DoT
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Revision as of 20:49, 21 October 2006 by Konoko (Talk | contribs) (Where's the Defenition standards?)
DoT is the common abbreviation for Damage over Time. Instead of all the damage from a power coming right when the power hits, the damage accumulates over time. For instance, setting something on fire will not cause the object to instantaneously incinerate, but usually has lingering flames that cause additional damage. The use of DoT in most gun and rifle attack powers is that multiple projectiles are hitting the target.