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Difference between revisions of "Call of the Sandman"

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(Added in-game explanation for Call of the Sandman: Chance to Heal Self)
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:* Call of the Sandman: Endurance/Sleep
 
:* Call of the Sandman: Endurance/Sleep
 
:* Call of the Sandman: Accuracy/Endurance
 
:* Call of the Sandman: Accuracy/Endurance
 +
 +
level 41 Salvage needed
 +
1 Regenerating Flesh
 +
1 Kinetic Weapon
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1 Destiny
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1 Synthetic Intelligence Unit
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:* Call of the Sandman: Sleep/Range
 
:* Call of the Sandman: Sleep/Range
 
:* Call of the Sandman: Accuracy/Sleep/Recharge
 
:* Call of the Sandman: Accuracy/Sleep/Recharge

Revision as of 19:44, 2 May 2007

Call of the Sandman is a Sleep Enhacements Set in the Invention System. It is available in the 20-53 level range.

Set Enhancements

  • Call of the Sandman: Accuracy/Recharge
  • Call of the Sandman: Endurance/Sleep
  • Call of the Sandman: Accuracy/Endurance

level 41 Salvage needed 1 Regenerating Flesh 1 Kinetic Weapon 1 Destiny 1 Synthetic Intelligence Unit

  • Call of the Sandman: Sleep/Range
  • Call of the Sandman: Accuracy/Sleep/Recharge
  • Call of the Sandman: Chance to Heal Self
    Gives a 10% chance to Heal yourself by 5%.

Set Bonuses

  • (2) Improves the duration of your Sleep effects by 5%
  • (3) Increases maximum health by 1.88%
  • (4) Increases maximum Endurance by 2.25%
  • (5) Increases the Recharge Time of all of your powers by 6.25%
  • (6) Increases Toxic and Psionic resistance by 1.58%