Overview
Leadership is a power pool accessible to all archetypes. The leadership powers grants you and the allies around you various bonuses. The bonus depends on your Archetype, and is listed below as a percentage. Leadership bonuses can stack, however some are unenhanceable.
NOTE: Unconfirmed: You must have line of sight (LOS) in order to receive bonus.
Power Tables
The following table shows which powers are available and at what level:
|
Power
|
Level
|
Effect
|
|
Maneuvers
|
6
|
Toggle PBAoE Ally +DEF
|
|
Assault
|
6
|
Toggle PBAoE Ally +DMG +RES(Placate, Taunt)
|
|
Tactics
|
14
|
Toggle PBAoE Ally +ACC +Perception
|
|
Vengeance
|
20
|
Click PBAoE Ally +ACC +DEF +DMG +RES(Status Effects)
|
Powers
Maneuvers
Defense bonus to you and any ally within range.
Minimum Level
|
6 (All Archetypes)
|
Recharge
|
Slow
|
Effects
|
Toggle
|
|
Player Based Area of Effect (60 feet)
|
|
Ally +Defense (Enhanceable)
|
|
3.125% (Defender)
|
|
2.75% (Controller, Kheldians, Corruptor, Mastermind)
|
|
2.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
|
Enhancements
|
Reduce Endurance Cost
|
|
Enhance Defense Buffs
|
|
Increase Attack Rate
|
Assault
Bonus to Damage. Resistance to Placate and Taunt
Minimum Level
|
6 (All Archetypes)
|
Recharge
|
Slow
|
Effects
|
Toggle
|
|
Player Based Area of Effect (60 feet)
|
|
Ally +Damage (Unenhanceable)
|
|
18.75% (Defender)
|
|
15% (Controller, Kheldians, Corruptor)
|
|
12% (Mastermind)
|
|
10.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
|
Enhancements
|
Reduce Endurance Cost
|
|
Increase Attack Rate
|
Tactics
Bonus to Accuracy. +Perception and Resistance to Fear
Minimum Level
|
14 (All Archetypes)
|
Recharge
|
Slow
|
Effects
|
Toggle
|
|
Player Based Area of Effect (60 feet)
|
|
Ally +Accuracy (Enhanceable), +Perc
|
|
12.5% (Defender)
|
|
10% (Controller, Kheldians, Corruptor, Mastermind)
|
|
7% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
|
Enhancements
|
Reduce Endurance Cost
|
|
Enhance ToHit Buff
|
|
Increase Attack Rate
|
Vengeance
Vengeance is a click power and can only be used on defeated teammates.
When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback)
Minimum Level
|
20 (All Archetypes)
|
Recharge
|
Very Slow
|
Effects
|
Click
|
|
Player Based Area of Effect (60 feet)
|
|
Ally +Defense, +Accuracy, Heal (Enhanceable), +Damage,
|
|
31.25% (Defender)
|
|
27.5% (Controller, Kheldians, Corruptor, Mastermind)
|
|
25% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
|
Enhancements
|
Enhance ToHit Buff
|
|
Enhance Defense Buffs
|
|
Enhance Heal
|
|
Enhance Range
|
External Links
Leadership Pool at RedTomax.com