Difference between revisions of "Trick Arrow"
(+categories (removed Category:Buff Powersets)) |
(→Flash Arrow: +"-Perception") |
||
Line 141: | Line 141: | ||
{{PowerBlock Blank|[[Image:V_archetypeicon_mastermind.png|18px]] 2 (Mastermind)}} | {{PowerBlock Blank|[[Image:V_archetypeicon_mastermind.png|18px]] 2 (Mastermind)}} | ||
{{PowerBlock Effects|Ranged}} | {{PowerBlock Effects|Ranged}} | ||
− | {{PowerBlock Blank|Foe -Accuracy}} | + | {{PowerBlock Blank|Foe -Accuracy, -Perception}} |
{{PowerBlock Enhancements|Enhancement}} | {{PowerBlock Enhancements|Enhancement}} | ||
{{PowerBlock Blank|Details}} | {{PowerBlock Blank|Details}} | ||
{{PowerBlock Blank|Details}} | {{PowerBlock Blank|Details}} | ||
− | {{PowerBlock End}} | + | {{PowerBlock End}} |
=== [[Image:TrickArrow Slow.png]] Glue Arrow === | === [[Image:TrickArrow Slow.png]] Glue Arrow === |
Revision as of 02:19, 8 February 2007
Overview
Trick Arrows are tipped with an odd variety of payloads, which if used strategically, can dramatically alter a battle site.
Trick Arrow is one of the powersets. It is a Defender primary power set and a Controller secondary power set in City of Heroes. It is a Mastermind secondary power set in City of Villains.
Contents
Power Tables
Defender
The Trick Arrow powerset is available as a primary set for Defenders. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Entangling Arrow | 1 | Ranged Foe Immobilize, -Recharge, -Fly | |
Flash Arrow | 1 | Ranged (Targetted AoE) -Accuracy, -Perception | |
Glue Arrow | 2 | Ranged (Targetted/Location AoE) -Speed, -Recharge, -Fly | |
Ice Arrow | 6 | Ranged Foe Hold, -Speed, -Recharge | |
Poison Gas Arrow | 8 | Ranged (Targetted AoE) -Damage, Sleep | |
Acid Arrow | 12 | Ranged (Targetted AoE) Minor DoT(Toxic), -Resistance(All), -Defense | |
Disruption Arrow | 18 | Ranged (Location AoE) -Resistance(All) | |
Oil Slick Arrow | 26 | Ranged (Location AoE) Knockdown, -Speed, -Defense, +Special(Moderate DoT(Fire) when lit) | |
EMP Arrow | 32 | Ranged (Targetted AoE) Hold, -Regen, -Endurance, Special Damage vs Robots; Self -Recovery |
Controller
The Trick Arrow powerset is available as a secondary set for Controllers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Entangling Arrow | 1 | Ranged Foe Immobilize, -Recharge, -Fly | |
Flash Arrow | 2 | Ranged (Targetted AoE) -Accuracy, -Perception | |
Glue Arrow | 4 | Ranged (Targetted/Location AoE) -Speed, -Recharge, -Fly | |
Ice Arrow | 10 | Ranged Foe Hold, -Speed, -Recharge | |
Poison Gas Arrow | 16 | Ranged (Targetted AoE) -Damage, Sleep | |
Acid Arrow | 20 | Ranged (Targetted AoE) Minor DoT(Toxic), -Resistance(All), -Defense | |
Disruption Arrow | 28 | Ranged (Location AoE) -Resistance(All) | |
Oil Slick Arrow | 35 | Ranged (Location AoE) Knockdown, -Speed, -Defense, +Special(Moderate DoT(Fire) when lit) | |
EMP Arrow | 38 | Ranged (Targetted AoE) Hold, -Regen, -Endurance, Special Damage vs Robots; Self -Recovery |
Mastermind
The Trick Arrow powerset is available as a secondary set for Masterminds. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Entangling Arrow | 1 | Ranged Foe Immobilize, -Recharge, -Fly | |
Flash Arrow | 2 | Ranged (Targetted AoE) -Accuracy, -Perception | |
Glue Arrow | 4 | Ranged (Targetted/Location AoE) -Speed, -Recharge, -Fly | |
Ice Arrow | 10 | Ranged Foe Hold, -Speed, -Recharge | |
Poison Gas Arrow | 16 | Ranged (Targetted AoE) -Damage, Sleep | |
Acid Arrow | 20 | Ranged (Targetted AoE) Minor DoT(Toxic), -Resistance(All), -Defense | |
Disruption Arrow | 28 | Ranged (Location AoE) -Resistance(All) | |
Oil Slick Arrow | 35 | Ranged (Location AoE) Knockdown, -Speed, -Defense, +Special(Moderate DoT(Fire) when lit) | |
EMP Arrow | 38 | Ranged (Targetted AoE) Hold, -Regen, -Endurance, Special Damage vs Robots; Self -Recovery |
Powers
The following are powers in the Trick Arrows powerset.
