Ernesto Hess
Overview
Ernesto Hess is a hero contact in Striga Isle. He is a task force contact.
Ernesto Hess's task force is for heroes with security levels between 25 and 30. Any hero above security level 30 will be automatically exemplared to level 30. The task force will be unlocked by a hero who as finished Lars Hansen's story line and cannot be started by someone who has not done so. The hero does not need to be within the level range to start the task force, as long as it has been unlocked.
Contents
Introductions
Contact Introduced By
Information
Council Turncoat
Ernesto Hess is a Adjutant in the ranks of the Vortex, one of the Council's Outer Bands. Luckily for Paragon City, he's decided that the Council is far too megalomaniacal for him. As a high-ranking officer, Ernesto is able to get his hands on the very best information, and so far he seems willing to pass it along to the heroes he meets. If his treachery was discovered by the Council, it would certainly cost him his life.
Story Arc
The MegaMech Cometh
Souvenir: Ernesto Hess' Council insignia
The Council mole Ernesto Hess gave you his unifrom insignia in recognition of your efforts. A strange spider scratched into the back side is your only clue to the mysteries that lie beyond the mission you've come to think of as:
The MegaMech Cometh
It began with Ernesto Hess, a Council operative who claimed he could put you onto the biggest action Striga Isle ever seen. Although there was something strange about Hess' intensity, you agreed to investigate a Council robot factory. What you learned there was shocking: the Coucil was preparing a new, more threatening Zenith Mech! Furthermore, they were forcing someone else to work on it!
You had no choice but to return to the Council's factories to liberate the captive. Although she warned you that there might be more to Hess that was apparent, you needed his help. He knew the inner workings of the Council, and you had to get to the bottom of their plot.
To improve you communications with Hess, you eliminated a number of the Council's radar stations.
Your next mission took you to the giant robot factory itself. There you found data on the Council's plans for their first test of the massive Zenith Mech. They planned to release it upon Atlas Park, and soon!
You knew you had to discover a weakness of the MegaMech, and you had to do it soon. you crept into the robot factory once more and learned that the robot's inventor, Archon Burkholder, was the only person on Striga Isle who could pilot the machine. If you could take him down, you could stop the assault.
One last time, you ventured into Burkholder's stronghold. You came face to face with the mad genius and defeated him once and for all.
In the end, it was hard to tell where Hess' loyalties truly lay. Had he helped you becasue he truly wished to protct the city of Paragon? Or had he simply feared that the Council might interfere with some other purpose?
Missions
Agree to form a task force
Briefing
Mission Objective(s)
Debriefing
Mission Objective(s)
Clue:
Debriefing
Badge
Completion of the task force earns a hero the Burkholder's Bane Badge.
Burkholder's Bane You have stopped the Council from launching their giant robot against Paragon City. |