Difference between revisions of "Leadership"
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Bonus to Damage. Resistance to Placate and Taunt | Bonus to Damage. Resistance to Placate and Taunt | ||
− | + | {{PowerBlock Start}} | |
− | + | {{PowerBlock Level|6 (All Archetypes)}} | |
− | + | {{PowerBlock Recharge|Slow}} | |
− | + | {{PowerBlock Effects|Toggle}} | |
+ | {{PowerBlock Blank|Player Based Area of Effect (60 feet)}} | ||
+ | {{PowerBlock Blank|Ally +Damage (Unenhanceable)}} | ||
+ | {{PowerBlock Blank|18.75% (Defender)}} | ||
+ | {{PowerBlock Blank|15% (Controller, Kheldians, Corruptor)}} | ||
+ | {{PowerBlock Blank|12% (Mastermind)}} | ||
+ | {{PowerBlock Blank|10.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | ||
+ | {{PowerBlock Enhancements|Endurance Reduction}} | ||
+ | {{PowerBlock Blank|Recharge Reduction}} | ||
+ | {{PowerBlock End}} | ||
=== [[Image:Leadership_Tactics.png]] Tactics === | === [[Image:Leadership_Tactics.png]] Tactics === | ||
Bonus to Accuracy. +Perception and Resistance to Fear | Bonus to Accuracy. +Perception and Resistance to Fear | ||
− | + | {{PowerBlock Start}} | |
− | + | {{PowerBlock Level|14 (All Archetypes)}} | |
− | + | {{PowerBlock Recharge|Slow}} | |
+ | {{PowerBlock Effects|Toggle}} | ||
+ | {{PowerBlock Blank|Player Based Area of Effect (60 feet)}} | ||
+ | {{PowerBlock Blank|Ally +Accuracy (Enhanceable), +Perc}} | ||
+ | {{PowerBlock Blank|12.5% (Defender)}} | ||
+ | {{PowerBlock Blank|10% (Controller, Kheldians, Corruptor, Mastermind)}} | ||
+ | {{PowerBlock Blank|7% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | ||
+ | {{PowerBlock Enhancements|Endurance Reduction}} | ||
+ | {{PowerBlock Blank|ToHit Buff}} | ||
+ | {{PowerBlock Blank|Recharge Reduction}} | ||
+ | {{PowerBlock End}} | ||
=== [[Image:Leadership Vengence.png]] Vengeance === | === [[Image:Leadership Vengence.png]] Vengeance === | ||
Line 53: | Line 72: | ||
Vengeance is a click power and can only be used on defeated teammates. | Vengeance is a click power and can only be used on defeated teammates. | ||
When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback) | When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback) | ||
− | + | {{PowerBlock Start}} | |
− | + | {{PowerBlock Level|20 (All Archetypes)}} | |
− | + | {{PowerBlock Recharge|Very Slow}} | |
+ | {{PowerBlock Effects|Click}} | ||
+ | {{PowerBlock Blank|Player Based Area of Effect (60 feet)}} | ||
+ | {{PowerBlock Blank|Ally +Defense, +Accuracy, Heal (Enhanceable), +Damage, }} | ||
+ | {{PowerBlock Blank|31.25% (Defender)}} | ||
+ | {{PowerBlock Blank|27.5% (Controller, Kheldians, Corruptor, Mastermind)}} | ||
+ | {{PowerBlock Blank|25% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | ||
+ | {{PowerBlock Enhancements|ToHit Buff}} | ||
+ | {{PowerBlock Blank|Defense Buff}} | ||
+ | {{PowerBlock Blank|Heal}} | ||
+ | {{PowerBlock Blank|Range}} | ||
+ | {{PowerBlock End}} | ||
==External Links== | ==External Links== |
Revision as of 15:54, 17 November 2006
Overview
Leadership is a power pool accessible to all archetypes. The leadership powers grants you and the allies around you various bonuses. The bonus depends on your Archetype, and is listed below as a percentage. Leadership bonuses can stack, however some are unenhanceable.
NOTE: Unconfirmed: You must have line of sight (LOS) in order to receive bonus.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Maneuvers | 6 | Toggle PBAoE Ally +DEF | |
Assault | 6 | Toggle PBAoE Ally +DMG +RES(Placate, Taunt) | |
Tactics | 14 | Toggle PBAoE Ally +ACC +Perception | |
Vengeance | 20 | Click PBAoE Ally +ACC +DEF +DMG +RES(Status Effects) |
Powers
Maneuvers
Defense bonus to you and any ally within range.
Minimum Level | 6 (All Archetypes) |
Recharge | Slow |
Effects | Toggle |
Player Based Area of Effect (60 feet) | |
Ally +Defense (Enhanceable) | |
3.125% (Defender) | |
2.75% (Controller, Kheldians, Corruptor, Mastermind) | |
2.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker) | |
Enhancements | Endurance Reduction |
Defense Buff | |
Recharge Reduction |
Assault
Bonus to Damage. Resistance to Placate and Taunt
Minimum Level | 6 (All Archetypes) |
Recharge | Slow |
Effects | Toggle |
Player Based Area of Effect (60 feet) | |
Ally +Damage (Unenhanceable) | |
18.75% (Defender) | |
15% (Controller, Kheldians, Corruptor) | |
12% (Mastermind) | |
10.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker) | |
Enhancements | Endurance Reduction |
Recharge Reduction |
Tactics
Bonus to Accuracy. +Perception and Resistance to Fear
Minimum Level | 14 (All Archetypes) |
Recharge | Slow |
Effects | Toggle |
Player Based Area of Effect (60 feet) | |
Ally +Accuracy (Enhanceable), +Perc | |
12.5% (Defender) | |
10% (Controller, Kheldians, Corruptor, Mastermind) | |
7% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker) | |
Enhancements | Endurance Reduction |
ToHit Buff | |
Recharge Reduction |
Vengeance
Vengeance is a click power and can only be used on defeated teammates. When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback)
Minimum Level | 20 (All Archetypes) |
Recharge | Very Slow |
Effects | Click |
Player Based Area of Effect (60 feet) | |
Ally +Defense, +Accuracy, Heal (Enhanceable), +Damage, | |
31.25% (Defender) | |
27.5% (Controller, Kheldians, Corruptor, Mastermind) | |
25% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker) | |
Enhancements | ToHit Buff |
Defense Buff | |
Heal | |
Range |
External Links
Leadership Pool at RedTomax.com