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Difference between revisions of "Fiery Aura"

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Revision as of 14:38, 3 February 2007

Overview

Fiery Aura is one of the powersets. It is a Tanker primary power set in City of Heroes and a Brute secondary power set in City of Villains.

You can engulf yourself in protective flames. Fiery Aura offers superior resistance to Fire damage, but weak resistance to Cold damage and no protection to Knockback. Fiery Aura is the most offensive of the defensive Power Sets, offering some damage output.

Power Tables

Tanker

The Fiery Aura powerset is available as a primary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
FlamingShield FieryAura.png Blazing Aura 1 Toggle: Player Based Area of Effect, Minor Damage over Time(Fire)
FlamingShield FlamingShield.png Fire Shield 1 Toggle: Self +Resistance(Fire, Lethal, Smash, Cold, Disorient)
FlamingShield HealingFlames.png Healing Flames 2 Self Heal, +Resistance(Toxic)
FlamingShield TemperatureProtection.png Temperature Protection 6 Auto: Self +Resistance(Fire, Cold)
FlamingShield Consume.png Consume 8 Player Based Area of Effect Fire Damage, Self +Endurance
FlamingShield PlasmaSheild.png Plasma Shield 12 Toggle: Self +Resistance(Energy, Negative, Fire, Hold, Sleep)
FlamingShield Burn.png Burn 18 Location (Player Based Area of Effect), Moderate Damage over Time(Fire), Self Resistance(Immobilize)
FlamingShield FieryEmbrace.png Fiery Embrace 26 Self +Damage
FlamingShield RiseOfThePhoenix.png Rise of the Phoenix 32 Self Rez, Special

Brute

The Fiery Aura powerset is available as a secondary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
FlamingShield FlamingShield.png Fire Shield 1 Toggle: Self +Resistance(Fire, Lethal, Smash, Cold, Disorient)
FlamingShield FieryAura.png Blazing Aura 2 Toggle: Player Based Area of Effect, Minor Damage over Time(Fire)
FlamingShield HealingFlames.png Healing Flames 4 Self Heal, +Resistance(Toxic)
FlamingShield TemperatureProtection.png Temperature Protection 10 Auto: Self +Resistance(Fire, Cold)
FlamingShield PlasmaSheild.png Plasma Shield 16 Toggle: Self +Resistance(Energy, Negative, Fire, Hold, Sleep)
FlamingShield Consume.png Consume 20 Player Based Area of Effect Fire Damage, Self +Endurance
FlamingShield Burn.png Burn 28 Location (Player Based Area of Effect), Moderate Damage over Time(Fire), Self Resistance(Immobilize)
FlamingShield FieryEmbrace.png Fiery Embrace 35 Self +Damage
FlamingShield RiseOfThePhoenix.png Rise of the Phoenix 38 Self Rez, Special

Powers

The following are powers in the Fiery Melee powerset.

FlamingShield FieryAura.png Blazing Aura

While active, you are surrounded by flames that burn all foes that attempt to enter melee range.

Damage Minor Damage over Time(Fire)
Recharge Fast
Minimum Level Archetypeicon tanker.png 1 (Tanker)
V archetypeicon brute.png 2 (Brute)
Effects Toggle: Player Based Area of Effect
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage

FlamingShield Burn.png Burn

You can ignite the ground beneath you, freeing yourself from Immobilization effects. Foes that enter the flames you leave behind will take damage. You must be near the ground to activate this power.

Damage Moderate Damage over Time(Fire)
Recharge Slow
Minimum Level Archetypeicon tanker.png 18 (Tanker)
V archetypeicon brute.png 28 (Brute)
Effects Location (Player Based Area of Effect)
Self: Resistance(Immobilize)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage.png Enhance Damage

FlamingShield Consume.png Consume

You can drain body heat from all nearby foes in order to replenish your own Endurance. The more foes affected, the more Endurance is gained. Foes suffer minimal Fire damage.

Damage Minor(Fire)
Recharge Very Long
Minimum Level Archetypeicon tanker.png 8 (Tanker)
V archetypeicon brute.png 20 (Brute)
Effects Player Based Area of Effect
Self +Endurance
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
TO Training Damage.png Enhance Damage
TO Training Accuracy.png Enhance Accuracy

FlamingShield FieryEmbrace.png Fiery Embrace

Significantly boosts the damage of all your Fire attacks for quite a while. Also increases the damage of all your other non-fire based attacks for a short while.

Recharge Very Long
Minimum Level Archetypeicon tanker.png 26 (Tanker)
V archetypeicon brute.png 35 (Brute)
Effects Self +Damage
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate

FlamingShield FlamingShield.png Fire Shield

While this power is active, Fire Shield gives you good resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage as well as protection from Disorient effects.

Recharge Very Fast
Minimum Level Archetypeicon tanker.png 1 (Tanker)
V archetypeicon brute.png 1 (Brute)
Effects Toggle: Self +Resistance(Fire, Lethal, Smash, Cold, Disorient)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance

FlamingShield HealingFlames.png Healing Flames

You can concentrate for a few moments to heal yourself. The power of the flames can also protect you from Toxic Damage for a while.

Recharge Long
Minimum Level Archetypeicon tanker.png 2 (Tanker)
V archetypeicon brute.png 4 (Brute)
Effects Self Heal, +Resistance(Toxic)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance
TO Training Heal.png Enhance Heal

FlamingShield PlasmaSheild.png Plasma Shield

While this power is active, you are surrounded by pure plasma. The Plasma Shield gives you resistance to Energy, Negative Energy, and Fire damage. Plasma Shield also gives your protection from Sleep and Hold effects.

Recharge Very Fast
Minimum Level Archetypeicon tanker.png 12 (Tanker)
V archetypeicon brute.png 16 (Brute)
Effects Toggle: Self +Resistance(Energy, Negative, Fire, Hold, Sleep)
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Damage Resistance.png Enhance Damage Resistance

FlamingShield RiseOfThePhoenix.png Rise of the Phoenix

If you are defeated, you can rise from the ashes. The fiery resurrection blasts nearby foes with an explosion and knocks them down and Disorients them. You will revive with about half of your Hit Points and Endurance. Rise of the Phoenix will actually leave you invulnerable for a brief time, and protected from XP Debt for 20 seconds.

Damage
Recharge Very Long
Minimum Level Archetypeicon tanker.png 32 (Tanker)
V archetypeicon brute.png 38 (Brute)
Effects Self Rez, Special
Enhancements TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Endurance Modification.png Enhance Endurance Modification
TO Training Heal.png Enhance Heal
TO Training Damage.png Enhance Damage

FlamingShield TemperatureProtection.png Temperature Protection

Temperature Protection gives you strong resistance to Fire damage, and some resistance to Cold damage as well. This power is always on and costs no Endurance.

Minimum Level Archetypeicon tanker.png 6 (Tanker)
V archetypeicon brute.png 10 (Brute)
Effects Auto: Self +Resistance(Fire, Cold)
Enhancements TO Training Damage Resistance.png Enhance Damage Resistance

External Links