Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

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  • .... I can at best guess based on date of last edit and such. For example, at first I only noticed that the Ancillary Power Pools for Blaster had different ran ...Worktable. You might want to have a look at what I changed in [[Player vs Player]] to see if that's o.k. with you, it's another case where I felt the text j
    10 KB (1,822 words) - 20:19, 26 March 2012
  • ...thing that Confused them. Confused critters technically remain enemies to player teams and can still be targeted and affected as such, even though they won' Confused player characters lose their ability to reliably target their powers. When activat
    4 KB (636 words) - 06:38, 4 December 2013
  • ...nce''' is one of the key characteristics used in the [[CoX]] universe. All player characters and opponents have Endurance. All player characters start with a maximum of 100 Endurance. Through [[Invention Origi
    5 KB (672 words) - 19:17, 9 March 2010
  • ...n a character will see in [[Firebase Zulu]] is [[General Hammond]] and the first mission he will give is a [[General Hammond#Speak with Sgt. Goddard|tutoria ...ely, what the General says is not entirely true, which has caused a lot of player confusion.
    5 KB (851 words) - 15:56, 25 February 2010
  • ...n takes 4 minutes to go from 1 hit point to the maximum. However, since a player character inherently has the [[Fitness#Health|Health]] power at all times a
    2 KB (245 words) - 02:20, 16 July 2012
  • This thread and these incidents became a running joke within the CoH player community, though the lines "Go. Hunt." and "Kill Skuls" mutated into a sin
    3 KB (562 words) - 22:02, 23 November 2014
  • ...#Longbow Spec-Ops|Longbow Spec-Ops]] will reveal themselves and ambush the player. There is no badge for defeating Ballista, and he will spawn at random inte
    2 KB (238 words) - 05:19, 11 December 2013
  • #redirect [[Player Versus Player Event Committee]]
    50 B (6 words) - 16:19, 23 January 2008
  • * Trip Mines from all player sets have had their Detoggle ability set to 10%. ...tory: Fixed bug that caused player controlled heavies to persist after the player controlling them logged off or zoned.
    4 KB (624 words) - 18:06, 28 July 2012
  • ...in Light Form can no longer appear invisible to players who suppress extra player effects. * The first mission of Citadel's Task Force now gives a reward as expected.
    4 KB (682 words) - 18:06, 28 July 2012
  • ...ted by another player, no debt is given. If a player is damaged by another player and then defeated by NPCs, debt is given proportional to the amount of dama
    4 KB (636 words) - 18:06, 28 July 2012
  • ...recently provided funding for reconstruction and work was underway in the first neighborhood, when major disaster struck. Due to strange seismic activity o Safeguard missions allow the Hero player to enter a large outdoor mission map and defend the city from invading vill
    14 KB (2,259 words) - 21:28, 27 August 2014
  • ...reward can only be given to a player once every 30 minutes. Otherwise, the player will receive a standard mission reward.
    12 KB (1,829 words) - 18:06, 28 July 2012
  • ...Taunt power animations have been slightly adjusted. They will now root the player for the same amount of time and take the same amount of time to 'hit' a tar * All "Tier 9" powers will root the player while activating. This includes Granite Armor.
    8 KB (1,297 words) - 18:06, 28 July 2012
  • :* Assault Rifle will no longer root the player while being drawn.
    3 KB (437 words) - 18:06, 28 July 2012
  • ...tatus effect, or taunts an enemy is considered an attack and will root the player while activating. ...buffs, single target ally buffs, or single target ally heals will root the player while activating.
    5 KB (707 words) - 18:06, 28 July 2012
  • ...called “Invention Salvage” that drops off of NPC enemies, beginning at player level 4. Invention Salvage drops in addition to any Base Salvage. ...rovides Bonuses from IO Sets being slotted. Bonuses are also disabled if a player exemps too far below the level of an Enhancement that triggers the Set Bonu
    25 KB (3,738 words) - 21:28, 27 August 2014
  • * Player AT’s damage resistance was not 'capped' vs. the Hamidon’s special damag ...odify the Accuracy of all of a player’s powers, instead of modifying the player’s base To Hit value.
    3 KB (526 words) - 18:06, 28 July 2012
  • ...rectly to players that were exemplared. A set bonus was being removed if a player exemplared below the level at which the set enhancements were slotted. This * Recluse’s Victory: Rewards for defeating the same player will not be given more than once every 10 minutes.
    12 KB (1,759 words) - 05:43, 11 December 2013
  • A player committee formed by [[Ex Libris]] to create and promote [[PvP]] events on t
    604 B (92 words) - 02:59, 10 June 2009

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