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Nemesis Automatons

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Revision as of 15:50, 2 February 2006 by Yakovlev (Talk | contribs) (Added Nemesis Automatons minions)

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Overview

Villain types

Minions

Soldier Automaton

Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.

Powers

AssaultWeapons ARBurst.png Nemesis Rifle Ranged, Lethal, Moderate Damage over Time
The Nemesis rifle is a basic long range fire arm. Fires a burst of 3 shots at a targeted foe at good range and it is very accurate.

Claws ClawsStrike.png Bayonet Melee, Lethal
The blade at the front of the Nemesis Rifle is a nasty weapon.


Support Automaton

Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.

Powers

AssaultWeapons ARM30grenade.png Storm Rifle (Ranged, Smash/Lethal, Knockback) Disorient
You are Disoriented.

Claws ClawsStrike.png Bayonet Melee, Lethal
The blade at the front of the Nemesis Storm Rifle is a nasty weapon.


Elite Automaton

Perhaps it's the careful precision of every movement, or the way they perform the same tasks over and over, but something about this seemingly normal citizen doesen't look quite right. In fact, they seem almost mechanical.

Powers

AssaultWeapons ARFlamethrower.png Flamethrower Ranged, Cone, Fire Damage over Time
Spews forth a cone of flames from underneath the barrel of the Gatling Gun and sets a foe on fire. Very accurate and very deadly at medium range.

AssaultWeapons ARFullAuto.png Gatling Gun (Ranged), targeted Area of Effect, Lethal, High Damage, +Accuracy
Fires a massive volley of armor piercing shells.

Power Missing.png No Melee attacks No Hand to Hand
This soldier doesen´t have any Melee attacks at all


Lieutenants

Bosses

Named enemies