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Council/Ascendants

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Revision as of 13:44, 5 December 2007 by Yakovlev (Talk | contribs) (Moved all Ascendants to this section...)

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Minions

Ascendant

File:Ascendant1.jpg
An Ascendant during the Council-5th Column war

The personal guard of the Center, these crack soldiers are highly trained for protection and defense. Their equipment is geared toward healing and shielding their charge.

Powers

RadiationPoisoning EnervatingField.png Sonic Blast (Ranged, Energy) Foe -Resistances (All but Psionics)
The Blast from the Sonic Rifle has reduced you Resistance to all damage types except Psionics.

Power Missing.png No Melee attacks No Hand to Hand
Ascendants don´t have any Melee attacks at all

ForceField PersonalForceField.png Shield Toggle: Invulnerable, +Regeneration, +Recovery
Ascendants can put up a Superior Personal Force Field that makes them Invulnerable and increases their Regeneration and Recovery Rate. They cannot move or attack while this power is active.


Lieutenants

Ascendant Adjutant

File:AscendantAdjutant1.jpg
Ascendant Adjutant

The personal guard of the Center, these crack soldiers are highly trained for protection and defense. Their equipment is geared toward healing and shielding their charge.

Powers

RadiationPoisoning EnervatingField.png Sonic Blast (Ranged, Energy) Foe -Resistances (All but Psionics)
The Blast from the Sonic Cannon has reduced your Resistance to all damage types except Psionics.

RadiationPoisoning EnervatingField.png Heavy Sonic Blast (Ranged, Energy) Foe -Resistances (All but Psionics)
The Blast from the Sonic Cannon has reduced your Resistance to all damage types except Psionics.

Power Missing.png No Melee attacks No Hand to Hand
Ascendants don´t have any Melee attacks at all


Bosses

Ascendant Archon

File:AscendantArchon1.jpg
Ascendant Archon
Shield detail

The personal guard of the Center, these crack soldiers are highly trained for protection and defense. Their equipment is geared toward healing and shielding their charge.

Powers

ForceField RefractionShield.png Detention Field Capture (Special)
You are Encased in a Detention Force Field. You cannot be harmed, but you are Immobilized, and cannot attack or aid his allies. You can, however, use powers on yourself.

RadiationPoisoning EnervatingField.png Sonic Blast (Ranged, Energy) Foe -Resistance (All but Psionics)
The Blast from the Sonic Cannon has reduced you Resistance to all damage types except Psionics.

RadiationPoisoning EnervatingField.png Heavy Sonic Blast (Ranged, Energy) Foe -Resistance (All but Psionics)
The Heavy Blast from the Sonic Cannon has reduced you Resistance to all damage types except Psionics.

AssaultWeapons ARFlamethrower.png Resonator (Ranged, Energy) Foe Disorient, -Resistances (all but Psionics)
The Resonator has reduced your resistances to all damage types except Psionicsand you are feeling Disoriented.

Power Missing.png No Melee attacks No Hand to Hand
Ascendants don´t have any Melee attacks at all

ForceField InsulationShield.png Protection Shield Ranged, Ally +Defense (Fire, Cold, Energy, Negative)
Dramatically protects an ally from Fire, Cold, Energy, and Negative Energy attacks for a limited time. Multiple shields from the same hero cannot be stacked; however, the shield can be improved when another hero uses the same power. Can also be used in conjunction with your Deflection Shield. You cannot use this power on yourself. Recharge: Very Fast.

ForceField PersonalForceField.png Shield Toggle: Invulnerable, +Regeneration, +Recovery
Ascendants can put up a Superior Personal Force Field that makes them Invulnerable and increases their Regeneration and Recovery Rate. They cannot move or attack while this power is active.

ForceField DispersionBubble.png Dispersion Bubble Toggle: Point Blank Area of Effect, Team +Resistances (Hold, Immobilize, Disorient) +Defense (All)
Creates a large bubble which protects all allies inside. While active, the Dispersion Bubble gives all allies within increased defense against all attacks except Psionic. The Dispersion Bubble also protects allies from Immobilization, Disorient, and Hold effects. Recharge: Slow