Difference between revisions of "Medical Room"
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− | | TITLE || PRICE || DIMENSIONS || | + | | TITLE || PRICE || DIMENSIONS || [[:Category:Medical Base Items|Medical]] || [[:Category:Medical Aux Base Items|Medical<br>Aux]]|| [[:Category:Storage Base Items|Storage]] || Other |
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− | | [[MedBay]] || 50,000 || 2x2 || | + | | [[MedBay]] || 50,000 || 2x2 || 1 || unlimited || 0 || --- |
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− | | [[Infirmary]] || 150,000 || 2x2 || | + | | [[Infirmary]] || 150,000 || 2x2 || 4 || unlimited || 1 || 1 anchor |
|----- | |----- | ||
− | | [[Trauma Center]] || 525,000 || 4x4 || | + | | [[Trauma Center]] || 525,000 || 4x4 || 12 || unlimited || 1 || 1 anchor, 1 battery |
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== Related Subjects == | == Related Subjects == |
Revision as of 23:53, 8 November 2007
Contents
Overview
A Medical Room can be added to a Supergroup's Base to give Supergroup members the opportunity to revive in their Base instead of a hospital. This option can be vital during Base Raids and while operating in PvP Zones depending on circumstances.
No Defense Base Items are allowed in this room type.
Types
TITLE | PRICE | DIMENSIONS | Medical | Medical Aux |
Storage | Other |
MedBay | 50,000 | 2x2 | 1 | unlimited | 0 | --- |
Infirmary | 150,000 | 2x2 | 4 | unlimited | 1 | 1 anchor |
Trauma Center | 525,000 | 4x4 | 12 | unlimited | 1 | 1 anchor, 1 battery |