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Servers

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Revision as of 15:48, 6 September 2006 by Sir Giles (Talk | contribs) (fixed support urls)

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Overview

There are eleven live publically accessible servers that run the City of Heroes game. These servers are: Champion, Freedom, Guardian, Infinity, Justice, Liberty, Pinnacle, Protector, Triumph, Victory, Virtue

There are also four European servers that are only accessible when using the European City of Heroes or City of Villains game client. They are: Defiant, Union, Vigilance, Zukunft (future)

In addition, there is a test server called the Training Room in which patches and other changes are tested before being rolled out to the live servers.

Geographic Division

U.S. Servers

Although any player may play on any server, the servers may be divided into geographic divisions based on where the servers are physically located. They are as follows:

East Coast Servers

The east coast servers are physically located in Virginia. They are:

  • Freedom
  • Infinity
  • Liberty
  • Pinnacle
  • Triumph
  • Victory

West Coast Servers

The west coast servers are physically located in California. They are:

  • Champion
  • Guardian
  • Justice
  • Protector
  • Virtue

The Training Room server is also located in California.

European Servers

The European servers are physically located in Frankfurt, Germany. Any European City of Heroes player may log into any of the four servers, but they are generally split by language as follows:

  • Defiance, English
  • Union, English
  • Vigilance, French
  • Zukunft, German

Server Differences

Within the U.S., the servers are functionally identical. They all have the same maintenance schedule and their server statuses are all listed together.

However, there is one difference that rarely occurs: Changes that are triggered at a specific time are time-zone specific. For example, when the Heart of Light Badge was triggered, players on the East Coast servers received the badge at 12:00 EST and players on the West Coast servers received the badges at 12:00 PST (three hours laters).

Changes that are rolled out as part of maintenance patches are not affected by time zones; players all receive these changes as soon as their respective server comes back up.

External Links

  • The FAQ entry on the City of Heroes support site that gives the locations of the U.S. servers
  • Information on transferring characters from the U.S. to European servers