Auras
Overview
Auras are a costume option that can be unlocked at level 30. Heroes can unlock them through a mission given by the City Representative. Villains can unlock them through a mission given by Kalinda or Matthew Burke. Completing this mission unlocks Auras for the single character owning the mission. Once unlocked, the character must visit a Tailor to add, change, or remove an Aura from his or her costume slots. This costs influence/infamy.
Available Auras and Body Locations
Aura | Hair | Eyes | Head | Torso | Fists | Feet | Body |
---|---|---|---|---|---|---|---|
Electricity | X | X | X | ||||
Fiery | X | X | X | X | X | ||
Gaseous2 | X | X | X | X | |||
Glow | X | X | X | X | |||
Glowing Aura | X | X | X | ||||
Rocky Crumble1 | X | X | X | ||||
Sparkles1 | X | X | X | X | |||
Smoky2 | X | X | X | X | |||
Smoldering2 | X | X | X | X | |||
Starburst Glow | X | X | X | X | |||
Tendrils | X | X | X | X | X | X | X |
Vaporous2 | X | X | X | ||||
Flies3 | X |
1 This Aura is available in both a light and a heavy version.
2 This Aura's effects drift behind the character when he or she moves.
3 This Aura is only available in one version, called "Flies", that's heaviest around the torso.
Combat Auras
Combat Auras were first introduced with Super Booster 1: Cyborg. These auras only appear when a character enters a combat stance, such as when drawing a weapon or launching an attack.
Combat Auras and standards Auras cannot be used in combination.
Aura | Hair | Eyes | Head | Torso | Fists | Feet | Body |
---|---|---|---|---|---|---|---|
Targeting Optics1 | X | ||||||
Targeting Optics: Left1 | X | ||||||
Targeting Optics: Right1 | X | ||||||
A.C.C.A.H.U.D.1 | X |
1 This Aura is unlocked through Super Booster 1: Cyborg