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Conjures demons from the depths of the netherworld and beyond. These demonic servitors wield hellfire and serve you through some dark compact. You are capable of summoning a variety of infernal minions each with it's own strengths and weaknesses.
 
Conjures demons from the depths of the netherworld and beyond. These demonic servitors wield hellfire and serve you through some dark compact. You are capable of summoning a variety of infernal minions each with it's own strengths and weaknesses.
  
The Demon Summoning power set imbues Masterminds the ability to tap into the abyss and conjure seven different types of elemental demons, each with its own unique themed attacks. Demon Summoning lets a Mastermind wade into the thick of the fight with elemental demon henchmen instead of hanging back and attacking at range. Demon Summoning is a primary power choice for Masterminds and is the power set of choice for Desdemona, one of the City of Heroes Going Rogue™ signature characters.
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The Demon Summoning power set imbues Masterminds the ability to tap into the abyss and conjure seven different types of elemental demons, each with its own unique themed attacks. Demon Summoning lets a Mastermind wade into the thick of the fight with elemental demon henchmen instead of hanging back and attacking at range. Demon Summoning is a primary power choice for Masterminds and is the power set of choice for [[Desdemona]], one of the City of Heroes [[Going Rogue]]™ signature characters.
  
 
The hellfire whip and the seven elemental demons--Fiery Demonling, Cold Demonling, Hellfire Demonling, Ember Demon, Hellfire Gargoyle, Demon Prince, and Living Hellfire--are what sets Demon Summoning apart from other Mastermind primary power sets. The hellfire whip, dealing fire and toxic damage, reduces its target's resistance with searing, torturous hellfire. Unlike typical Mastermind attacks, hellfire whip attacks (except Corruption) have a much shorter range. Crack Whip and Lash with a hellfire whip have a longer range than melee attacks, but much shorter range than ranged attacks. The fire-, cold-, and hellfire-based attacks of the demons provide a variety of secondary effects.
 
The hellfire whip and the seven elemental demons--Fiery Demonling, Cold Demonling, Hellfire Demonling, Ember Demon, Hellfire Gargoyle, Demon Prince, and Living Hellfire--are what sets Demon Summoning apart from other Mastermind primary power sets. The hellfire whip, dealing fire and toxic damage, reduces its target's resistance with searing, torturous hellfire. Unlike typical Mastermind attacks, hellfire whip attacks (except Corruption) have a much shorter range. Crack Whip and Lash with a hellfire whip have a longer range than melee attacks, but much shorter range than ranged attacks. The fire-, cold-, and hellfire-based attacks of the demons provide a variety of secondary effects.

Revision as of 23:21, 23 September 2010

Overview

Demon Summoning is a primary powerset for Masterminds.

Conjures demons from the depths of the netherworld and beyond. These demonic servitors wield hellfire and serve you through some dark compact. You are capable of summoning a variety of infernal minions each with it's own strengths and weaknesses.

The Demon Summoning power set imbues Masterminds the ability to tap into the abyss and conjure seven different types of elemental demons, each with its own unique themed attacks. Demon Summoning lets a Mastermind wade into the thick of the fight with elemental demon henchmen instead of hanging back and attacking at range. Demon Summoning is a primary power choice for Masterminds and is the power set of choice for Desdemona, one of the City of Heroes Going Rogue™ signature characters.

The hellfire whip and the seven elemental demons--Fiery Demonling, Cold Demonling, Hellfire Demonling, Ember Demon, Hellfire Gargoyle, Demon Prince, and Living Hellfire--are what sets Demon Summoning apart from other Mastermind primary power sets. The hellfire whip, dealing fire and toxic damage, reduces its target's resistance with searing, torturous hellfire. Unlike typical Mastermind attacks, hellfire whip attacks (except Corruption) have a much shorter range. Crack Whip and Lash with a hellfire whip have a longer range than melee attacks, but much shorter range than ranged attacks. The fire-, cold-, and hellfire-based attacks of the demons provide a variety of secondary effects.

A valid Going Rogue code is required for access to this powerset.

