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Battle Terminal

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Revision as of 22:30, 17 January 2009 by Blondeshell (Talk | contribs) (Complete write-up)

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Battle Terminal.jpg

Overview

The Battle Terminals provide the interface through which players interact with the Arena PvP system. The Battle Terminals are cross-zone and cross-faction, so a player can join an event from any other terminal on their server.

User Interface

Arena Match Selection Screen

Match Selection Screen

You can sort through the matches by using the tabs at the top of the Match Selection screen. These tabs are as follows:

  • All - Shows you events in every category.
  • Solo - Shows you events that are 'every player for themselves' battles.
  • Team - Shows you events that are team on team battles.
  • Supergroup - Shows you events that are tailored for Supergroups.
  • Tournament - Shows you events that are sanctioned Tournaments, with prizes at stake.

The Drop Down dialog in the upper right is a filter, allowing you to only show events that fit a specific criteria.

To select your match, use the scroll bar on the right hand side of the window to find an acceptable match, then highlight the match you want to join by left clicking on it, then click the Join Match button.

The system always has three events scheduled in each weight classe. Battle Royale and Tournament solo events are scheduled to start every hour on the hour, and a team Rolling Battle is scheduled to start ASAP. You can pick up to three events to join and the event selection screen will show you how many players have chosen that event. The events won't start until at least a minimum of eight players have joined.

The scheduled events are the only way for players to participate in Tournaments, and they have entry fees based on the weight class:

Class Entry Fee
Strawweight
20
Flyweight
100
Bantamweight
300
Featherweight
500
Lightweight
1000
Welterweight
2000
Middleweight
5000
Cruiserweight
20000
Heavyweight
40000
Super Heavyweight
100000
Arena Create Event Screen

Create Event Screen

You can create your own match by selecting Create Event on the first screen of the Battle Terminal. Here you can set up the rules of the Event, and launch the event when all the players are ready.

You can choose how many Players the match will be for, as well has how many different Teams there will be. You can set up a specific Time Limit, or set up a number of defeats required to end the Match.

If you click the Rated button, then you will severly limit the options you can change, as the event will now count towards your overall Arena Rating.

You must List Event in order for other players to join it. Once it is listed, you can then signal if you are Ready to play (once all other characters who have entered signal they are Ready, the Event Creator can signal they are Ready and begin the event.

Gladiator Selection Screen

Gladiator Selection Screen

A Gladiator Match is a special kind of arena battle where each player commands a host of creatures. These creatures are unlocked by collecting Gladiator Badges, displayed on the Gladiator tab of the Badge menu. You may choose your team of gladiators by selecting the "My Gladiators" button in the Arena Kiosk menu. All gladiators you have unlocked are listed along with their point costs. To build your team, select any gladiator from your list using the radio buttons next to it. The cost of that creature is automatically subtracted from your total points. You can have up to three creatures of the same type and cannot exceed the 2000 point limit. When you are done, select "OK" or "Apply". The game will remember your selections, and these gladiators will be your team for any Gladiator Match. You can return to the Gladiator screen and change your team selections at any time outside an arena battle.

Once the match starts, your gladiators do all the fighting for you. You are untargetable and unable to use any of your own powers. You can command your team using the same controls the Mastermind uses to command his minions.

My Arena Rating Screen

Arena Rating Screen

When you click the My Arena Rating button, you will be taken to a screen that shows your rating based on the number of wins, losses, and draws in each event type. These totals are cumulative over the life of the character.


Event Creation Options

Type

These options determine the structure of the event

  • Custom - An event with options set at the player's preference. Custom events can not be rated.
  • Duel - A one-on-one fight.
  • Team Duel - A two-on-two fight.
  • Battle Royale - A basic free-for-all matchup.
  • Team Battle Royale - A free-for-all with teams.
  • Pentad - A two-team match with one of each basic Archetype. This event type is not cross-faction, and Epic Archetypes are not allowed to join.
  • Super Group Rumble - A match-up between two Super Groups. You must be a member of a Super Group to access this event type.
  • Gladiator - A one-on-one match using gladiators.
  • Team Gladiator - A team match-up using gladiators.


