Isabel the Knife
Overview
Isabel the Knife | |
---|---|
Broker | |
Zone | St. Martial |
Coordinates | (91, 14, 674) |
Level Range | 30-45 |
Introduced By | None, she is a broker. |
Introduces |
Hardcase Hard Luck Vivacious Verandi |
Enemy Groups |
Crey |
Isabel the Knife is a villain contact in the Black Mariah neighborhood of St. Martial at coordinates (91, 14, 674). She is a broker.
Contents
Introductions
Contact Introduced by
- None
New Contact(s)
I know a guy by the name of Hardcase. Have you heard the rumors of demons plaguing St. Martial? Well, Hardcase supposedly hunts these monsters and is looking for freelancers to help him with his work. He can get you Magic and Natural Enhancements.
Hardcase is a fairly serious man, but considering his profession, it's understandable.
You should strike up a conversation with a fellow who goes by the name Hard Luck. He's a casino enforcer, and he knows all the ins and outs of St. Martial. Plus, he can get you Natural and Technology Enhancements.
Hard Luck is a cold-hearted man, but he gets his job done. Learn from him.
You should look up Vivacious Verandi. She's a relative of the Verandis, but lately she spends most of her time hanging out with the Carnival. She's interested in everything St. Martial has to offer, and she can afford to pay you well. Viv has access to Mutant and Magic Enhancements.
Viv is a frisky girl. Be wary of her.
Information
Broker
Isabel runs a high-dollar escort service in Babylon. Her girls find out a million secrets, and Isabel sells each one for twice that. She's wired into just about everyone and everything going on in St. Martial. Just don't cross her. Those that do have often been surprised by her sultry agents.
Prior to Introduction
Missing Prior to Introduction Dialogue
Initial contact
Missing Initial Contact Dialogue
Greeting
Missing At Least One Greeting Dialogue
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Missions
Removed missions
These missions are no longer offered by this contact
Pull a heist
Briefing
You know the Lucky Six. They don't pull in the crowds like the Giza does, but they do a steady business for the small time rollers. All those small time bets add up to big time cash. Shall we cash in?
Mission Acceptance
Watch out for those guards.
Mission Objective(s)
- Get the loot
- Defeat security to escape!
Time to make a withdrawal
Clue: Loot
You've got enough money to fund any nefarious scheme for a good chunk of time. A good day's haul.
Debriefing
Splendid work. We've got a lot of money to split between us. You did real good.