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Miriam Bloechl

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Overview

Miriam Bloechl is a hero contact in the New Corinth neighborhood of Talos Island. Miriam Bloechl is a Magic origin contact. Her level range is 25-29.

Introductions

Contact Introduced By

New Contact(s)

Allison King is psychic; She's quite adept at gathering information from people's minds. She has a great deal of knowledge about the Circle of Thorns and the Council. She works primarily with magic heroes, and has access to relic and focus enhancements.

Allison is kind, and caring. Take good care of her.

Information

Psychometrist

Miriam Bloechl is a psychic whom some people consider a hero in her own right. Her powers don't allow her to put on a costume and fight crime with her fists, but she can be a valuable resource to those who do. She has the power to bring forth psychic visions from any object she touches. Sometimes she can even establish a psychic link with the object's owner, divining his or her whereabouts and current activities. Miriam loves doing her part for the city's welfare, though she also sees paying clients: mostly civilians looking for lost loved ones or checking up on cheating husbands. After all, she's got to pay the bills somehow.

Initial Contact

Store

  • Inspirations
  • Level 25 Natural/Magic Dual Origin Enhancements (200% base costs)
  • Level 30 Natural/Magic Dual Origin Enhancements (200% base costs)
  • Level 30 Magic Single Origin Enhancements (150% base costs)

Badge Mission

Story Arc

Missions

Stop the ceremony and prevent the obelisk's destruction

Briefing

You may not believe this, but I'm about to send you to help the Circle of Thorns. You see, the Circle's working a big ceremony to try to bind the soul of a deity. As if that wasn't bad enough, it's one of the deities the Banished Pantheon worships! So the Pantheon is moving on the their position, and they plan to destroy the obelisk the Circle is using to focus their spell. Now, here's the scary part. If that obelisk is destroyed, it could take an entire section of the city with it! I need you to stop that ceremony and prevent the obelisk's destruction.

If you can't keep that obelisk intact, I'm afraid this mission will be a failure.

You'll need to defeat everybody at that ceremony, but make sure the obelisk remains intact.

Mission Objective(s)

  • Defeat all villains in area
  • Protect the obelisk

Debriefing

Good work. If that obelisk had been destroyed, the energy within could have leveled a good chunk of the city. I'll send some MAGI representatives out to collect the thing now. It really out to be under lock and key.

Notes

While one of the mission objectives is to defeat all villains, this is not actually the case.

Mission name

Briefing

Mission Objective(s)

(Entrance text)

(Objective complete)

Clue: (clue name)

(Clue text)

Notable NPCs

Temporary Power:

(Info on how/when you get temp power plus link)

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Badge


File:BadgeImage BadgeName

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Debriefing

External Links