Duration

These options determine the length of the match, whether it be by a clock countdown, number of defeats, or overall winner.

  • 10 minutes
  • 20 minutes
  • 30 minutes
  • 5 Domination
  • 10 Domination
  • 15 Domination
  • Last Man Standing


Level

You can choose to restrict the weight class of the event. Characters higher than the weight will be exemplared down. Characters lower level will no longer be able to join the event, but if they are already participants they may still fight. If no level restriction is chosen, characters of any level may fight in the event.

Level Class
1-5
Strawweight
6-11
Flyweight
12-13 Bantamweight
14-21 Featherweight
22-26 Lightweight
27-31 Welterweight
32-37 Middleweight
38-40 Cruiserweight
41-46 Heavyweight
47-50 Super Heavyweight


Map Selection

Players can select from one of the following instanced maps for their arena match, or they can let the system choose a random map. Each map is designed for a recommended number of participants as noted.


Sides

In multi-team matches, your Sides are determined by what color team you are on. If you want to be on the same Side as someone else, change your color to match theirs. Depending on the type of event, up to eight teams may be used. The colors of teams are Red, Blue, Green, Black, White, Yellow, Orange, and Purple. The number of players in an event varies by the type of event and whether teams are allowed.

Event Type Min Players/Team Max Players/Team Min Players Total Max Players Total
Custom
2 x 0
8 x 8
2
64
Duel
2 x 0
2 x 0
2
2
Team Duel
2 x 2
8 x 2
4
16
Battle Royale
3 x 0
64 x 0
3
64
Team Battle Royale
2 x 3
8 x 8
6
64
Pentad
5 x 2
5 x 2
10
10
Super Group Rumble
2 x 2
140 x 2
4
280
Gladiator
2 x 0
16 x 0
2
16
Team Gladiator
2 x 2
8 x 4
4
32


Ground Rules

Ground Rule options change the framework that is used to govern the behavior of players and powers during a match. Rated and Gladiator events have all options disabled except "No Observers" and "Invite Only."

  • No Travel Suppression - Removes the travel suppression that is normally applied to characters when an attack is made or received.
  • Max Recovery - Characters are given an incredibly high regeneration rate, meaning Endurance use is no longer a problem.
  • No Diminishing Returns - Removes the diminishing returns that are normally applied upon repeated heals or buffs to a character.
  • No Pool Powers - Disallows the use of any Pool powers players may have on their character.
  • No Travel Powers - Players are limited in how fast they can run and how high they can jump. Characters can not use Fly or Hover (or powers that mimic those effects). Characters can not use Teleport (except for powers that Teleport your enemies). The other effects of these powers (such as any Defensive boosts) will be in effect if the power is turned on while this rule is active.
  • No Observers - Disables the option for non-participating players to observe the event. Otherwise, if an Event has already begun (or you are defeated by your opponent in a Last Man Standing event before the end) you can turn into an Observer camera and watch the action. While in this mode you are invulnerable, intangible, and can not interact with the participant in any way (including trading or chatting).
  • Invite Only - Other players in the event must be invited into it by the Event Creator. This can be accomplished by typing "/arena_invite player_name" or right-clicking the character and selecting "Invite to Arena Event."


Badges

The Lanista badges are earned by winning gladiator matches and the Cage Fighter badge is found on the Cage Match map.

File:V badge BattleDomeBadge.png Lanista

You have won your first rated creature battle in the Arena!

File:V badge BattleDomeBadge.png Grand Lanista

Continued success has earned you fame as a manager of gladiators.

File:Badge tourist 01.pngFile:V badge TourismBadge.png Cage Fighter

Fighting in a nice big arena is one thing, but fighting in a cage is completely... different. Only the strong survive a cage match.

See Also

External Links