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Difference between revisions of "Brute"

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There is much disagreement about whether a brute is closer to the CoH Scrappers or Tanks because his abilities lie somewhere in between.  Like the above two archetypes, a Brute's strength is in hand-to-hand damage.  This damage starts out slightly better than that of a Tank, but increases to just below a Scrapper's as the Brute takes damage.  Additionally, they have defenses that, while not up to a Tank's ability to surround himself with a crowd, are considerably better than the Scrapper's "just call me debt-magnet" durability.
 
There is much disagreement about whether a brute is closer to the CoH Scrappers or Tanks because his abilities lie somewhere in between.  Like the above two archetypes, a Brute's strength is in hand-to-hand damage.  This damage starts out slightly better than that of a Tank, but increases to just below a Scrapper's as the Brute takes damage.  Additionally, they have defenses that, while not up to a Tank's ability to surround himself with a crowd, are considerably better than the Scrapper's "just call me debt-magnet" durability.
  
Primary: Melee attacks
+
Primary: Melee attacks<br>
 
Secondary: Defense
 
Secondary: Defense

Revision as of 00:17, 3 November 2005

There is much disagreement about whether a brute is closer to the CoH Scrappers or Tanks because his abilities lie somewhere in between. Like the above two archetypes, a Brute's strength is in hand-to-hand damage. This damage starts out slightly better than that of a Tank, but increases to just below a Scrapper's as the Brute takes damage. Additionally, they have defenses that, while not up to a Tank's ability to surround himself with a crowd, are considerably better than the Scrapper's "just call me debt-magnet" durability.

Primary: Melee attacks
Secondary: Defense