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Difference between revisions of "Binds"

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All keys on the keyboard are bound to [[Slash Commands|commands]]. "W" is bound to the command '''+forward'''. "1" is bound to '''powexecslot 1'''. "F7" is bound to '''"say <color black><bgcolor #22aa22>Ready! $$ emote thumbsup"'''. "F7" actually has 2 commands, separated by "$$".
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== Overview ==
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A bind is a reference for the game to understand what a particular key does. Almost every command in the game is inputted through a bind of some variety. The keys the game uses for basic controls are bound to [[Slash Commands|commands]], and through these, the game understands the commands you input. When you re-organize your keyboard through the options interface, the game interface is re-binding keys for you.
  
These binds can be changed through the /bind command, or through [[bindfile]]s (which are saved a loaded through the /bindsave, /bindload, /bindsavefile, and /bindloadfile commands).
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For example, by default:
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*"W" is bound to the command '''+forward'''.
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*"1" is bound to '''powexecslot 1'''.
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*"F7" is bound to '''"say Ready!$$emote thumbsup"'''.
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In the above example, note that "F7" has the $$ marker in it. This tells the game that it is actually 2 commands, separated by "$$", and that it's to execute them in order. You can change a bind through using the /bind command, or through [[Bind File]]s.
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For a more in-depth study on uses of Binds, consult [[The Incomplete and Unofficial Guide to /bind]].
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== Bind Files ==
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[[Bind File]]s are simple text files, which list a number of binds in a standardized format. This can allow you to load up multiple binds - or different sets of binds - for a character. You can even specify keys to load binds as part of a bind file's contents, allowing cyclical binds.
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For more details see [[The Incomplete and Unofficial Guide to /bind]].
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{{Navbox Binds}}
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[[Category:Gameplay]]

Latest revision as of 09:38, 8 July 2012

Overview

A bind is a reference for the game to understand what a particular key does. Almost every command in the game is inputted through a bind of some variety. The keys the game uses for basic controls are bound to commands, and through these, the game understands the commands you input. When you re-organize your keyboard through the options interface, the game interface is re-binding keys for you.

For example, by default:

  • "W" is bound to the command +forward.
  • "1" is bound to powexecslot 1.
  • "F7" is bound to "say Ready!$$emote thumbsup".

In the above example, note that "F7" has the $$ marker in it. This tells the game that it is actually 2 commands, separated by "$$", and that it's to execute them in order. You can change a bind through using the /bind command, or through Bind Files.

For a more in-depth study on uses of Binds, consult The Incomplete and Unofficial Guide to /bind.

Bind Files

Bind Files are simple text files, which list a number of binds in a standardized format. This can allow you to load up multiple binds - or different sets of binds - for a character. You can even specify keys to load binds as part of a bind file's contents, allowing cyclical binds.

For more details see The Incomplete and Unofficial Guide to /bind.