge villain hydra.png
Kraken
Zone:
Badge: 
Perez Park
Unleasher
Badge villain malta.png
Kronos Class Titan
Zone:
Badge: 
Note:
Founders' Falls
Master of Olympus
Part of Crimson's "World Wide Red" story arc.
Available to villains in the Lord Recluse Strike Force
Badge giant octopus.png
Lusca
Zone:
Badge: 
Independence Port
Devilfish
Badge paladin.png
Paladin
Zone:
Badge: 
Note:
Kings Row
Knight Errant
Badge only awarded for preventing its spawn
Badge croatoa believer.png
Sally
Zone:
Badge: 
Note:
Croatoa
Believer
- Not actually a Giant Monster
- Badge awarded for 2 defeats

Located in the Rogue Isles

Badge villain banished.png
Adamastor
Zone:
Badge: 
Note:
Sharkhead Isle
Keeper of Secrets
Spawned using the Ritual of Summoning: Adamastor
Badge arachnosflier.png
Arachnos Flier
Zone:
Badge: 
Note:
Grandville
Heat Seeker
Available to heroes in Statesman's Task Force
V badge CircleOfThornsBadge.png
Caleb
Zone:
Badge: 
Note:
Nerva Archipelago
HellBane
Spawned for every 100 Nerva Spectral Dæmons defeated during daylight
V Badge Deathsurge.png
Deathsurge
Zone:
Badge: 
Note:
Cap au Diable
Surging
Spawned for every 100 Gremlins defeated
V badge ScrapyarderBadge.png
Ghost of Scrapyard
Zone:
Badge: 
Sharkhead Isle
Hammer Down

Located in Praetoria

Seed-Rotated.png
The Seed of Hamidon
Zone:
Badge: 
First Ward
Germinator Terminator

Special Giant Monsters

Eochai-Rotated.png
Eochai
Zone:
Badge: 
Note:
All zones
Hallow Spirit
Only available during Halloween Events
Jack-Rotated.png
Jack in Irons
Zone:
Badge: 
Note:
Level 20+ zones
Iron Warrior
- Only available during Halloween Events
- Has a 1 in 10 chance of spawining instead of Eochai
U'kon-Rotated.png
U'Kon Gr'ai
Zone:
Badge: 
Note:
Rikti War Zone
Master At Arms
- Spawned by placing bombs during a Rikti Ship Raid
- Badge awarded for 10 defeats
Badge winter event 02.png
Winter Lord
Zone:
Badge: 
Note:
All zones
Frozen Fury
Only available during Winter Events

Historical

Badge time.png This article or section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • Before their difficulty was raised, a team had to account for 25% or more of the damage to receive credit for the defeat.

See Also