Vivacious Verandi
Overview
Vivacious Verandi | |
---|---|
Carnival Mistress | |
Zone | St. Martial |
Coordinates | (-2307, 16, -1583) |
Level Range | 30-34 |
Introduced By |
Ian the Shark Isabel the Knife |
Introduces | Jezebel Jones |
Enemy Groups |
Circle of Thorns |
Vivacious Verandi is a villain contact in the The Flop neighborhood of St. Martial at coordinates (-2307, 16, -1583). Vivacious Verandi is a Mutation origin contact. Her level range is 30-34.
Introductions
Contact Introduced By
New Contact(s)
- Jezebel Jones Minimum level 35
Jezebel and I aren't close, but I love her outfit!
You should definitely look up Jezebel Jones. The lady has style, plus all the inside information on the Golden Giza. Jez has access to Mutant and Magic enhancements
Information
Carnival Mistress
Vivacious Verandi's always had everything she asked for. As a relative of the Verandi family, she's been spoiled since her first years. Her access to wealth and her impeccable fashion sense soon made her a target of the Carnival of Shadows, and she's been under their thumb for many months now. It's hard to say how much of Viv's personality remains, and how much of her has been replaced by the will of the Carnival Mistress. She still receives protection from the Family, but many of her connections to her business dealings have been cut off. Still, she has some pull in the Rogue Isles, and she can get enough info to support the Carnival's favorite pasttime: making mischief.
Initial Contact
Hey there. I've had my eye on you for a while. If you want to party with me, you're going to have to do some bad, bad things. You up for it?
Store
Store section not complete
Vivacious Verandi sells level 30 magic and mutant dual-origin enhancements and level 30 and 35 mutant single-origin enhancements.
Story Arc
Chaos Unbound
Souvenir: Hardcase's Warning
The demon hunter Hardcase gave you a stern warning for your part in the adventure you like to call
Chaos Unbound
It began with a new contact, Vivacious Verandi. Vivacious, or Viv to her friends, was looking to cause some chaos. In this pursuit she first sent you to a Family warehouse, where you stole a number of weapons.
You next went to a Freakshow hideout, where you planted the weapons. You started a war between the Freakshow and the Family, but even this wasn't enough for Viv. She wanted more.
And so she sent you into the streets to fight the Devouring Earth. After you had stirred them into a frenzy, Viv was beside herself. She wanted nothing but more chaos!
The game was the same but the targets had changed. This time you were stealing weapons from the Circle.
You planted the magically charged items in a Tsoo hideout, and chaos ensued.
It was then that Hardcase summoned you, to explain Viv's ultimate plan. She was hoping to create enough conflict in St. Martial to destroy one or more of the obelisks that guard the Golden Giza from the Wailers. A battle in the vicinity of the Giza threatened those monuments and Hardcase asked you to stop it. If you wouldn't, he'd make darn sure you regretted it.
In the end, you were able to stop the battle and restore a semblance of order to St. Martial. It would be an exaggeration to say that Hardcase has forgiven you, but at least he's decided to let you live.
Help Viv make some mischief
Briefing
Sweetie, I need a little help. See, my friends in the Carnival have a little plot. A fun plot. Girls just want to have fun, right? Anyway, we need someone big and strong to help us out. That's you. Don't worry, we can pay you well. Will you help me make some mischief?
The first step is to steal some weapons from my Family. Think you can handle that, sugar?
When a wealthy contact is footing the bill, sometimes it's best to shoot first and ask questions never.
Mission Objective(s)
- Steal weapons from Family
- 4 crates to steal
Enemies
Family Weapons | |
At the request of Vivacious Verandi, you stole these heavy machine guns from a Family warehouse. |
Notable NPCs
- None
Debriefing
I'm so excited! Those weapons you stole are going to be the start of the biggest party ever!
Plant Weapons in Freakshow Hideout
Briefing
Those weapons you stole from the Family are going to cause so much fun! I need you to take them to a Freakshow hideout. Then I'll tip off the Family. It'll be a big party with lots of blood and bodies! Come on, let's be bad!
The thought of the Freaks stealing from them will make the Family mighty mad!
Viv seems to have no trouble sending you into dangerous situations. Fortunately, you can take care of yourself
Mission Objective(s)
- Plant weapons in Freakshow hideout
- 4 crates to plant
(BUG: After each glowie some waves of attackers will spawn. Attackers should be (and talk like) Family thugs, but are Freakshow. The other Freakshow will attack them despite this.)
