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Banished Pantheon

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Overview

The Banished Pantheon are a villain group in City of Heroes.

Villain Types

Minions

Desiccated Chamber

Their hatred for humanity and utter disdain for life have left the Banished Pantheon with few allies. Thus they must make their own, by raising the dead to create armies of zombie-like servants totally devoted to their devilish agenda.

Powers

The Desiccated Chamber's powers seem to vary.

  • AssaultWeapons ARBurst.png Musket Ranged Lethal
    Old style flint lock fire arm.
  • Claws Slash.pngTomahawk Melee Lethal Damage, -Def
    The Banished Pantheon zombie reduced your Defense with its Tomahawk.

or

  • AssaultWeapons ARBurst.pngLee-Enfield Rifle Ranged Lethal, Med Dam, Knockback
    The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.
  • Zombie Brawl Melee 53% Smashing/47% Negative Energy Damage
    Relentless but slow.


Desiccated Husk

The Banished Pantheon's powers reach from the spirit world to raise the bodies of long dead soldiers armed with the weapons of our forefathers. These dried out Husks of men provide the backbone of the Pantheon's armies - a never ending supply of undead warriors.

Powers

The Desiccated Husks powers seem to vary.

  • AssaultWeapons ARBurst.png Musket Ranged Lethal
    Old style flint lock fire arm.
  • Claws Slash.pngTomahawk Melee Lethal Damage, -Def
    The Banished Pantheon zombie reduced your Defense with its Tomahawk.

or

  • AssaultWeapons ARBurst.pngLee-Enfield Rifle Ranged Lethal, Med Dam, Knockback
    The Lee-Enfield Rifle is an old relic of WW1, but still very deadly. Fires a single slug at a targeted foe at good range. Has a small chance to knock down foes.
  • Zombie Brawl Melee 53% Smashing/47% Negative Energy Damage
    Relentless but slow.

Dry Husk

Powers

  • AssaultWeapons ARBurst.png Wooden Club Melee Smash, Med Dam

Smash 'em in the head with this Wooden Club.

  • AssaultWeapons ARBurst.png Musket Ranged Lethal

Old style flint lock fire arm.

Lieutenants

Avalanche Shaman

To become an Avalanche Shaman, one must climb the highest mountains in the world to commune with the Pantheon's dread gods. Once these labors are completed, Avalanche Shamans can command the Earth itself. Their favorite trick is to trap their foes in deadly prisons of stone. They delight in hearing the cries of their victims as the stones grind together mercilessly.

Powers

  • EarthGrasp Earthquake.pngEarthquake
    All foes that pass through this Earthquake will be debuffed and may fall down.
  • AssaultWeapons ARBurst.pngKnife Melee Leathal, Low Damage
    Basic stabbing and cutting blade.
  • StormSummoning SnowStorm.pngSnow Storm -Speed, -Recharge
    The chill from this Snow Storm has dramatically Slowed your attack and movement speed.
  • EarthGrasp StonePrison.pngStone Prison Moderate DoT (Smash), Immobilize, -Def, -Fly
    You have been encased in a Stone Prison which is slowly crushing you! Your Defense is reduced and you cannot Move or Fly while encased.
  • StoneMelee Tremor.pngTremor AoE Smash, Knockback
    A tremendous attack. Tremor shakes the very Earth itself, damaging and knocking back everything in a nearby area.

Death Shaman

Death Shamans have done what few have dared. They have descended into the Underworld, and returned. After such an experience, these Shamans have power over life and death. They can drain the life from their victims or summon zombies to fight by their side.

Powers

  • Gloom High DoT (Negative), -Acc
    The Witch Doctor is slowly draining your life and reducing your Accuracy with his Gloom Attack.
  • AssaultWeapons ARBurst.pngKnife Melee Leathal, Low Damage
    Basic stabbing and cutting blade.
  • Summon Husk
    The Witch Doctor can summon a Husk to fight at his side.

Storm Shaman

The Storm Shamans have mastered the power of the tempest. Their summoned thunderstorms assail their foes with fiery bolts of lightning, while their windstorms make it difficult for their enemies to fight back.

Powers

  • ElectricalBolt ChargedBolts.pngCharged Bolts Ranged Energy, -End
    The Clockwork can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some Endurance.
  • StormSummoning Hurricane.pngHurricane -Range, -Acc
    The Witch Doctor's Hurricane has reduced your Range and Accuracy.
  • ElectricalBolt LightningBolt.pngLightning
    Sends a large blast of electrical energy at a foe. Electric bolt deals good damage and also drains some Endurance.
  • StormSummoning ThunderClap.pngThunder Clap Stun
    The Witch Doctor's Thunder Clap has left your Disoriented.

Bosses

Spirit of Death

One of the four types of Corrupt Spirits, the Spirits of Death take joy in anyone's demise, be they friend of foe. Once they've become focused on a victim, they become single-minded in their attacks and cannot be distracted. They will even destroy themselves if it means defeating their opponent of choice.

Powers

  • Flight TravelFlight.pngFly
    All Corrupt Spirits have the inherent ability to fly with no endurance cost
  • DarkCast DarkBlast.pngDark Blast -Acc
    Your Accuracy has been reduced by a Dark Blast

Spirit of Desire

One of the four types of Corrupt Spirits, the Spirits of Desire feed upon greed, avarice and the loss of control that comes with overwhelming need. They like to flood an area with telepathic imagery, confusing and even damaging opponents with visions of their greatest desires.

Powers

  • Flight TravelFlight.pngFly
    All Corrupt Spirits have the inherent ability to fly with no endurance cost
  • PsychicBlast MentalBlast.pngMental Blast Ranged psionic,-Recharge
    The basic psionic attack does moderate damage and can greatly reduce a target´s attack speed.

Spirit of Pain

One of the four types of Corrupt Spirits, the Spirits of Pain delight in agony and misery. They particularly delight in the pain that they dish out by projecting blasts of pure destruction at their enemies.

Powers

  • Flight TravelFlight.pngFly
    All Corrupt Spirits have the inherent ability to fly with no endurance cost
  • EnergyMastery LaserBeamEyes.pngPower Blast Ranged energy/smash,Knockback
    Power Blast sends a focused beam of energy at a foe that knock him back.

Spirit of Sorrow

One of the four types of Corrupt Spirits, the Spirits of Sorrow thrive on sadness and depression. Those spirits project blasts of pure sorrow that explode in life-sapping bursts, seeping the will and life force from anyone caught in the explosion.

Powers

  • Flight TravelFlight.pngFly
    All Corrupt Spirits have the inherent ability to fly with no endurance cost
  • RadiationBurst RadiationBlast.pngNeutron bomb Targeted AoE energy, -Def
    This devastating attack lobs an explosive sphere of deadly radiation damaging the target and all nearby foes. Neutron Bomb can bypass some of a targets defenses and reduce the targets defense.

Totem

The Totems are avatars of the ancient gods of the Banished Pantheon. They are powerful, deadly foes who relish tearing heroes apart with their bare hands. They enjoy it so much that they ignore any attempts to disorient, dissuade or divert their focus.

Powers

  • Inherent Brawl.pngPummel Disorient
    The Totem has disoriented you.
  • PsionicAssault PsychicScream.pngPoison Spears DoT (Toxic)
    Toxins from the Totems spears continue to poison you.

Named Bosses