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Difference between revisions of "Gaining the Field Crafter Badge"

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m (Additional perks)
(Added crafting influence cost)
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This amount was calculated using
 
This amount was calculated using
 
* the least expensive crafting cost for each category ([[Invention: Taunt Duration|Taunt Duration]], [[Invention: Healing|Healing]], [[Invention: Intangibility|Intangibility]], [[Invention: Fear Duration|Fear Duration]], [[Invention: Endurance Modification|Endurance Modification]], [[Invention: Interrupt Duration|Interrupt Duration]], [[Invention: To Hit Buff|To Hit Buff]], [[Invention: Knockback Distance|Knockback Distance]], and [[Invention: Jump|Jump]]) and
 
* the least expensive crafting cost for each category ([[Invention: Taunt Duration|Taunt Duration]], [[Invention: Healing|Healing]], [[Invention: Intangibility|Intangibility]], [[Invention: Fear Duration|Fear Duration]], [[Invention: Endurance Modification|Endurance Modification]], [[Invention: Interrupt Duration|Interrupt Duration]], [[Invention: To Hit Buff|To Hit Buff]], [[Invention: Knockback Distance|Knockback Distance]], and [[Invention: Jump|Jump]]) and
* for each tier requiring an enhancement of either level, crafting the lower-level enhancement (for example, nine level 35 Fear enhancements and eight level 40 Fear enhancements).
+
* the cost of the lower-level enhancement for each tier requiring an "additional enhancement of either level" (for example, nine level 35 [[Invention: Fear Duration|Fear Duration]] enhancements and eight level 40 [[Invention: Fear Duration|Fear Duration]] enhancements).
  
 
The minimum amount of influence needed just to craft the enhancements required for the 45 & 50 tier is '''39,939,200'''.
 
The minimum amount of influence needed just to craft the enhancements required for the 45 & 50 tier is '''39,939,200'''.

Revision as of 23:29, 5 December 2007

Crafting required to gain Invention Badges

For columns that list two enhancement levels, you need to craft an equal number of each level. If the number has .5 in it, you need to craft one additional enhancement of either level.

Any variety of Invention Origin recipe listed under the badge category works.

Badge Category Levels: 10 15 & 20 25 & 30 35 & 40 45 & 50
Defense Debuff, To Hit Debuff, Taunt, Confuse 2 1.5 2 3.5 3.5
Heal 7 4.5 6.5 7.5 9
Defense Buff, Resist Damage, Intangible 7 4.5 6.5 7.5 9
Sleep, Snare, Hold, Stun, Immobilize, Fear 8 5 6.5 8.5 11
Endurance Modification, Endurance Reduction 9 6 7.5 9.5 12
Recharge Rate, Interrupt Time 10 6.5 8.5 11 14
Accuracy, ToHit Buff 10 6.5 8.5 11 14
Damage, Knockback 10 6.5 8.5 11 14
Run Speed, Jump, Fly Speed, Range 10 6.5 8.5 11 14

The Field Crafter Badge requires the first 4 badges in each category. This comes to 455 enhancements total.

The Field Crafter badge requires the crafting of 1000 enhancements total, so the set of badges is not by itself enough.

Completing the memorizing badge set - The 5th badge in each category - comes to a total of 201 additional enhancements.

344 additional enhancements are needed, to gain the Master Craftsman Badge.

That's a lot of enhancements.

Additional perks

The third badge in each enhancement category (the level 25 & 30 enhancements) increases your salvage storage by 2 (up to 18 total for 9 categories).

The fifth badge in each category ( the level 45 & 50 ones ) increases the number of recipes you can carry by one each.

The minimum amount of influence needed just to craft the enhancements required for the Field Crafter Badge is 11,414,900.

This amount was calculated using

The minimum amount of influence needed just to craft the enhancements required for the 45 & 50 tier is 39,939,200.

The total minimum influence needed just to craft the enhancements required for all 45 memorization badges is 48,354,100.

Calculating the total needed to purchase the required salvage and recipes on the market is subject to too much variation.