Mission:Clock Face - Part Two: Pieces Parts
Part Two: Pieces Parts
Briefing
Character. We lucked out. Despite trying to self destruct it looks like you managed to keep the Clockwork from completely destroying its memory chips. I sifted around through its memory and compared what pieces I could find with its path through our databases.
It looks like it was doing some shopping. Turns out it was very interested in Imperial Storage, a storage depot for Clockwork parts. I think it would be a good idea to get down there and see if whoever was behind that strange signal shows up.
- Check out Imperial Storage
Oh, before I forget. I analyzed the files in the memory chips of all the Clockwork that were subjected to that carrier signal. You know, searching for any sort of hacking or file rewrites. Amazingly there were none, with one notable exception.
I found an entirely new data file in the memory of the signal carrier. It was a schematic for a Clockwork design, one I've never seen before.
Maybe I'm not giving this the gravity it deserves. You see, this schematic is far more advanced than anything I have ever seen! It makes amazing use of simple modifications to commonly existing parts. The design achieves staggering results. Frankly, I feel kinda inept that I didn't see it before, it's all so obvious seeing it all laid out like that.
Character, I'm very interested in testing these schematics out, but I have a feeling whoever embedded that file is going to make a grab for the parts first. I want you to stop them and bring the parts to me.
Parson gives you a list of Clockwork parts and crate numbers.
A Series 7700 'Diamond' AI Board | |
Parson told you that the schematics call for a Series 7700 'Diamond' AI Board. He marked down a lengthy categorization number to be matched to a storage crate somewhere in the Imperial Storage spare parts depot. You should be able to find it with that number |
A 240 GW Fusion Bubble | |
Parson told you that the schematics call for a Fusion Bubble. He marked down a lengthy categorization number to be matched to a storage crate somewhere in the Imperial Storage spare parts depot. You should be able to find it with that number |
Four Type-4V Dual Pneumatic Pumps | |
Parson told you that the schematics call for four Type-4V Dual Pneumatic Pump units. He marked down a lengthy categorization number to be matched to a storage crate somewhere in the Imperial Storage spare parts depot. You should be able to find it with that number |
An Axis-3 Flywheel Gyroscope | |
Parson told you that the schematics call for an Axis-3 Flywheel Gyroscope. He marked down a lengthy categorization number to be matched to a storage crate somewhere in the Imperial Storage spare parts depot. You should be able to find it with that number |
Unnecessary Solicitation
You need to get over to Imperial Storage and grab those Clockwork parts for me before whoever is behind this gets them.
Mission Objective(s)
From the sound of it, you aren't the first one here.
- Retrieve components from Imperial Storage
- 4 Clockwork parts to retrieve
You got ahold of all the parts before the Clockwork could steal them.
Enemies
Rogue Clockwork
Praetorian Clockwork
Series 7700 'Diamond' AI Board | |
Parson was right, in one of the crates of his list you found the Series 7700 AI Board he asked for. It was bleeding edge a decade ago, but is still pretty powerful even by today's standards. |
240 GW Fusion Bubble | |
An old 240 Gigawatt Fusion Bubble. Considered too hazardous for civilian use, the 240 was shelved in favor of the Keyes-88 Antimatter Coil. This bubble's hydrogen bottles are, thankfully, empty. |
Four Type-4V Dual Pneumatic Pumps | |
Type-4V Dual Pneumatic Pumps were used for powering the limbs of the earliest construction Clockwork. Now, advanced carbon nano-tube 'muscles' do the same job at a fraction of the size and weight. |
Axis-3 Flywheel Gyroscope | |
The faint hum emanating from this Axis-3 tells you that the flywheels still have power. It's a very efficient gyroscope using the best in inertial nullifying technology to keep the gyro spinning almost indefinitely. |
Talking Clockwork | |
Before it was just creepy, but now you are pretty certain that all of these Clockwork are finishing each other's sentences. Something seriously wrong is going on here. |
Debriefing
You got the parts! Great!
Wait. You fought off another band of hostile Clockwork? That's unsettling.
Wait, wait, wait... Wait.
When you said the Clockwork were talking you meant talking in their maintenance code, right?
No? What? They knew you by name?
Oh no... if they knew you by name, and that you were coming for those parts... that means they might know who I am and...
Susan...