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Difference between revisions of "Day Jobs"

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== Overview ==
 
== Overview ==
Introduced with [[Issue 13]], the Day Job system allows players to log out from a specific location (like a hospital or vault) and when they return to play, after an extended log out period, they will gain a temporary power or some other benefit. All of the benefits granted from Day Jobs, other than badges and accolades (see below) are temporary or have a certain number of uses before they expire. However, each time a character logs out from the same area, the corresponding benefits are replenished. Most rewards take 10 days of logged out time to reach the maximum benefit.
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Introduced with [[Issue 13]], the Day Job system allows characters to log out from a specific location, like a [[Hospital]] or [[Vault Reserve]] facility, and gain a temporary power or other benefit when they return to play after an extended period offline. Prolonged offline time in each Day Job is also worth [[Badges]]. All benefits granted by Day Jobs, other than badges, are temporary and expire after a certain amount of play time or number of uses. However, each time a character logs out from a Day Job area, the corresponding benefits are replenished.
  
== Badges and Accolades ==
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There are [[Day Job Recruiter]]s in [[Atlas Park]], [[Mercy Island]], and [[Nova Praetoria]] who give a brief overview of the Day Job system, some examples of badges and their log-out locations, and an even more brief overview of the Day Job Accolades.
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== Basic Rewards, Badges, and Accolades ==
 
:''Main Article:'' [[Day Job Badges]]
 
:''Main Article:'' [[Day Job Badges]]
  
When characters are logged out from a designated location (consecutively '''or non-consecutively''') for a total of 21 days they will earn a badge associated with the corresponding Day Job. This will result in additional benefits. Once a badge is earned, the rate at which characters accumulate benefits, and even the potency of them, increase.
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Most basic Day Job benefits expire after a certain amount of time spent logged in — there is no way to save them for when they would benefit you most. Most rewards take 10 days of offline time to accumulate the maximum benefit duration, which is usually 2 hours. There is no limit to the number of different Day Job benefits a character can have at once.
  
An Accolade is obtained by earning two Day Job badges that work in conjunction with one another. In other words, earning multiple badges unlock Accolades. These Accolades will grant an even more enhanced set of powers and benefits. Additional duration or [[charges]] can also be earned for your Day Job Accolade powers by logging off from either of the areas associated with the two badges that unlocked the Accolade.
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When characters accumulate 21 total days of offline time (consecutively or otherwise) at a Day Job location, they earn a Badge associated with that Day Job. Characters with a Day Job badge recharge that Job's benefits faster than normal, and usually receive a better benefit from it as well.
  
When players obtain Day Job badges, they unlock information about which Day Jobs to collect next in order to earn the associated Accolade(s).
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Finally, Accolades can be obtained by earning specific pairs of Day Job badges. These Accolades grant their own powers and benefits in addition to those provided by the Day Jobs themselves. Furthermore, many of these Accolade benefits expire after a certain number of uses instead of a certain amount of play time, so they can be saved until needed. Additional duration or [[charges]] for Day Job Accolades are earned by logging off from either of the areas associated with the two badges that unlocked the Accolade.
  
== On Patrol ==
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When players obtain Day Job badges, they unlock progress information in the Accolades section of the Badges Window that reveals which Day Jobs to collect next to complete any associated Accolades. (However, like most Badge progress displays, exactly ''which'' Accolades they are isn't revealed until they're fully earned.)
  
In addition to all of the Day Jobs, every character is "On Patrol" after they log out of the game. When players log back into Paragon City or the Rogue Isles they will gain 1 bar of extra experience (1.5x experience when defeating enemies) for every 24 hours they are logged out. A player can earn up to 10 bars of extra experience this way. Patrol experience is shown as a blue portion of your experience bar. Experience debt will be removed first before any patrol experience is applied.
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The following messages are given when a character has visited the first Day Job location.
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{{CutsceneText|Text='''Hero Message'''<br />You've encountered your first day job location. Logging out at these locations will grant you bonuses to rewards and powers when you log back in. You can tell you're in a valid Day Job location by a golden icon that will appear in your power buff tray that will explain what bonuses that Day Job grants. Speak to a Day Job Recruiter in City Hall (Atlas Park), or Galaxy City for more information.}}
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{{CutsceneText|Text='''Villain Message'''<br />You've encountered your first day job location. Logging out at these locations will grant you bonuses to rewards and powers when you log back in. You can tell you're in a valid Day Job location by a golden icon that will appear in your power buff tray that will explain what bonuses that Day Job grants. Speak to the Day Job Recruiter in Port Oakes and Mercy Island for more information.}}
  
If your character has a number of extra experience bars that exceeds the number of experience bars you need to level up, then this extra experience will carry over to the next security/threat level.
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== On Patrol ==
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:''Main Article:'' [[Patrol Experience]]
  
