Fire Mastery
Overview
Fire Mastery is one of the Ancillary Power Pools available to Controllers.
You have mastery over fire to blast your foes and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Fire Blast | 41 | Ranged, Moderate Damage(Fire) | |
Fire Ball | 41 | Ranged (Targeted Area of Effect), Moderate Damage(Fire/Smash) | |
Fire Shield | 44 | Toggle: Self +Resistance(Fire, Lethal, Smash, Cold) | |
Consume | 47 | Player Based Area of Effect, Minor Damage(Fire), Self: +Endurance |
Powers
The following are powers in the Fire Mastery powerset.
Consume
You can drain body heat from all nearby foes in order to replenish your own endurance. The more foes affected, the more endurance is gained. Foes suffer minimal fire damage. You must be level 47 and have two other Fire Mastery Powers before selecting this power.
Fire Ball
Hurls an exploding fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.
Fire Blast
Sends a blast of fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than flares, but more damage.
Damage | Moderate Damage(Fire) |
Recharge | Fast |
Minimum Level | 41 (Controller) |
Effects | Ranged |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance Accuracy | |
Enhance Damage |
Fire Shield
While this power is active, you get a good resistance to lethal, smashing and fire damage. Fire Shield also provides minimal resistance to cold damage. You must be level 44 and have Fire Blast or Fire Ball before selecting this power.
Recharge | Very Fast |
Minimum Level | 44 (Controller) |
Effects | Toggle: Self +Resistance(Fire, Lethal, Smash, Cold) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance |