Difference between revisions of "Incarnate Component Tiers"
(tiers --- needs a lot of work but I have to go to bed) |
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Revision as of 06:50, 7 April 2011
Overview
The following tables list Incarnate Components in alphabetical order. They are also separated out by rarity; Common, Uncommon, Rare, and Very Rare. In addition, each component is accompanied by an icon indicating what slot it is used in.
need to fill in what components are used for which slots
- some components can be used for more than one slot: add all applicable slot icons (if a component is used in Lore and Destiny, use both Lore's and Destiny's icons)
- icons for the other slot images:
I chose all the ones closest to blue (colors don't at all match between the slots), but feel free to choose different colors; it doesn't have to match specifically which "boost type" within a slot, as long as all of the components used in a slot use the same color/symbol combination. Other icon options are found in Category:Incarnate System Images.
Additionally, I am using the Common icons because it has the least amount of filigree to obscure the center icon. I recommend sticking with the Common icons for this reason.
Incarnate Components
In addition to the list below, there are two "sub-components" available: Shards and Threads, which can be combined in varying numbers to form components from every tier.
- Shards are combined to form Alpha Slot components.
- Threads are combined to form all other slot components (Judgement Slot, Interface Slot, Lore Slot, Destiny Slot).
Additionally, Shards and Threads can be exchanged one for the other. Higher tier components can be broken down into Shards or Threads, whichever is applicable.