Power Table

The Demon Summoning powerset is available as a primary set for Masterminds. The following table shows which powers are available and at what level:

Power Level Effect
22px Corruption 1 Ranged, Minor DMG(Fire), Foe DoT(Toxic), -Res
22px Summon Demonlings 1 Summon Demonlings
22px Lash 2 Close, High DMG(Fire), Foe -Res, Knockdown, Minor DoT(Toxic)
22px Enchant Demon 6 Ranged, Enchant Demon Henchmen
22px Crack Whip 8 Short Ranged (Cone), High DMG(Fire), Foe -Res, Knockdown, DoT(Toxic)
22px Summon Demons 12 Summon Demons
22px Hell on Earth 18 Ranged, Pet +Dmg, +To Hit, Summon Living Hellfire
22px Summon Demon Prince 26 Summon Demon Prince
22px Abyssal Empowerment 32 Ranged, Empower Demon Henchmen

Powers

The following are powers in the Demon Summoning powerset.

File:Demonsummoning abyssalempowerment.png Abyssal Empowerment

Abyssal Empowerment will permanently unseal the most powerful powers in your Demon Henchmen's infernal repertoire. The Empowered Demons will gain new abilities and powers. The powers gained are unique and dependent upon the type of Demon Henchman that is Empowered. Abyssal Empowerment only works on your Demon Henchmen and you can only Empower your Demon Henchmen once with this power.

Recharge Medium
Minimum Level V archetypeicon mastermind.png 32 (Mastermind)
Effects Ranged
Empower Demon Henchmen
Visual Change: Elemental aura from eye sockets and brain case.
Powers added:  
Fiery Demonling: FireBlast ArcOfFire.png Fire Breath
Cold Demonling: IceBlast FrostBreath.png Frost Breath
Hellfire Demonling: FireBlast ArcOfFire.png Hellfire Breath
Ember Demon: FireBlast FireBall.png Fire Ball, ThermalRadiation Warmth.png Abyssal Reconstruction
Hellfire Gargoyle: FieryFray Scorch.png Hellfire Smash, FieryFray Combustion.png Hellfire Burst
Demon Prince: IceAssault IceSwordCleave.png Ice Slash, IcyOnslaught FrozenAura.png Frozen Aura
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories None

File:Demonsummoning corruption.png Corruption

You lash out with your whip, firing a bolt of hellfire and corrupting your victim's very living essence. This attack deals minor fire damage, causes minor toxic damage over time, and reduces their damage resistance for a short time.

Damage Minor (Fire), Minor DoT (Toxic)
Recharge Very Fast
Minimum Level V archetypeicon mastermind.png 1 (Mastermind)
Effects Ranged
Foe -Resistance
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage


File:Demonsummoning crackwhip.png Crack Whip

You channel hellfire into your whip and make an impressive sweep causing high fire damage to enemies within a wide cone and also cause some toxic damage over time. Whip Crack has a larger range than most melee cones. Targets that are struck will also have their resistance to damage reduced for a short time, may suffer toxic damage over time and may be knocked down.

Damage High (Fire), DoT (Toxic)
Recharge Slow
Minimum Level V archetypeicon mastermind.png 8 (Mastermind)
Effects Short Ranged (Cone)
Foe -Resistance, Knockdown
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Damage.png Targeted AoE Damage
IO Knockback Distance.png Knockback


File:Demonsummoning enchantdemon.png Enchant Demon

Enchant Demon will permanently bestow new powers and abilities to all of your Demon Henchman. The powers gained are unique and dependent upon the type of Demon Henchman that is Enchanted. Enchant Demon only works on your Demon Henchmen and you can only Enchant your Demon Henchmen once with this power.

