FAQs
Contents
- 1 City of Villains
- 1.1 How do I create a Super Villain group?
- 1.2 How do I create a base?
- 1.3 What is salvage used for?
- 1.4 Where do I adjust the difficulty of my missions?
- 1.5 Where do I sell enhancements?
- 1.6 Is there an Icon store?
- 1.7 Why can I not enter my mission location?
- 1.8 How do I get the Sweet Tooth badge?
- 1.9 I'm trying to get somewhere in Mercy Isle, but my arrow is stuck on the Arachnos base. What do I do?
City of Villains
How do I create a Super Villain group?
To create a Super Villain group, you must visit the Arachnos Headquarters in Port Oakes. The Arachnos Headquarters is next to the Marconeville marker near the center of the Port Oakes map.
How do I create a base?
To create a base, you be the leader of a Super Villain group.
What is salvage used for?
Salvage is used to create items at your base.
Where do I adjust the difficulty of my missions?
You adjust the difficulty of your missions by changing your reputation at one of the Fortunata Fateweavers. The locations of the Fortunata Fateweavers are marked on the maps posted here.
Where do I sell enhancements?
At the Quartermasters. The Quartermasters are marked as stores on your map.
Is there an Icon store?
You may alter your costume at the Facemaker's store located in Cap Au Diable. It is marked on your map as the westernmost store in the zone.
Why can I not enter my mission location?
If you get a message when you try to enter a mission that says, "You must complete your active mission before entering another one," select Mission from the navbar menu, select the mission you wish to enter, click the Select task button, and try entering again. If this doesn't work, you will have to log off and back on again.
How do I get the Sweet Tooth badge?
The Sweet Tooth Badge is currently bugged on the map and unreachable by normal means. There is a Sweet Tooth Badge article that specifically addresses this topic.
I'm trying to get somewhere in Mercy Isle, but my arrow is stuck on the Arachnos base. What do I do?
Zone out and back into Mercy Island and it should correct the problem. This is a known bug.