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| |below = | | |below = |
| }} | | }} |
− | | + | </includeonly><noinclude> |
− | {{clr}}
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− | | + | |
− | {| class="infobox" style="width: 20em; text-align: left; font-size: 90%; border: 1px solid #aaaaaa;"
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− | |-
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− | | style="text-align:center; font-size: 120%;" | '''{{{archetype|{{PAGENAME}}}}}'''
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− | |-
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− | {{#if: {{{image|}}} | {{!}} style="text-align:center;" {{!}} {{{image}}} }}
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− | {{#if: {{{alignment|}}} | [[File:Badge_defeat{{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes=statesman|v|vill|villain|villains=recluse}}.png|32px]]}}
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− | |-
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− | |
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− | {| style="width: 100%;"
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− | |-
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− | ! Primary
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− | | {{{pri|}}}
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− | |-
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− | ! Secondary
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− | | {{{sec|}}}
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− | |-
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− | ! [[Inherent Powers|Inherent]]
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− | | {{{inherent|}}}
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− | |-
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− | ! [[Hit Points|Base HP]]
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− | | {{{hp_base|}}}
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− | |-
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− | ! [[Hit Points|Max HP]]
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− | | {{{hp_max|}}}
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− | |-
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− | ! [[Primary Power Sets|Primary Sets]]
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− | | {{{pri_sets|}}}
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− | |-
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− | ! [[Secondary Power Sets|Secondary Sets]]
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− | | {{{sec_sets|}}}
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− | |-
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− | ! {{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes|#default=[[Ancillary Power Pools]]|v|vill|villain|villains=[[Patron Power Pools]]|#default=Epic Power Pools}}
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− | | {{{anc_sets|}}}
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− | |}
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− | |-
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− | |{{hidden|header=<font size=2>'''Modifiers (at level 50)'''</font>
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− | |content=
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− | {{{!}} style="width: 100%;"
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− | {{!}}-
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− | ! {{!}}{{!}} Melee {{!}}{{!}} Ranged
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− | {{!}}-
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− | ! [[Damage Scale]]
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− | {{!}} {{{dam_melee|}}} {{!}}{{!}} {{{dam_range|}}}
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− | {{!}}-
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− | ! Defense Buff
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− | {{!}} {{{buff_def_melee|}}} {{!}}{{!}} {{{buff_def_range|}}}
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− | {{!}}-
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− | ! Damage Buff
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− | {{!}} {{{buff_dam_melee|}}} {{!}}{{!}} {{{buff_dam_range|}}}
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− | {{!}}-
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− | ! Max HP Buff
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− | {{!}} {{{buff_hpmax_melee|}}} {{!}}{{!}} {{{buff_hpmax_range|}}}
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− | {{!}}-
| + | |
− | ! ToHit Buff
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− | {{!}} {{{buff_tohit_melee|}}} {{!}}{{!}} {{{buff_tohit_range|}}}
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− | {{!}}-
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− | ! Defense Debuff
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− | {{!}} {{{debuff_def_melee|}}} {{!}}{{!}} {{{debuff_def_range|}}}
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− | {{!}}-
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− | ! Damage Debuff
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− | {{!}} {{{debuff_dam_melee|}}} {{!}}{{!}} {{{debuff_dam_range|}}}
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− | {{!}}-
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− | ! ToHit Debuff
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− | {{!}} {{{debuff_tohit_melee|}}} {{!}}{{!}} {{{debuff_tohit_range|}}}
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− | {{!}}-
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− | ! EndMod
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− | {{!}} {{{endmod_melee|}}} {{!}}{{!}} {{{endmod_range|}}}
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− | {{!}}-
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− | ! Fear
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− | {{!}} {{{fear_melee|}}} {{!}}{{!}} {{{fear_range|}}}
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− | {{!}}-
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− | ! Heal Other
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− | {{!}} {{{heal_melee|}}} {{!}}{{!}} {{{heal_range|}}}
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− | {{!}}-
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− | ! Heal Self
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− | {{!}} {{{healself_melee|}}}
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− | {{!}}-
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− | ! Immobilize
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− | {{!}} {{{immob_melee|}}} {{!}}{{!}} {{{immob_range|}}}
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− | {{!}}-
| + | |
− | ! Knockback
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− | {{!}} {{{kb_melee|}}} {{!}}{{!}} {{{kb_range|}}}
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− | {{!}}-
| + | |
− | ! Damage Resist
| + | |
− | {{!}} {{{res_melee|}}} {{!}}{{!}} {{{res_range|}}}
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− | {{!}}-
| + | |
− | ! Sleep
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− | {{!}} {{{sleep_melee|}}} {{!}}{{!}} {{{sleep_range|}}}
| + | |
− | {{!}}-
| + | |
− | ! Slow
| + | |
− | {{!}} {{{slow_melee|}}} {{!}}{{!}} {{{slow_range|}}}
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− | {{!}}-
| + | |
− | ! Stun
| + | |
− | {{!}} {{{stun_melee|}}} {{!}}{{!}} {{{stun_range|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Threat|Taunt]]
| + | |
− | {{!}} {{{taunt_melee|}}} {{!}}{{!}} {{{taunt_range|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Threat|Threat Level]]
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− | {{!}} {{{threat_melee|}}} {{!}}{{!}} {{{threat_range|}}}
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− | {{!}}}
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− | }}
| + | |
− | |-
| + | |
− | |{{hidden|header=<font size=2>'''Limits (at level 50)'''</font>
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− | |content=
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− | {{{!}} style="width: 100%;"
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− | {{!}}-
| + | |
− | ! {{!}}{{!}} Max {{!}}{{!}} Min
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− | {{!}}-
| + | |
− | ! [[Limits#Damage Resistance{{!}}Damage Resistance]]
| + | |
− | {{!}} {{{dam_res_max|}}} {{!}}{{!}} {{{dam_res_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Status Resistance{{!}}Status Resistance]]
| + | |
− | {{!}} {{{stat_res_max|}}} {{!}}{{!}} {{{stat_res_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Status Protection{{!}}Status Protection]]
| + | |
− | {{!}} {{{stat_prot_max|}}} {{!}}{{!}} {{{stat_prot_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Damage{{!}}Damage]]
| + | |
− | {{!}} {{{dam_max|}}} {{!}}{{!}} {{{dam_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Defense/ToHit{{!}}Defense]]
| + | |
− | {{!}} {{{def_max|}}} {{!}}{{!}} {{{def_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Defense/ToHit{{!}}ToHit]]
| + | |
− | {{!}} {{{tohit_max|}}} {{!}}{{!}} {{{tohit_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Recharge Rate{{!}}Recharge Rate]]
| + | |
− | {{!}} {{{rech_max|}}} {{!}}{{!}} {{{rech_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Health Regeneration{{!}}Regeneration]]
| + | |
− | {{!}} {{{regen_max|}}} {{!}}{{!}} {{{regen_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Endurance Recovery{{!}}Recovery]]
| + | |
− | {{!}} {{{recov_max|}}} {{!}}{{!}} {{{recov_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Stealth and Perception{{!}}Stealth]] (PvE)
| + | |
− | {{!}} {{{stealth_max_pve|}}} {{!}}{{!}} {{{stealth_min_pve|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Stealth and Perception{{!}}Stealth]] (PvP)
| + | |
− | {{!}} {{{stealth_max_pvp|}}} {{!}}{{!}} {{{stealth_min_pvp|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Stealth and Perception{{!}}Perception]]
| + | |
− | {{!}} {{{percep_max|}}} {{!}}{{!}} {{{percep_min|}}}
| + | |
− | {{!}}-
| + | |
− | ! [[Limits#Range{{!}}Range]]
| + | |
− | {{!}} {{{rng_max|}}} {{!}}{{!}} {{{rng_min|}}}
| + | |
− | {{!}}}
| + | |
− | }}
| + | |
− | |}</includeonly><noinclude>
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| | | |
| {{User:Sekoia/Sandbox/Six | | {{User:Sekoia/Sandbox/Six |