Recharge Fast
Minimum Level V archetypeicon mastermind.png 6 (Mastermind)
Effects Ranged
Enchant Demon Henchman
Visual Change: Elemental aura around body
Powers added:  
Fiery Demonling: FireBlast FireBlast.png Fire Blast
Cold Demonling: IceBlast IceBlast.png Ice Blast
Hellfire Demonling: FireBlast FireBlast.png Hellfire
Ember Demon: FireBlast ArcOfFire.png Fire Breath, ThermalRadiation Cauterize.png Abyssal Mending
Hellfire Gargoyle: FieryFray BreathingFire.png Breath of Hellfire, FlamingShield FieryAura.png Hellfire Aura
Demon Prince: IceAssault IceSword.png Ice Sword, IceFormation BlockOfIce.png Block of Ice, IceAssault ChillingEmbrace.png Chilling Embrace
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
Set Categories None

File:Demonsummoning hellonearth.png Hell on Earth

A dark blessing is placed upon a selected Demon henchman which will increase its damage and chance to hit for 90 seconds. While this is in effect living hellfire may spawn every 15 seconds at the affected Demon henchman's location. The creatures summoned will have a very weak tie to the material plane and will return to Abyss after a short time.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 18 (Mastermind)
Effects Ranged
Pet +Damage, +To Hit
Summon Living Hellfire
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO Pet Damage.png Pet Damage
IO Recharge Intensive Pets.png Recharge Intensive Pets


File:Demonsummoning lash.png Lash

You channel unholy energies into your whip and Lash out at your foe dealing high fire damage causing toxic damage over time. Lash has longer range than most melee attacks will reduce the target's damage resistance and also has a chance to knockdown your target.

Damage High (Fire), DoT (Toxic)
Recharge Moderate
Minimum Level V archetypeicon mastermind.png 2 (Mastermind)
Effects Close
Foe -Resistance, Knockdown
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
Set Categories IO Ranged Damage.png Ranged Damage
IO Knockback Distance.png Knockback


File:Demonsummoning summondemonprince.png Summon Demon Prince

Summons forth a foul Demon Prince from the deepest reaches of the Abyss. The Demon Prince is mighty among its kind and is a master of cold powers. It serves the conjuror only so that it may wreak havoc upon the material plane.  The Demon has some defense versus lethal, smashing, fire and cold attacks.  You may only have 1 Demon Prince under your control at any given time.  If you attempt to summon another Demon Prince the power will fail.

Demon Princes are the infernal ruling class within the cold depths of the abyss. They are bound by only the most powerful conjurors, as they are tremendously dangerous to bring to the material plane.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 26 (Mastermind)
Effects Summon Demon Prince
Basic Powers IceAssault IceBlast.png Ice Blast (Moderate Damage, -Recharge, -Speed)
IceFormation Shiver.png Shiver (Cone -Recharge, -Speed)
Equip Powers IceAssault ChillingEmbrace.png Chilling Embrace {Area -Recharge, -Speed)
IceAssault IceSword.png Ice Sword (Moderate Damage, -Recharge, -Speed)
IceFormation BlockOfIce.png Block of Ice (Moderate Damage, Hold, -Recharge, -Speed)
Upgrade Powers IceAssault IceSwordCleave.png Ice Slash (High Damage, -Recharge, -Speed)
IcyOnslaught FrozenAura.png Frozen Aura (Area Moderate Damage, Sleep)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Sleep Duration.png Enhance Sleep Duration
TO Training Slow powers.png Enhance Slow
Set Categories IO Pet Damage.png Pet Damage
IO Hold Duration.png Holds
IO Sleep Duration.png Sleep
IO Slow.png Slow Movement

File:Demonsummoning summondemonlings.png Summon Demonlings

Call forth up to three demonlings (depending on your level) to do your bidding. The first demonling is adept at manipulating fire, the second blasts your foes with cold attacks and the third is able to wield hellfire to deal fire/toxic damage. You may only have three demonlings under your command at any given time. If you attempt to summon more demonlings, you can only replace those that have been lost in battle. If you already have your maximum allowed amount, the power will fail.

