Difference between revisions of "Invention Temporary Powers"
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Sleepykitty (Talk | contribs) m (Reverted edits by Lin Chiao Feng (Talk); changed back to last version by Donh9999) |
(→Revolver) |
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*Damage inflicted: 130.21 Lethal at Level 50. | *Damage inflicted: 130.21 Lethal at Level 50. | ||
* 30 Uses | * 30 Uses | ||
− | {{PowerBox|Icon=Temporary_RangeLightDamage. | + | {{PowerBox|Icon=Temporary_RangeLightDamage.png|Name=Revolver|Effect=Ranged Lethal, Med Dam|Desc=Small caliber side arm. You have 30 bullets.}} |
===Ethereal Shift=== | ===Ethereal Shift=== |
Revision as of 05:25, 16 July 2007
Overview
The Invention System includes recipes for several Temporary Powers. They are rare recipes part of Pool A, and always drop at level 10, no matter what level was the critter that dropped it.
St. Louis Slammer
- Salvage required: Thorn Tree Vine, Luck Charm
- Crafting price: 500 inf.
- Damage inflicted: 141.35 Smashing at Level 50.
Gabriel's Hammer
- Salvage required: Steel, Thorn Tree Vine
- Crafting price: 500 inf.
- Damage inflicted: 209.89 Smashing at Level 50.
Gabriel's Hammer Melee Smash, High Dam, Knockback This heavy, but unwieldy and slow sledgehammer can knock down foes. It can be used 30 times before it breaks. |
Revolver
- Salvage required: Polycarbon, Boresight
- Crafting price: 500 inf.
- Damage inflicted: 130.21 Lethal at Level 50.
- 30 Uses
Ethereal Shift
- Salvage required: Alchemical Gold, Living Tattoo, Rune
- Crafting price: 10,000 inf.