Acid Arrow
This arrow explodes in a shower of acid on impact. This acid eats through armour, causing damage over time. It reduces the target's Defense as well as his Damage Resistance.
Disruption Arrow
This arrow plants a sonic resonator at a target location. The vibrations of the resonator weaken the Damage Resistance of all nearby foes.
Recharge | Long |
Minimum Level | 18 (Defender) |
28 (Controller) | |
28 (Mastermind) | |
Effects | Ranged (Targeted Area of Effect) |
Foe -Resistance (All) | |
Enhancements | Enhancement |
Details | |
Details |
EMP Arrow
This arrow can unleash a massive pulse of electromagnetic energy on impact. This EMP can affect machines, and is even powerful enough to affect synaptic brain patterns. It will incapacitate all foes in its radius. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of Endurance and leaves you unable to recover Endurance for a while.
Entangling Arrow
Upon impact, the Entangling Arrow releases a strong net that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Entangling Arrow can bring down flying entities and halts jumping.
Flash Arrow
This arrow explodes in a dazzling flash of light and sound. The targets are so blinded that they can hardly see a thing. Most villains will not be able to see past normal melee range, although some may have better perception. If the villains are attacked, they will be alerted to your presence, but will suffer a penalty to Accuracy.
Recharge | Slow |
Minimum Level | 1 (Defender) |
2 (Controller) | |
2 (Mastermind) | |
Effects | Ranged |
Foe -Accuracy, -Perception | |
Enhancements | Enhancement |
Details | |
Details |
Glue Arrow
This arrow carries a cartridge of intensely sticky glue, which explodes on impact. The glue Slows the movement and attack rates of any foes in the area.
Ice Arrow
This arrow can freeze a single foe in a block of ice. The target is frozen solid, helpless, and can be attacked. More powerful foes may not be Held, but all affected targets will be Slowed and take some Cold damage.
Damage | ? (Cold) |
Recharge | Moderate |
Minimum Level | 6 (Defender) |
10 (Controller) | |
10 (Mastermind) | |
Effects | Ranged |
? Damage (Cold) | |
Foe Hold, -Speed, -Recharge | |
Enhancements | Enhancement |
Details | |
Details |
Oil Slick Arrow
On impact, this arrow creates an oil slick that Slows foes in the area and many cause them to slip and fall. The oil slick is very flammable and may burst into flames if fire is used near it.
Poison Gas Arrow
This arrow carries a capsule cloud of poisonous gas, which explodes on impact and weakens all foes in its vicinity. Some foes will be rendered completely helpless.
Recharge | Slow |
Minimum Level | 8 (Defender) |
16 (Controller) | |
16 (Mastermind) | |
Effects | Ranged (Area of Effect) |
Foe Hold, -Damage, -Recharge | |
Enhancements | Enhancement |
Details | |
Details |