Since a level 50 character does not earn experience any longer, the experience bonus is converted into influence. {{red|What is the ratio conversion rate?}}
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In addition to all of the Day Jobs, every character is "On Patrol" while logged out of the game, regardless of location. When players log back in, they gain 1 bar of [[Patrol Experience]] for every 24 hours they are logged out. Patrol Experience is shown in light blue on the experience bar. Unlike other basic Day Job bonuses, Patrol XP doesn't wear out with time. It lasts until it is consumed by gaining regular experience or being "burned" off by [[debt]].
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A level 50 character does not accumulate Patrol XP; however, if they log out with debt, Patrol XP will burn the debt off so they will log in with less or no debt next time.
  
 
== See Also ==
 
== See Also ==
 
* [[Day Job Badges]]
 
* [[Day Job Badges]]
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* [[Day Job Recruiter]]
 
* [[Issue 13]]
 
* [[Issue 13]]
  
 
== External Links ==
 
== External Links ==
* [http://www.cityofheroes.com/news/game_updates/issue_13/issue_13_designing_day_jobs.html Official Website Write-Up]
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* [http://web.archive.org/web/20121003093756/http://na.cityofheroes.com/en/news/game_updates/issue_13/issue_13_designing_day_jobs.php Official Website Write-Up]
 
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[[Category:Gameplay]]
 
[[Category:Gameplay]]

Latest revision as of 01:31, 2 February 2014

Overview

Introduced with Issue 13, the Day Job system allows characters to log out from a specific location, like a Hospital or Vault Reserve facility, and gain a temporary power or other benefit when they return to play after an extended period offline. Prolonged offline time in each Day Job is also worth Badges. All benefits granted by Day Jobs, other than badges, are temporary and expire after a certain amount of play time or number of uses. However, each time a character logs out from a Day Job area, the corresponding benefits are replenished.

There are Day Job Recruiters in Atlas Park, Mercy Island, and Nova Praetoria who give a brief overview of the Day Job system, some examples of badges and their log-out locations, and an even more brief overview of the Day Job Accolades.

Basic Rewards, Badges, and Accolades

Main Article: Day Job Badges

Most basic Day Job benefits expire after a certain amount of time spent logged in — there is no way to save them for when they would benefit you most. Most rewards take 10 days of offline time to accumulate the maximum benefit duration, which is usually 2 hours. There is no limit to the number of different Day Job benefits a character can have at once.

When characters accumulate 21 total days of offline time (consecutively or otherwise) at a Day Job location, they earn a Badge associated with that Day Job. Characters with a Day Job badge recharge that Job's benefits faster than normal, and usually receive a better benefit from it as well.

Finally, Accolades can be obtained by earning specific pairs of Day Job badges. These Accolades grant their own powers and benefits in addition to those provided by the Day Jobs themselves. Furthermore, many of these Accolade benefits expire after a certain number of uses instead of a certain amount of play time, so they can be saved until needed. Additional duration or charges for Day Job Accolades are earned by logging off from either of the areas associated with the two badges that unlocked the Accolade.

When players obtain Day Job badges, they unlock progress information in the Accolades section of the Badges Window that reveals which Day Jobs to collect next to complete any associated Accolades. (However, like most Badge progress displays, exactly which Accolades they are isn't revealed until they're fully earned.)

The following messages are given when a character has visited the first Day Job location.

Balloon.png Hero Message
You've encountered your first day job location. Logging out at these locations will grant you bonuses to rewards and powers when you log back in. You can tell you're in a valid Day Job location by a golden icon that will appear in your power buff tray that will explain what bonuses that Day Job grants. Speak to a Day Job Recruiter in City Hall (Atlas Park), or Galaxy City for more information.
Balloon.png Villain Message
You've encountered your first day job location. Logging out at these locations will grant you bonuses to rewards and powers when you log back in. You can tell you're in a valid Day Job location by a golden icon that will appear in your power buff tray that will explain what bonuses that Day Job grants. Speak to the Day Job Recruiter in Port Oakes and Mercy Island for more information.

On Patrol

Main Article: Patrol Experience

In addition to all of the Day Jobs, every character is "On Patrol" while logged out of the game, regardless of location. When players log back in, they gain 1 bar of Patrol Experience for every 24 hours they are logged out. Patrol Experience is shown in light blue on the experience bar. Unlike other basic Day Job bonuses, Patrol XP doesn't wear out with time. It lasts until it is consumed by gaining regular experience or being "burned" off by debt.

A level 50 character does not accumulate Patrol XP; however, if they log out with debt, Patrol XP will burn the debt off so they will log in with less or no debt next time.

See Also

External Links