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Template:Petcommands

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Revision as of 11:54, 19 July 2007 by Sir Giles (Talk | contribs) (Actions)

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Stances

  • PetCommand Stance Aggressive.png Aggressive Attack everything in sight.
  • PetCommand Stance Defensive.png Defensive Retaliate to damage taken by the Player or other pets of the same player.
  • PetCommand Stance Passive.png Passive Will not attack unless specifically told to

Actions

  • PetCommand Action Attack.png Attack Attacks the player's currently selected target, regardless of Stance. Will default back to Follow after target has been defeated.
  • PetCommand Action Follow.png Follow Follow the player. Stance still applies.
  • PetCommand Action Stay.png Stay Hold position. Will move short distances if in Aggressive and Defensive mode.
  • PetCommand Action Goto.png Goto Gives the player a targeting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay.
  • PetCommand Action Dismiss.png Dismiss Unusual Action: Will always cause the pet(s) to disappear from the pet window. Henchmen and other player summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.

Conflict

  • PetCommand ConflictingCommand.png This icon is displayed in the pet window when 2 pets that fall under the same power are given commands that do not match. This does not indicate error, simply informational.