Difference between revisions of "Temporary Power: Revolver"
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m (moved Temp Power: Revolver to Temporary Power: Revolver: corrected name) |
m (tweak, no need for shouting ;)) |
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|cost=500<br />or<br />2,500<br />or<br />10,000 | |cost=500<br />or<br />2,500<br />or<br />10,000 | ||
|salvage={{ISalvage|Polycarbon|1||10}} {{ISalvage|Boresight|1||10}} | |salvage={{ISalvage|Polycarbon|1||10}} {{ISalvage|Boresight|1||10}} | ||
− | {{center| | + | {{center|or}} |
{{ISalvage|Simple Chemical|1||10}} {{ISalvage|Runebound Armor|1||10}} | {{ISalvage|Simple Chemical|1||10}} {{ISalvage|Runebound Armor|1||10}} | ||
− | {{center| | + | {{center|or}} |
{{ISalvage|Hydraulic Piston|1||10}} {{ISalvage|Ruby|1||10}}}} | {{ISalvage|Hydraulic Piston|1||10}} {{ISalvage|Ruby|1||10}}}} | ||
Latest revision as of 19:37, 17 May 2011
Recipe
Reward Merit Purchase This recipe cannot be purchased at a Reward Merit Vendor. |
Alignment Merit Purchase This recipe cannot be purchased with Alignment Merits. |
This recipe cannot be bought from stores. It must be obtained by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 1,000 inf. However, other players may be willing to pay more for it through the Auction House.
This recipe is considered level 1 for crafting purposes. The requirements for crafting this enhancement are:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
1 | 500 or 2,500 or 10,000 |
1 Polycarbon 1 Boresight
or
1 Simple Chemical 1 Runebound Armor or
1 Hydraulic Piston 1 Ruby |
Charges | 30 uses |
Effects | Ranged |
Foe Dam(Lethal) |