Difference between revisions of "Mission:Angela Hu - Seize Carnival Artifacts"
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'''Briefing''' | '''Briefing''' | ||
− | + | The carnival appears to have split into two factions here in First Ward. The Carnival of Light, which appears to be the main faction, and the Carnival of War, which is an offshoot group hellbent on taking things to open conflict. One of my sub-objectives here in First Ward is to light the powderkeg between these two groups such that they focus more of their efforts and resources on one another than against the Empire. {{darkorange|I want you to plant evidence that the Carnival of War is resorting to violence to put their 'brighter' cousins on their guard.}} | |
− | *{{green| | + | *{{green|Frame the Carnival of War}} |
− | The | + | The first step is to get some evidence to turn the Carnival of War into scapegoats. Once you've acquired a suitable amount of apparel, magic sticks, or whatever knick-knacks they carry, you can clear out this Carnival of Light hideout and plant the evidence. I'm not sure what they're up to in there, but I've gotten plenty of reports from reputable sources that the Carnival of Light uses it pretty heavily. |
'''Unnecessary Solicitation''' | '''Unnecessary Solicitation''' | ||
− | + | With any luck this flare up will be what it takes to ignite the powderkeg. Then we can sit back and enjoy the fire. | |
− | {{Mission Objective| | + | {{Mission Objective|Primary=Defeat 10 Carnival of War.|Completion=You've rounded up enough evidence necessary to make it appear that the Carnival of War attacked the Carnival of Light.}} |
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− | + | ||
'''Enemies''' | '''Enemies''' | ||
− | {{Enemy Carnival of | + | {{Enemy Carnival of War}} |
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− | ''' | + | ==== {{UL|Wipe out the Carnival of Light hideout}} ==== |
+ | '''Unnecessary Solicitation''' | ||
− | + | Perfect. Now that you have the necessary evidence you can leave it behind as you clear out the Carnival of Light hideout. When the Carnival of Light investigates, a pile of bodies and a few tell-tale clues will point to a violent lie of something that never really happened. | |
− | {{NPC Text|title= | + | {{Mission Objective|Entrance=The lack of a door guard doesn't surprise you; the Carnival relies on discretion rather than displays of force to keep people out of their hair.|Primary=Wipe out the Carnival of Light hideout|Secondary=Leave no survivors!|Completion=You've eliminated a Carnival of Light training facility and blamed it on the Carnival of War.}} |
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+ | '''Enemies''' | ||
+ | |||
+ | {{Enemy Carnival of Light}} | ||
+ | {{Enemy Resistance}} | ||
+ | |||
+ | * Resistance Rune Soldier | ||
+ | * Resistance Heavy Hands | ||
+ | * Resplendant Mistress | ||
+ | |||
+ | {{NPC Text|type=villain|title=Resistance Rune Soldier and Students Dialogue|text= | ||
'''Before Combat:''' | '''Before Combat:''' | ||
− | :''' | + | :'''Resistance Rune Soldier:''' You must learn to focus on the shape of the runes... |
− | :''' | + | :'''Resistance Rune Soldier:''' ...as well as their meaning. |
+ | :'''Resistance Apprentice Runesoldier:''' Hogwash... | ||
'''Combat Start:''' | '''Combat Start:''' | ||
− | :''' | + | :'''Resistance Rune Soldier:''' Powers Division!? |
− | + | :'''Resistance Apprentice Runesoldier:''' Chomp or be chomped!}} | |
+ | |||
+ | {{NPC Text|type=villain|title=Resistance Rune Soldier and Heavy Hands Dialogue|text= | ||
'''Before Combat:''' | '''Before Combat:''' | ||
− | :''' | + | :'''Resistance Rune Soldier:''' I'm telling you, this magic stuff is peas and carrots. |
+ | :'''Resistance Heavy Hands:''' Unicorns and wizard hats...? | ||
+ | :'''Resistance Heavy Hands:''' Not very slammin'... | ||
'''Combat Start:''' | '''Combat Start:''' | ||
− | :''' | + | :'''Resistance Rune Soldier:''' Don't believe me? |
− | + | :'''Resistance Rune Soldier:''' Here, let me show you. | |
− | + | :'''Resistance Heavy Hands:''' Dot my eyes and call me Sally!}} | |
