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Electrical Blast

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Overview

Electrical Blast is one of the powersets. It is a Defender secondary power set in City of Heroes.

Power Tables

Defender

The Electrical Blast powerset is available as a secondary set for Defenders. The following table shows which powers are available and at what level:

Power Level Effect
ElectricalBolt ChargedBolts.png [[#Charged Bolts|Charged Bolts]] 1 Ranged, Moderate Damage (Energy), Foe -Endurance
ElectricalBolt LightningBolt.png [[#Lightning Bolt|Lightning Bolt]] 2 Ranged, High Damage (Energy), Foe -Endurance
ElectricalBolt BallLightning.png [[#Ball Ligntning|Ball Ligntning]] 4 Ranged (Targeted Area of Effect), Moderate Damage over Time (Energy), Foe -Endurance
ElectricalBolt ShortCircuit.png [[#Short Circuit|Short Circuit]] 10 Point Blank Area of Effect, Moderate Damage over Time (Energy), Foe -Endurance, -Recovery
ElectricalBolt Aim.png [[#Aim|Aim]] 16 Self +Accuracy, +Damage
ElectricalBolt Zapp.png [[#Zapp|Zapp]] 20 Sniper, Extreme Damage (Energy), Foe -Endurance
ElectricalBolt TelsaCage.png [[#Tesla Cage|Tesla Cage]] 28 Ranged, Minor Damage (Energy), Foe Hold, -Endurance
ElectricalBolt VoltaicSentinal.png [[#Voltaic Sentinel|Voltaic Sentinel]] 35 Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance
ElectricalBolt ThunderouseBlast.png [[#Thunderous Blast|Thunderous Blast]] 38

Powers

The following are powers in the Electrical Blast powerset.

ElectricalBolt Aim.png Aim

Greatly increases the accuracy of your attacks for a few seconds. Slightly increases damage.

Recharge:       Long
Minimum Level:  16 (Defender)

Effects:        Self +Accuracy, +Damage

ElectricalBolt BallLightning.png Ball Lightning

Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect and drains some endurance from each target it hits.

Damage:         Moderate (Damage over Time)
Recharge:       Slow
Minimum Level:  4 (Defender)

Effects:        Ranged (Targeted Area of Effect)
                Moderate Damage over Time (Energy)
                Foe -Endurance

Enhancements:   Enhance Endurance Modification
                Reduce Endurance Cost
                Enhance Range
                Enhance Recharge Speed
                Enhance Damage
                Enhance Accuracy

ElectricalBolt ChargedBolts.png Charged Bolts

You can quickly hurl small bolts of electricity at foes, dealing some damage and draning some endurance. Some of this endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.

Damage:         Moderate
Recharge:       Fast
Minimum Level:  1 (Defender)

Effects:        Ranged
                Moderate Damage (Energy)
                Foe -Endurance

Enhancements:   Enhance Endurance Modification
                Reduce Endurance Cost
                Enhance Range
                Enhance Recharge Speed
                Enhance Damage
                Enhance Accuracy

ElectricalBolt LightningBolt.png Lightning Bolt

You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some endurance. Some of this endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.

Damage:         High
Recharge:       Moderate
Minimum Level:  2 (Defender)

Effects:        Ranged
                High Damage (Energy)
                Foe -Endurance

Effects:        Enhance Endurance Modification
                Reduce Endurance Cost
                Enhance Range
                Enhance Recharge Speed
                Enhance Damage
                Enhance Accuracy

ElectricalBolt ShortCircuit.png Short Circuit

Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals moderate damage over time, drains a lot of endurance from the targets and renders them unable to recover endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other endurance draining powers.

Damage:         Moderate
Recharge:       Slow
Minimum Level:  10 (Defender)

Effects:        Enhance Endurance Modification
                Reduce Endurance Cost
                Enhance Recharge Speed
                Enhance Damage
                Enhance Accuracy

Enhancements:   Point Blank Area of Effect
                Moderate Damage over Time (Energy)
                Foe -Endurance, -Recovery

ElectricalBolt TelsaCage.png Tesla Cage

Tesla Cage confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some endurance and some of the endurance is transferred back to you.

Damage:         Minor
Recharge:       Moderate
Minimum Level:  28 (Defender)

Effects:        Ranged
                Minor Damage (Energy)
                2

ElectricalBolt ThunderouseBlast.png Thunderous Blast

You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals massive damage and drains a lot of endurance from nearby foes. Activating this power leaves you drained of endurance and unable to recover endurance for a while.

Damage:         Extreme
Recharge:       Very Long
Minimum Level:  38

Effects:        Ranged
                Extreme Damage (Energy)
                Foe -Endurance, -Recovery
                Self -Recovery

ElectricalBolt VoltaicSentinal.png Voltaic Sentinel

You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.

Damage:         Moderate
Recharge:       Very Long
Minimum Level:  35

Effects:        Summon Sentinel: Ranged
                Moderate Damage (Energy)
                Foe -Endurance

ElectricalBolt Zapp.png Zapp

A focused electrical blast that can travel great distances with high accuracy. Zapp drains endurance, and is best fired from a distance, as it can be interrupted. Some of the endurance you drain may transfer back to you.

Damage:         Extreme
Recharge:       Slow
Minimum Level:  20

Effects:        Sniper
                Extreme Damage (Energy)
                Foe -Endurance

Enhancements:   Enhance Endurance Modification
                Reduce Endurance Cost
                Enhance Range
                Enhance Recharge Speed
                Enhance Damage
                Enhance Accuracy