Difference between revisions of "User:TheQuintessence"
(→City Zone template) |
|||
Line 7: | Line 7: | ||
===City Zone template=== | ===City Zone template=== | ||
− | {{City Zone}} | + | {{City Zone |
− | Possiable Items for Template: | + | |Zone Name=Atlas Park |
+ | |Zone Map= | ||
+ | |Trainer(s) in Zone=[[Ms. Liberty]] | ||
+ | |Contacts in Zone= | ||
+ | [[Antonio Nash]]<br> | ||
+ | [[Azuria]]<br> | ||
+ | [[City Representative]]<br> | ||
+ | [[Detective Jose Brogan]]<br> | ||
+ | [[Henry Peter Wong]]<br> | ||
+ | [[Jonathan St. John Smythe]]<br> | ||
+ | [[Laurence Mansfield]]<br> | ||
+ | [[Rick Davies]]<br> | ||
+ | [[Susan Davies]]<br> | ||
+ | [[Sunstorm]]<br> | ||
+ | [[Tony Kord]] | ||
+ | |Number of Exploring Badges= 6 | ||
+ | |Number of Historical Plaques= 7 | ||
+ | |Enemies in zone= | ||
+ | [[Clockworks]]<br> | ||
+ | [[Vahzilok]]<br> | ||
+ | [[Hellions]] | ||
+ | |Is there a Task Force Contact in this Zone?=No | ||
+ | }} | ||
+ | Possiable Items for Template:<br>''(Not in any order)'' | ||
* Sewer Enterance (Yes/No) | * Sewer Enterance (Yes/No) | ||
* Connecting Zones (List) | * Connecting Zones (List) | ||
Line 17: | Line 40: | ||
* Base Portal (Yes/No) | * Base Portal (Yes/No) | ||
* Paragon Map Link | * Paragon Map Link | ||
+ | * Tram Line w/ Places it Travels to | ||
+ | * Diffrent Zones (List) | ||
===New Power Lay out?=== | ===New Power Lay out?=== |
Revision as of 03:05, 8 November 2006
test Zone
This is my Personal Place to work on New things, Such as Templates, Please do not Change anything, if you have a thought on what I'm working on, and how i can improve it, Please make a Comment on my Discussion Page, Thank you, ~Q
City Zone template
Template:City Zone
Possiable Items for Template:
(Not in any order)
- Sewer Enterance (Yes/No)
- Connecting Zones (List)
- PVP Zone (Yes/No) w/ Minimal Level
- Hazard Zone (Yes/No) w/ Minimal Level
- Trial Zone (Yes/No) w/Minimal Level
- Shops (List)
- Base Portal (Yes/No)
- Paragon Map Link
- Tram Line w/ Places it Travels to
- Diffrent Zones (List)
New Power Lay out?
Reminder: Work on losing the "Double" Line With two Tables under each other.
Powers
Jab Melee, Foe:Disorient Statesman has disoriented you with his jab. |
Jab Melee, Foe:Disorient |
Statesman has disoriented you with his jab. |
Jab Melee, Foe:Disorient
Statesman has disoriented you with his jab.
Punch Melee, moderate Damage(Smash), Knockback
Haymaker Melee, high damage(Smash), Knockback
Hand Clap Player Based Area of Effect, Foe: Disorient, Knockback
Statesman has disoriented you with his hand clap.
Knockout Blow Melee, extreme damage (Smash), Foe: Hold
Statesman has hit you with a knockout blow. You are held.
Hurl Ranged, high damage(Smash), Foe: Knockback, -Fly
Foot Stomp Player Based Area of Effect Melee, moderate damage(Smash), Foe: Knockback
Hammer of Justice Melee Area of Effect, High Damage(Smashing), Foe: Knockback
Statesman calls upon the power of the gods to strike down upon you.
Dull Pain Self: Heal, +Max Health
Unstoppable Self, +Res (Disorient, Sleep, Hold, Immobilize, Knockback, all damage but Psionics)
Zeus’ Lightning Bolt Ranged Area of Effect, High Damage(Energy), Endurance Drain (high)
Statesman can call upon the power of Zeus in time of need.
Resistance Smashing, Lethal, Energy (high), Fire, Cold (moderate), Negative
Energy, Psionic, Toxic (low); Resistances to all debuffs (high); Protection against Fear, Stun, Confuse, Knockback, Immobilize, Taunt (high)
Fly Self: Fly
Statesman can fly.