Difference between revisions of "Random Rare Recipe Drop Rates"
(→Level 10-14) |
(→Level 10-14) |
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== Level 10-14 == | == Level 10-14 == | ||
− | This table is based on | + | This table is based on 1309 rolls by Energizing_Ion and PumBumbler. |
{| class="wikitable" style="float: left;"|- | {| class="wikitable" style="float: left;"|- | ||
Line 17: | Line 17: | ||
!Weight | !Weight | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |91 |
|[[File:IO Impervious Skin.png|20px]] [[Impervious Skin: End/Rech/Res]] | |[[File:IO Impervious Skin.png|20px]] [[Impervious Skin: End/Rech/Res]] | ||
− | |align="right" | | + | |align="right" |6.95% |
− | |align="right" |1 in | + | |align="right" |1 in 14 |
|align="right" |5.0x | |align="right" |5.0x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |75 |
|[[File:IO Pulverizing Fisticuffs.png|20px]] [[Pulverizing Fisticuffs: Acc/Dam/End/Rech]] | |[[File:IO Pulverizing Fisticuffs.png|20px]] [[Pulverizing Fisticuffs: Acc/Dam/End/Rech]] | ||
− | |align="right" | | + | |align="right" |5.73% |
− | |align="right" |1 in | + | |align="right" |1 in 17 |
− | |align="right" |4. | + | |align="right" |4.1x |
|- | |- | ||
− | |align="right" | | + | |align="right" |72 |
− | |[[File:IO | + | |[[File:IO Kismet.png|20px]] [[Kismet: Def/End/Rech]] |
− | |align="right" |5. | + | |align="right" |5.50% |
+ | |align="right" |1 in 18 | ||
+ | |align="right" |4.0x | ||
+ | |- | ||
+ | |align="right" |68 | ||
+ | |[[File:IO Salvo.png|20px]] [[Salvo: Acc/Dam/End/Range]] | ||
+ | |align="right" |5.19% | ||
|align="right" |1 in 19 | |align="right" |1 in 19 | ||
− | |align="right" |3. | + | |align="right" |3.7x |
|- | |- | ||
− | |align="right" | | + | |align="right" |66 |
|[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: Chance for Smashing Damage]] | |[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: Chance for Smashing Damage]] | ||
− | |align="right" |4. | + | |align="right" |5.04% |
+ | |align="right" |1 in 19 | ||
+ | |align="right" |3.6x | ||
+ | |- | ||
+ | |align="right" |65 | ||
+ | |[[File:IO Eradication.png|20px]] [[Eradication: Chance for energy damage]] | ||
+ | |align="right" |4.97% | ||
|align="right" |1 in 20 | |align="right" |1 in 20 | ||
− | |align="right" |3. | + | |align="right" |3.6x |
|- | |- | ||
− | |align="right" | | + | |align="right" |64 |
− | |[[File:IO | + | |[[File:IO Eradication.png|20px]] [[Eradication: Acc/Dam/Rech/End]] |
− | |align="right" |4. | + | |align="right" |4.89% |
|align="right" |1 in 20 | |align="right" |1 in 20 | ||
− | |align="right" |3. | + | |align="right" |3.5x |
|- | |- | ||
− | |align="right" | | + | |align="right" |60 |
− | |[[File:IO | + | |[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: End/Rech/Slow]] |
− | |align="right" |4. | + | |align="right" |4.58% |
− | |align="right" |1 in | + | |align="right" |1 in 21 |
|align="right" |3.3x | |align="right" |3.3x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |50 |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|[[File:IO Blessing of the Zephyr.png|20px]] [[Blessing of the Zephyr: Knockback Reduction (4 points)]] | |[[File:IO Blessing of the Zephyr.png|20px]] [[Blessing of the Zephyr: Knockback Reduction (4 points)]] | ||
− | + | |align="right" |3.82% | |
− | + | |align="right" |1 in 26 | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | |align="right" |3. | + | |
− | |align="right" |1 in | + | |
|align="right" |2.7x | |align="right" |2.7x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |50 |
− | |[[File:IO | + | |[[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue: End/Heal/Rech]] |
− | |align="right" |3. | + | |align="right" |3.82% |
|align="right" |1 in 26 | |align="right" |1 in 26 | ||
− | |align="right" |2. | + | |align="right" |2.7x |
|- | |- | ||
− | |align="right" | | + | |align="right" |49 |
|[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Chance for -Rech]] | |[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Chance for -Rech]] | ||
− | |align="right" |3. | + | |align="right" |3.74% |
|align="right" |1 in 26 | |align="right" |1 in 26 | ||
− | |align="right" |2. | + | |align="right" |2.7x |
|- | |- | ||
− | |align="right" | | + | |align="right" |47 |
− | |[[File:IO | + | |[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Acc/End/Rech/Hold]] |
− | |align="right" |3. | + | |align="right" |3.59% |
− | |align="right" |1 in | + | |align="right" |1 in 27 |
|align="right" |2.6x | |align="right" |2.6x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |47 |
|[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Chance for Psionic damage]] | |[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Chance for Psionic damage]] | ||
− | |align="right" |3. | + | |align="right" |3.59% |
− | |align="right" |1 in | + | |align="right" |1 in 27 |
