Template:BoostRarity
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Revision as of 18:39, 28 June 2011 by Supa Troll (Talk | contribs) (Make sure I know what I'm doing before adding all the rest...)
[edit] [ ] Documentation
Usage
{{BoostRarity|rarity|set|boost}}
This template is intended for use on Incarnate Boost and Incarnate Slot pages to help identify the rarity of a specific boost.
Usage of this template requires three variables.
- Rarity
- This variable indicates the rarity of the boost:
- C, c, Common, common - indicates a common boost
- U, u, Uncommon, uncommon - indicates an uncommon boost
- R, r, Rare, rare - indicates a rare boost
- VR, vr, Very Rare, very rare, VeryRare, veryrare - indicates a very rare boost
- Set
- This variable indicates the Incarnate set to which the boost belongs. The following values are valid:
- Alpha - indicates this boost can be slotted in the Alpha Incarnate Slot
- Destiny - indicates this boost can be slotted in the Destiny Incarnate Slot
- Interface - indicates this boost can be slotted in the Interface Incarnate Slot
- Judgment - indicates this boost can be slotted in the Judgment Incarnate Slot
- Lore - indicates this boost can be slotted in the Lore Incarnate Slot
- Hybrid - indicates this boost can be slotted in the Hybrid Incarnate Slot
- Boost
- This variable indicates the name of the boost. Valid values are dependent on the value the set to which the boost belongs.
- Alpha
- Agility
- Cardiac
- Intuition
- Musculature
- Nerve
- Resilient
- Spiritual
- Vigor
- Destiny
- Ageless
- Barrier
- Clarion
- Incandescence
- Rebirth
- Interface
- Cognitive
- Degenerative
- Diamagnetic
- Gravitic
- Paralytic
- Preemptive
- Reactive
- Spectral
- Judgement
- Cryonic
- Ion
- Pyronic
- Void
- Vorpal
- Lore
- Arachnos
- Clockwork
- Cimeroran
- IDF
- Longbow
- Nemesis
- Phantom
- Polar Lights
- Rikti
- Robotic Drones
- Rularuu
- Seers
- Storm Elemental
- Vanguard
- Warworks
- Hybrid
- Control
- Support
- Assault
- Melee
- Alpha
If incorrect values are specified, the output will appear as a question mark.