Difference between revisions of "Brawl Index"
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== Overview == | == Overview == | ||
− | The '''Brawl Index''', often abbreviated ''BI'', of a power is the amount of damage a power does, expressed as a multiple of the base damage that the [[Inherent_Powers#Brawl|Brawl]] power does. It is used to compare the damage potential of different powers against each other. The Brawl power | + | The '''Brawl Index''', often abbreviated ''BI'', of a power is the amount of damage a power does, expressed as a multiple of the base damage that the [[Inherent_Powers#Brawl|Brawl]] power does. It is used to compare the damage potential of different powers against each other. The Brawl power is available to every archetype and does very little damage, which is why it is used as the standard on which the damage of other powers is based. |
For example, if the Brawl Index of a power is 2.5, then that power will do 2.5 times more damage to a given enemy than the Brawl power. If the Brawl power, without enhancement, would do 10 points of damage to the enemy, then a power with a Brawl Index of 2.5, without enhancement, will do 25 points of damage, assuming the enemy has no resistance to the effects of the Brawl power or the power being used. A power that has a Brawl Index of 2.5 is 25% more powerful than a power that has a Brawl Index of 2.0. | For example, if the Brawl Index of a power is 2.5, then that power will do 2.5 times more damage to a given enemy than the Brawl power. If the Brawl power, without enhancement, would do 10 points of damage to the enemy, then a power with a Brawl Index of 2.5, without enhancement, will do 25 points of damage, assuming the enemy has no resistance to the effects of the Brawl power or the power being used. A power that has a Brawl Index of 2.5 is 25% more powerful than a power that has a Brawl Index of 2.0. |
Revision as of 21:07, 29 June 2007
Overview
The Brawl Index, often abbreviated BI, of a power is the amount of damage a power does, expressed as a multiple of the base damage that the Brawl power does. It is used to compare the damage potential of different powers against each other. The Brawl power is available to every archetype and does very little damage, which is why it is used as the standard on which the damage of other powers is based.
For example, if the Brawl Index of a power is 2.5, then that power will do 2.5 times more damage to a given enemy than the Brawl power. If the Brawl power, without enhancement, would do 10 points of damage to the enemy, then a power with a Brawl Index of 2.5, without enhancement, will do 25 points of damage, assuming the enemy has no resistance to the effects of the Brawl power or the power being used. A power that has a Brawl Index of 2.5 is 25% more powerful than a power that has a Brawl Index of 2.0.
Note that the actual damage inflicted using various powers varies according to enhancements, damage buffs, enemies' damage debuffs, and enemy resistances.
Also note that while Brawl Index can be used to compare the relative damage of different powers belonging to the same Archetype, it is less useful comparing between Archetypes since Brawl itself may do different amounts of base damage.
The concept of the Brawl Index is entirely player-created. The developers do not reference or go by the index as such.