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Damage

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Revision as of 23:55, 25 October 2007 by Sir Giles (Talk | contribs) (Created)

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Term

Damage The occurrence of a change for the worse.

  1. A value, in Hit Points, that directly reduces the Hit Point total of a target.

Varieties of damage:

Smashing
blunt force attacks. Typified by Brawl and other body-part attacks (kicks, punches, etc).
Lethal
piercing or cutting attacks. Typified by many weapon based attacks.
Fire
an attack employing radical increase of temperature. Often associated with damage-over-time effects.
Cold
an attack employing radical decrease in temperature. Often associated with slowing of attack and/or movement rate.
Energy
an attack of energy. Often associated with either knockback/Knockdown or Endurance Drain effects.
Negative Energy
an attack of anti-energy. Power Sets that deliver Negative Energy are often termed 'Dark'. Often associated with reduced Accuracy.
Psionic
an attack upon the mind. Characterized by the typical weakness of the attack, but the almost complete absence of defenses against it.