Enemies
Notable NPCs
- None
Debriefing
Hee hee! This, my dear, is what I call chaos! The Family and the Freakshow are going at it, and they probably won't stop for weeks! If you help me get into some more trouble, there's more money to be made.
Take on the Devouring Earth
Briefing
Fun, fun, fun, fun, fun! We are quite a pair! We've already created a war between the Family and the Freakshow. Now it's time to expand. I want you to head out to the streets and take on the Devouring Earth. It's time to get nasty!
You can usually find those big shrubs hanging around in Double Down.
Mission Objective(s)
- Stir up chaos in St. Martial
- Defeat 10 Devouring Earth
Debriefing
The Devouring Earth are beside themselves. My plan is coming to fruition: there will be chaos tonight!
Steal Magic Weapons from Circle of Thorns
Briefing
We've started a war between the Family and the Freakshow. We've got the Devouring Earth all stirred up. But there's still more mischief we can work if we put our minds to it. Next on the list: the Circle of Thorns. I want you to steal some magic weapons from one of their lairs. Please, sweetie? For me?
I'm so proud of you. We are quite the talk of the town.
Your foorsteps echo in these ancient halls
Mission Objective(s)
- Steal magical weapons
(OBJECTIVES: Four weapons to steal. Mission objectives don't mention this.)
Enemies
Mystical Weapons | |
You recovered these jewel-encrusted weapons from the Circle of Thorns. Each gem glttered with an active, almost organic, light. |
Notable NPCs
- None
Debriefing
Goody, goody, goody! With these mystic weapons, we're sure to make headlines, huh?
Blame the theft on the Tsoo
Briefing
You know the scene. We've got magical weapons that you stole from the Circle of Thorns; now we're going to fob that theft off on the Tsoo. See if we can cause a little more chaos this time. You with me, sugar?
This battle should be even bigger than the last. This should get me what I'm after!
The smell of spices and sweat permeates this warehouse
Mission Objective(s)
- Plant weapons in Tsoo base
- 4 weapons to plant
Enemies
Notable NPCs
- None
Debriefing
Oh, goody! More fighting! Sweetie, you are just the best! Together, we've turned St. Martial into a battle zone. It just doesn't get any better than this.
Go talk to Hardcase
Briefing
So, I've got a bit of a bummer, sweetie. That Hardcase fellow, he wants to talk to you. He's pretty important around here, so I guess you better go. But hurry back! Thanks to all the chaos you caused, things are going to get interesting soon.
Whatever Hardcase wants, don't tell him what we've been up to! That's a secret for just you and me to share!
Mission Objective(s)
- Talk to Hardcase
Briefing: Hardcase
All right, you've got yourself in some hot water, but I'm going to give you a chance to get out. That Verandi chick you've been hanging with, she tell you what she's really after? Huh. I thought not. Well, I'll clue you in, chum. She's trying to tear St. Martial apart.
She's been trying to create enough in-fighting and squabbling to run the whole island into a war zone. She figures if enough battle take place, someone will wind up smashing one of the obelisks the protect Johnny from the Wailers. And, wouldn't you know it, she's about to get her wish. There's a big battle happening near one of the obelisks. If it gets out of control and the obelisk goes down, things in St. Martial get crazy. Too crazy for me.
I know you're in on it, and I'm prepared to level a considerable amount of firepower in your direction if you don't help me fix it. Oh, I can do it. You don't hunt demons for a living without picking up a few tricks. Prevent the destruction of the obelisk. Or say good-bye to life as you knew it.
Growls and curses hang tick in the air
Mission Objective(s)
- Stop battling in St. Martial
(OBJECTIVE: Defeat everyone in the warehouse. Mission objectives don't mention this. Also, The CoTs will attack the Tsoo and the Thorns will be quickly wiped out.)
Enemies
Notable NPCs
- None
Mission Objective(s)
- Return to Hardcase
Debriefing: Hardcase
All right, you've made good, and I can respect that. You'll want to watch who you associate with in the future. I've got my eye on you, and I don't like warning people twice.
Debriefing
Nooooooooo! Everything was working out so perfectly! The chaos! The calamity! Soon I would have had those obelisks down, and then we really would have had ourselves a show.
I'm afraid it's over between us. I know what you're thinking: how can you go on without me? But you can, you can. Our moment in the sun has faded, and we must go our separate ways.
End of Story Arc
At this point you will be rewarded with a Single Origin Enhancement of your choice.
Missions
Vivacious Verandi has no missions out of her Story Arc