Difference between revisions of "Falling Damage"
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m (moved Falling damage to Falling Damage) |
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− | Falling | + | ==Definition== |
+ | ;Falling Damage | ||
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+ | #Damage taken whenever a character falls from any height higher than their maximum jump height. | ||
+ | #*The further a character falls, the more falling damage is taken. | ||
+ | #*Falling damage will never defeat a character, always leaving them with at least one hit point left. However, if a character is attacked, they can be defeated. | ||
+ | [[Category:Definition]] |
Revision as of 03:25, 12 June 2010
Definition
- Falling Damage
- Damage taken whenever a character falls from any height higher than their maximum jump height.
- The further a character falls, the more falling damage is taken.
- Falling damage will never defeat a character, always leaving them with at least one hit point left. However, if a character is attacked, they can be defeated.