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Kite

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Revision as of 23:21, 11 August 2008 by Aggelakis (Talk | contribs) (Status Effect)

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Definition

Kite

  1. Using ranged attacks, DoTs, Immobs, Slows, KB, and other status effects while moving around to keep a target out of melee range, because melee attacks tend to be far more damaging than ranged attacks.
NOTE: Kiting works with varying degrees of effectiveness depending on your target's resistance to status effects.