Invention Temporary Powers
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Revision as of 05:01, 8 January 2009 by Rigel Kent (Talk | contribs) (mk I, II, III, fixing copypasta)
Contents
Overview
The Invention System includes Recipes for several Temporary Powers. They are rare recipes part of Pool A, and always drop at Level 10, no matter what level was the foe that dropped it.
St. Louis Slammer
- See also: Temp Power: St. Louis Slammer
- Salvage required: Thorn Tree Vine, Luck Charm
- Crafting price: 500 Inf
- Damage inflicted: 141.35 Smashing at Level 50.
- 30 Uses
Gabriel's Hammer
- See also: Temp Power: Gabriel's Hammer
- Salvage required: Steel, Thorn Tree Vine
- Crafting price: 500 Inf
- Damage inflicted: 209.89 Smashing at Level 50.
- 30 Uses
Gabriel's Hammer Melee Smash, High Dam, Knockback This heavy, but unwieldy and slow sledgehammer can knock down foes. It can be used 30 times before it breaks. |
Revolver
- See also: Temp Power: Revolver
- Salvage required: Polycarbon, Boresight
- Crafting price: 500 Inf
- Damage inflicted: 130.21 Lethal at Level 50.
- 30 Uses
Ethereal Shift
- See also: Temp Power: Ethereal Shift
- Salvage required: Alchemical Gold, Living Tattoo, Rune
- Crafting price: 10,000 Inf
- 5 Uses
Power Analyzer Mk I
- See also: Temp Power: Power Analyzer mk I
- Salvage required: Brass, Spell Scroll, Chemical Formula, Unearthed Relic
- Crafting price: 2500 Inf
- Target level: 1-20
- 20 Uses
Power Analyzer Mk II
- See also: Temp Power: Power Analyzer mk II
- Salvage required: Iron, Spell Ink, Scientific Law, Ensorcelled Weapon
- Crafting price: 10000 Inf
- Target level: 1-35
- 20 Uses
Power Analyzer Mk III
- See also: Temp Power: Power Analyzer mk III
- Salvage required: Silver, Spirit Thorn, Temporal Tracer, Unquenchable Flame
- Crafting price: 40000 Inf
- Target level: any
- 20 Uses