These infernal single minded creatures born of the Abyss seek only to cause mayhem, destruction and suffering on the material plane.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 1 (Mastermind)
Effects Summon Demonlings
Fiery Demonling Level 1 pet is a Fiery Demonling
Basic Powers FireBlast Flare.png Flares (Minor Fire Damage, Fire DoT)
Claws ClawsSwipe.png Claw Rake (Melee Minor Lethal, Fire Damage)
Equip Powers FireBlast FireBlast.png Fire Blast (Moderate Damage)
Upgrade Powers FireBlast ArcOfFire.png Fire Breath (Cone Moderate Damage over Time)
Cold Demonling Level 6 pet is a Cold Demonling
Basic Powers IceBlast Bolt.png Ice Bolt (Minor Cold Damage, -Recharge, -Speed)
Claws ClawsSwipe.png Claw Rake (Melee Minor Lethal, Cold Damage)
Equip Powers IceBlast IceBlast.png Ice Blast (Moderate Damage, -Recharge, -Speed)
Upgrade Powers IceBlast FrostBreath.png Frost Breath {Cone Moderate Damage over Time, -Recharge, -Speed)
Hellfire Demonling Level 18 pet is a Hellfire Demonling
Visual Note Power colors inherited from summoning power
Basic Powers 18px Corruption (Minor Fire Damage, Toxic DoT, -Resistance)
Claws ClawsSwipe.png Claw Rake (Melee Minor Lethal, Toxic Damage)
Equip Powers FireBlast FireBlast.png Hellfire (Moderate Fire, Toxic Damage, -Resistance
Upgrade Powers FireBlast ArcOfFire.png Hellfire Breath (Cone Moderate Fire, Toxic Damage, -Resistance)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Slow powers.png Enhance Slow
Set Categories IO Pet Damage.png Pet Damage
IO Slow.png Slow Movement

File:Demonsummoning summondemons.png Summon Demons

Summons forth one to two Demons (depending on your level) to do your bidding. The first demon summoned is cloaked in hellfire and has skin as hard as stone while the second demon manipulates flame. You may only have 2 Demons under your control at any given time. If you attempt to call more Demons, you can only replace the ones you have lost in battle. If you already have your maximum allowed number, the power will fail.

Born in the depths of the abyss, wreathed in unholy flames, these demons allow themselves to be bound by their masters only to cause destruction on the material plane.

Recharge Very Long
Minimum Level V archetypeicon mastermind.png 12 (Mastermind)
Effects Summon Demons
Ember Demon Level 12 pet is an Ember Demon
Basic Powers FireBlast FireBlast.png Fire Blast (Moderate Fire Damage)
ThermalRadiation FireShield.png Ember Shield (PBAoE +Res( S10 L10 F13.33 C6.66 T10 ) (half enhanceable))
ThermalRadiation FireShield.png Ember Shield Owner (Mastermind only +Res( S10 L10 F13.33 C6.66 T10 ))
Equip Powers FireBlast ArcOfFire.png Fire Breath (Cone Moderate Fire DoT)
ThermalRadiation Cauterize.png Abyssal Mending (Ally Heal)
Upgrade Powers FireBlast FireBall.png Fire Ball (Area Moderate Fire Damage)
ThermalRadiation Warmth.png Abyssal Reconstruction (PBAoE Heal)
Hellfire Gargoyle Level 24 pet is a Hellfire Gargoyle
Visual Note Power colors inherited from summoning power
Basic Powers 18px Corruption (Minor Fire Damage, Toxic DoT, -Resistance)
Claws ClawsSwipe.png Claw Rake (Melee Minor Lethal, Toxic Damage)
Claws Slash.png Claw Slash (Melee Moderate Lethal, Toxic Damage, Knockdown)
Equip Powers FieryFray BreathingFire.png Breath of Hellfire (Close Cone Moderate Fire, Toxic Damage, -Resistance
FlamingShield FieryAura.png Hellfire Aura (Auto PBAoE Minor Toxic Damage
Upgrade Powers FieryFray Scorch.png Hellfire Smash (Melee High Toxic, Fire Damage, Toxic DoT, Knockback
FieryFray Combustion.png Hellfire Burst (PBAoE Moderate Toxic Damage, Toxic DoT)
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Heal.png Enhance Heal
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Damage Resistance.png Enhance Damage Resistance
Set Categories IO Pet Damage.png Pet Damage
IO Resist Damage.png Resist Damage
IO Healing-Absorb.png Healing/Absorb
IO Knockback Distance.png Knockback

Historical

Badge time.png This section contains information about changes that took place in City of Heroes Freedom. It is provided for historical purposes.
  • Demon Summoning was added to the game in Issue 17 for those players who prepurchased Going Rogue.
  • Demon Summoning was officially released with the launch of Going Rogue on August 17, 2010.

External Links