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Knockdown

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Revision as of 21:38, 11 August 2008 by Aggelakis (Talk | contribs) (knockdown definition)

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Definition

Knockdown

  1. Knockback that has a Magnitude of less than 1. The most typical knockdown magnitude is .67.


  • If a character is standing on the ground, they will be thrown to the ground and must get up off the ground. They cannot move or fire powers during the animation.
  • If a character is flying, by any flight power (Hover, Rocket Pack, Group Fly, etc), they will flip in the air. The time necessary to wait through the animation for Flying knockdown versus Grounded knockdown is approximately half.
NOTE: Hover used to provide complete knockdown mitigation: you were capable of firing powers and moving around while the flip animation was going. This was a bug and was fixed in August 2008.

See Also

  1. Knockback
  2. Knockup