Mission:No Room for Humanity - Part Three: Fodder
Part Three: Fodder
Briefing
We've got a problem, Character. Vagabond can't put the devices on the ghouls just yet. He was almost bitten by the lot of them. It looks like they're hungry, and it's obvious what they're hungry for - flesh. We're not going to be able to move forward unless we feed our army. This is where you come in. We've located a warehouse in Praetoria that houses many of the Clockwork. Today, three PPD officers trained to program them will be running their routine inspections...
- You need me to bring those officers here for the ghouls' 'dinner'.
Exactly. We'll feed the ghouls and also disable some of the Clockwork. It shouldn't be too difficult, but you'll have to make sure the Clockwork that they're fixing don't send this report to any of their other robots. We can't have our plans be spoiled, not just yet. Look on the bright side, doing this will discourage any of those bright-eyed, brainwashed youths from joining the PPD. I'll make sure they know what happened to these PPD. Maybe then they'll think twice about signing on board, knowing that one of the risks is being eaten alive.
You notice Marty seems to be getting hungry with the mention of food.
It's only fair. It's a danger all of us here face every day, why shouldn't they have to face it too?
Unnecessary Solicitation
Just remember, these PPD deserve what's coming to them. It's all fair when it comes to this war.
Mission Objective(s)
You can hear the whirring of the Clockwork in the distance, followed by a programmer cursing about old code.
- Retrieve 'food' for the ghouls
- 3 programmers to kidnap
Enemies
Notable NPCs
- 3 x Clockwork Programmer (Praetorian Police, non-escort hostages)
- 3 x (Praetorian Clockwork Dismantler) (Boss) (One guarding each programmer)
Debriefing
Good work, Character. Vagabond is feeding the ghouls as we speak. That's three less soldiers in the PPD and five more fighters for us in the Resistance. It's an ugly matter, but we live in ugly times. You have to understand, Character, this was our only option, the only thing we could do to move forward with our plan. In times of war, good men must do horrible things for what is right. That's all that we're doing here: horrible things to make a stand against Cole.