Difference between revisions of "Skulls"
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== Overview == | == Overview == | ||
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====Superadine Lab (Lieutenant)==== | ====Superadine Lab (Lieutenant)==== | ||
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In the presence of this lab, you can´t help inhaling a whiff or two of Superadine. The substance will buff your Endurance until the lab is destroyed. | In the presence of this lab, you can´t help inhaling a whiff or two of Superadine. The substance will buff your Endurance until the lab is destroyed. | ||
Revision as of 00:57, 28 February 2006
Overview
The Skulls are an enemy group in City of Heroes and City of Villains.
Founded by the Petrovic brothers(infomration is being gatherd on the two by both pcpd and hero organitions alike), the Skulls are a death worshiping cult thats initiation is a rather morbid afair. Recruits are orderd to kill a target in a rival gange (or a random person of the strret) and are then taken to chose their own casket. They then must dig up a grave and take the front of the dead victims skull as the mask that will make up their new 'face.'
They have a standard rank system; the Gravediggers are the basic street thugs, normaly armed with knives and guns that vary from hand pistols to automatics. above them are the Death Heads. They earn their rank through bloodshed and violence. They surve as the Gravediggers keepers and report directly to the groups bosses-the Bone Daddies. The Bone Daddies are hand picked by the Petrovic brothers them selves. They are put through a ritual that grants them powers over the negative energys of the netherworld.
History
Among the street ganges of Paragon City, the Skulls one of the worst. The Skulls have been at war with the Hellions over controle of Perez Park for quite some time. They controle the area known as the Boneyard and are always attempting to gain more territories.
Since the Rikti War, the Skulls have branched out to Kings Row. They are one of the main reasons why local Superadine rates are through the roof. Some evidence points to an exterior sorce helping them push their wears.
They are curently on good terms with the Trolls.
Contents
Enemy Types
Minions
The Skulls worship death in a very personal, creepy way. The Gravediggers are the gang's foot soldiers - wannabes who must prove their skill with knives and guns before they (literally) earn their bones.
Gravedigger Brawler
Powers
Revolver Ranged Lethal, Med Dam
Small caliber side arm. Not very accurate.
Brawl Melee Smash
When all else fails, use your own 2 fists.
Gravedigger Chopper
Powers
Revolver Ranged Lethal, Med Dam
Small caliber side arm. Not very accurate.
Fireman Axe -DEF
Your Defense has been reduced by the Fireman Axe
Gravedigger Slammer
Powers
Revolver Ranged Lethal, Med Dam
Small caliber side arm. Not very accurate.
Sledgehammer Melee Smash, High Dam, Knockback
This heavy, but unwieldy and slow Sledgehammer can knock down foes.
Gravedigger Slicer
Powers
Revolver Ranged Lethal, Med Dam
Small caliber side arm. Not very accurate.
Knife Melee Lethal, Low Dam
Basic stabbing and cutting blade.
Gravedigger Slugger
Powers
Revolver Ranged Lethal, Med Dam
Small caliber side arm. Not very accurate.
Baseball Bat Melee Smash, Med Dam
There is nothing like slugging someone in the head with this baseball bat.
Lieutenants
The Death Heads are proven leaders in the Skulls - utter nihilists who worship death in the hopes of eventually defying it. These bloodthirsty, cold-blooded killers are armed to the teeth and resistant to any kind of negative energy attacks.
Death Head Buckshot
Powers
Shotgun Cone Lethal, Knockback
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.
No Melee attacks
This mob doesen´t have any Melee attacks at all
Death Head Gunner
Powers
Submachine Gun -DEF
Your Defense has been reduced by the Submachine Gun.
No Melee attacks
This mob doesen´t have any Melee attacks at all
Bosses
Bone Daddy
The Skulls' leaders, the Bone Daddies, have become living embodiments of the power of death. They can literally suck the life out of a foe to feed their own spirits. They can also focus the pure darkness of the netherworld into physical attacks that cause massive damage.
Powers
Gloom DoT(Negative), -ACC
The Gloom is slowly draining your life and reducing your Accuracy.
Dark Blast -ACC
Your Accuracy has been reduced by the Dark Blast.
Shadow Punch Melee Smash/Negative, Low Damage, -ACC
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target´s accyracy.
Shadow Punch -ACC
Your Accuracy has been reduced by the Shadow Punch.
Smite -ACC
Your Accuracy has been reduced by the Smite attack.
Shadow Maul Melee Smash/Negative, High Damage over Time, -ACC
This deadly attack unleashes a flurry of shadow punches pummeling your foe with focuses negative energy. Shadow Maul deals a lot of damage over a short period of time. Like most Shadow Punches, Shadow Maul can reduce the target´s accuracy.
Siphon Life Melee Negative, -ACC, Self +HP
The Skull taps the powers of the netherworld to steal life from a target foe and transfer some of it to himself. Siphon Life can sometimes miss more often than normal since a good contact with the foe must be established for a sucessful transfer to occur. A sucessful hit can reduce the target´s accuracy.
Soul Drain Point Blank Area of Effect, Moderate Damage(Negative), Self +DMG, +ACC
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your Damage and Accuracy. Damage: Moderate, Recharge: Very Long
Objects
Superadine Lab (Lieutenant)
In the presence of this lab, you can´t help inhaling a whiff or two of Superadine. The substance will buff your Endurance until the lab is destroyed.
Powers
Vitality +Recovery (Area of Effect)
The chemicals of the Lab Table are increasing your Endurance Recovery.
Small Explosion Area of Effect, Moderate Damage (Lethal/Fire), Knockback
This object erupts into a small explosion if destroyed
Named Bosses
- Brittle Bones
- Marrow Drinker
- Marrowsnap
- Rattles
- Skelter
- Vault