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Shepherds

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Revision as of 02:14, 23 November 2011 by Fescu (Talk | contribs) (Anna)

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Overview

The Shepherds is a villain group found in the Praetorian zone, First Ward, from level 20 to 29.

Background


Villain Types

Minions

Cult Worshipper

Cult Worshipper

Often driven to the Shepherds to enact vigilante justice upon the slavers and derelicts of First Ward, these formerly harmless citizens are now fanatically loyal cult members.

Powers

  • Hack
  • Slice
  • Hand Crossbow


Lieutenants

Soothsayer

Soothsayer

Soothsayers are charismatic leaders of the Shepherds. Their unwavering belief in the group's purpose as guardians of First Ward spurs their followers to great success in the face of adversity.

Powers

  • Blackwand
  • Gloom
  • Night Fall
  • Vengeance


Doomsayer

Doomsayer

The Doomsayers believe the utter destruction of their home heralds the beginning of the end of Praetoria, but they lead their fellow Shepherds in their quest to improve the lot of the First Ward Citizens.

Powers

  • Blackwand
  • Gloom
  • Night Fall
  • Dark Destiny / Explosion


Bosses

Prophet

Prophet

Powerful mystics in their own rights, Prophets look forward into the future and try to guide their flock to safety and success in the violent land of First Ward.













Named Bosses

Anna

Anna

Anna, the Monarch's purported daughter, has spent years in First Ward and worn many guises. Currently, she is the leader of a band of Shepherds, a fanatical cult of doomsday vigilantes.

Powers

  • Gloom
  • Nightfall
  • Tenebrous Tentacles