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− | {{NPC Text|title= | + | {{NPC Text|type=villain|title=Resistance Rune Soldier and Resplendant Mistress Dialogue|text= |
'''Before Combat:''' | '''Before Combat:''' | ||
− | :''' | + | :'''Resistance Rune Soldier:''' As we agreed, I will begin instructing others as I was instructed... |
+ | :'''Resplendant Mistress:''' Wait... | ||
+ | :'''Resplendant Mistress:''' There is trouble! | ||
'''Combat Start:''' | '''Combat Start:''' | ||
− | :''' | + | :'''Resistance Rune Soldier:''' Lock and load, slammers! |
− | + | :'''Resplendant Mistress:''' What is the meaning of this!?}} | |
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'''Debriefing''' | '''Debriefing''' | ||
''None''<noinclude>[[Category:Angela Hu Missions]]</noinclude> | ''None''<noinclude>[[Category:Angela Hu Missions]]</noinclude> |
Revision as of 02:02, 8 August 2012
Seize Carnival Artifacts
Briefing
D.U.S.T. has been given a green light to eliminate a Carnival of Light hideout in the Sunken City. This same group of Carnival mystics has been accumulating magical artifacts from the rubble of the destroyed city. My orders are to determine what exactly it is they are looking for so we can have a better idea of what the overall operations for the Carnival are in First Ward. You won't have a lot of time to get in and out before D.U.S.T. arrives. Grab the evidence and get out before D.U.S.T. mucks everything up.
- Seize evidence before D.U.S.T. destroys it.
The hideout is here and D.U.S.T. is already en route. Interrogate the Carnival mistress leader and grab the evidence and then get out of there.
Unnecessary Solicitation
Get a move on. D.U.S.T. isn't known for their punctuality because you never know when they're going to pay you a visit.
Mission Objective(s)
The Carnival is really bad about posting sentries. If they ever learn it'll really ruin your day.
- Seize evidence before D.U.S.T. ruins everything - 5:00
- 4 chests full of artifacts to recover
- Confront the Carnival Mistress
- Interrogate the Carnival Mistress
- Escape
You've seized the artifacts before D.U.S.T. could!
Enemies
Notable NPCs
- Carnival Mistress
Debriefing
None
Start a War in the Carnival
Briefing
The carnival appears to have split into two factions here in First Ward. The Carnival of Light, which appears to be the main faction, and the Carnival of War, which is an offshoot group hellbent on taking things to open conflict. One of my sub-objectives here in First Ward is to light the powderkeg between these two groups such that they focus more of their efforts and resources on one another than against the Empire. I want you to plant evidence that the Carnival of War is resorting to violence to put their 'brighter' cousins on their guard.
- Frame the Carnival of War
The first step is to get some evidence to turn the Carnival of War into scapegoats. Once you've acquired a suitable amount of apparel, magic sticks, or whatever knick-knacks they carry, you can clear out this Carnival of Light hideout and plant the evidence. I'm not sure what they're up to in there, but I've gotten plenty of reports from reputable sources that the Carnival of Light uses it pretty heavily.
Unnecessary Solicitation
With any luck this flare up will be what it takes to ignite the powderkeg. Then we can sit back and enjoy the fire.
Mission Objective(s)
- Defeat 10 Carnival of War.
You've rounded up enough evidence necessary to make it appear that the Carnival of War attacked the Carnival of Light.
Enemies
Wipe out the Carnival of Light hideout
Unnecessary Solicitation
Perfect. Now that you have the necessary evidence you can leave it behind as you clear out the Carnival of Light hideout. When the Carnival of Light investigates, a pile of bodies and a few tell-tale clues will point to a violent lie of something that never really happened.
Mission Objective(s)
The lack of a door guard doesn't surprise you; the Carnival relies on discretion rather than displays of force to keep people out of their hair.
- Wipe out the Carnival of Light hideout
- Leave no survivors!
You've eliminated a Carnival of Light training facility and blamed it on the Carnival of War.
Enemies
- Resistance Rune Soldier
- Resistance Heavy Hands
- Resplendant Mistress
Debriefing
None