Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

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  • ...ely empty, a character will not be able to activate or continue to run any powers that require endurance. ...ring below the endurance bar that indicates levels of buildup for inherent powers.
    7 KB (1,204 words) - 16:26, 7 April 2014
  • While teamed, character names, [[archetype]] icons, and [[Hit Points|hit point]] and [[endurance]] bars will be displayed in t ...iple instances of the same effect appear, and change whether or not status icons blink before fading out.
    4 KB (721 words) - 18:37, 29 January 2010
  • * [[The Players' Guide to the Cities/User Interface/Powers Window|Powers Window]] ...tray is used to display certain [[Temporary Powers]] and [[Kheldian]] form powers. The tray cannot be customized and is hidden when not in use.
    4 KB (747 words) - 20:36, 20 April 2016
  • [[File:Fear.png|32px]] Most fear power icons include a skull, seen at left. * [[List of Powers that use Fear]]
    2 KB (268 words) - 03:00, 16 July 2012
  • ...mely important because it gives you access to the complete descriptions of powers and the ability to trade with other characters. ...originally there and replace it with nothing (nop) and others are specific powers.
    39 KB (6,891 words) - 00:30, 14 December 2013
  • <code>DisableDrag 0</code> -- Disable (1) or allow (0) dragging power icons in the tray<br /> ...PreventPetIconDrag 0</code> -- Prevent (0) or allow (1) {{red|dragging pet icons in Pet Window?}}<br />
    9 KB (1,206 words) - 08:20, 9 July 2012
  • ...oh.RedTomax.com], RedTomax's site, with extensive information on missions, powers, and much more. ...full of great guides to various character types. Includes pictures of the powers, slotting and build samples, and sample binds.
    11 KB (1,642 words) - 18:07, 27 February 2009
  • === Powers: General === === Powers: PVP Changes ===
    12 KB (1,915 words) - 18:10, 28 July 2012
  • The following is found in the '''Powers''' tab of the [[The Players' Guide to the Cities/User Interface/Help Window === Opening Up Powers ===
    9 KB (1,346 words) - 03:35, 10 June 2009
  • ...tailed and create full enemy groups, giving each enemy unique costumes and powers. ...te your own characters from scratch using the costume creator and a robust powers selection interface. Create individual characters which can be used as enem
    31 KB (4,913 words) - 21:26, 27 August 2014
  • ...mission, the temp power ‘The Lost Cure’ will continue to work if temp powers are disabled in the mission, making it able to be completed.. == Powers ==
    19 KB (3,050 words) - 05:39, 2 December 2013
  • === Travel Power Status Icons === ...windows are correct. Here's a breakdown of the numbers shown by the travel icons:
    16 KB (2,612 words) - 21:29, 3 November 2013
  • == Powers and Enhancements == === Where are My Powers? ===
    49 KB (8,612 words) - 20:50, 21 February 2014
  • ...off. By default, this is on; if you're the sole kin on the team, when the icons start blinking, it's time to rebuff if you can spare the attention. ...ed to immediately bolster the recharge rate of heals and damage-mitigation powers (like AoE control abilities, including soft control like Super Strength's F
    26 KB (4,692 words) - 03:14, 16 July 2012
  • ...y lower their level to that of the Aspirant. Exemplars will lose access to powers gained after the level they have been lowered to, and their Enhancements wi == Powers ==
    24 KB (3,856 words) - 21:36, 27 August 2014
  • ...Banners spawn marked on the mini-map with red, blue, green, and purple dot-icons. The location of the banners is (apparently) random among a set of dev-sele * four badge-like icons for the four banners
    15 KB (2,512 words) - 04:01, 26 November 2013
  • * [[Pop Help|Pop help]] adds exclamation point icons to the side of your screen as you play, providing useful help and informati * Left clicking on the icons will display a window with the information.
    43 KB (6,901 words) - 21:25, 27 August 2014
  • ...of the [[Incarnate System]]. The Alpha Slot Abilities apply to all of your powers which would accept an enhancement of that type. Each tree begins with a Com Powers can be enhanced by more than one aspect if they are applicable; [[Electric
    32 KB (3,930 words) - 09:11, 29 April 2020
  • == No Deaths, No Temporary Powers == ...Task/Strike Force is started. The ''No Death'' and ''No Temporary Powers'' icons should show under each teammate's status bar if selected correctly.
    3 KB (483 words) - 06:54, 9 April 2011
  • ** Tier 1 or 2 Powers are now available at level 35. ** Tier 3 or 4 Powers are now available at level 41.
    49 KB (7,761 words) - 21:23, 27 August 2014

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