|align="right" |2.6x | |align="right" |2.6x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |46 |
− | |[[File:IO | + | |[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Chance for Immobilize]] |
− | |align="right" |3. | + | |align="right" |3.51% |
− | |align="right" |1 in | + | |align="right" |1 in 28 |
|align="right" |2.5x | |align="right" |2.5x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |44 |
− | |[[File:IO | + | |[[File:IO Call to Arms.png|20px]] [[Call to Arms: End/Dam/Rech]] |
− | |align="right" |3. | + | |align="right" |3.36% |
|align="right" |1 in 29 | |align="right" |1 in 29 | ||
− | |align="right" |2. | + | |align="right" |2.4x |
|- | |- | ||
− | |align="right" | | + | |align="right" |40 |
|[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Acc/Hold/Rech]] | |[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Acc/Hold/Rech]] | ||
− | |align="right" |3. | + | |align="right" |3.06% |
− | |align="right" |1 in | + | |align="right" |1 in 32 |
− | |align="right" |2. | + | |align="right" |2.2x |
|- | |- | ||
− | |align="right" | | + | |align="right" |35 |
− | |[[File:IO | + | |[[File:IO Commanding Presence.png|20px]] [[Commanding Presence: Acc/Dam/End]] |
− | |align="right" |2. | + | |align="right" |2.67% |
− | |align="right" |1 in | + | |align="right" |1 in 37 |
− | |align="right" | | + | |align="right" |1.9x |
|- | |- | ||
− | |align="right" | | + | |align="right" |34 |
− | |[[File:IO | + | |[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Acc/Stun/Rech]] |
− | |align="right" |2. | + | |align="right" |2.60% |
− | |align="right" |1 in | + | |align="right" |1 in 38 |
|align="right" |1.9x | |align="right" |1.9x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |33 |
− | |[[File:IO | + | |[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Acc/End/Rech]] |
− | |align="right" |2. | + | |align="right" |2.52% |
|align="right" |1 in 39 | |align="right" |1 in 39 | ||
− | |align="right" |1. | + | |align="right" |1.8x |
|- | |- | ||
− | |align="right" | | + | |align="right" |32 |
|[[File:IO Call to Arms.png|20px]] [[Call to Arms: Defense Bonus Aura for Pets]] | |[[File:IO Call to Arms.png|20px]] [[Call to Arms: Defense Bonus Aura for Pets]] | ||
− | |align="right" |2. | + | |align="right" |2.44% |
− | |align="right" |1 in | + | |align="right" |1 in 40 |
− | |align="right" |1. | + | |align="right" |1.8x |
|- | |- | ||
− | |align="right" | | + | |align="right" |29 |
|[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Chance for Lethal Damage]] | |[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Chance for Lethal Damage]] | ||
− | |align="right" |2. | + | |align="right" |2.22% |
− | |align="right" |1 in | + | |align="right" |1 in 45 |
|align="right" |1.6x | |align="right" |1.6x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |26 |
+ | |[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Chance for Disorient]] | ||
+ | |align="right" |1.99% | ||
+ | |align="right" |1 in 50 | ||
+ | |align="right" |1.4x | ||
+ | |- | ||
+ | |align="right" |25 | ||
|[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Chance for +End]] | |[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Chance for +End]] | ||
− | |align="right" |1. | + | |align="right" |1.91% |
− | |align="right" |1 in | + | |align="right" |1 in 52 |
− | |align="right" |1. | + | |align="right" |1.4x |
|- | |- | ||
− | |align="right" | | + | |align="right" |19 |
− | |[[File:IO | + | |[[File:IO Induced Coma.png|20px]] [[Induced Coma: Chance for Recharge Slow]] |
− | |align="right" |1. | + | |align="right" |1.45% |
− | |align="right" |1 in | + | |align="right" |1 in 68 |
− | |align="right" |1. | + | |align="right" |1.0x |
|- | |- | ||
− | |align="right" | | + | |align="right" |18 |
|[[File:IO Cacophony.png|20px]] [[Cacophony: Chance for Energy Damage]] | |[[File:IO Cacophony.png|20px]] [[Cacophony: Chance for Energy Damage]] | ||
− | |align="right" |1. | + | |align="right" |1.38% |
− | |align="right" |1 in | + | |align="right" |1 in 72 |
|align="right" |1.0x | |align="right" |1.0x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |18 |
− | |[[File:IO | + | |[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Chance for negative energy damage]] |
− | |align="right" |1. | + | |align="right" |1.38% |
− | |align="right" |1 in | + | |align="right" |1 in 72 |
|align="right" |1.0x | |align="right" |1.0x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |18 |
− | |[[File:IO | + | |[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Acc/Immob/Rech]] |
− | |align="right" |1. | + | |align="right" |1.38% |
− | |align="right" |1 in | + | |align="right" |1 in 72 |
|align="right" |1.0x | |align="right" |1.0x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |17 |
+ | |[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Acc/End/Rech]] | ||
+ | |align="right" |1.30% | ||
+ | |align="right" |1 in 77 | ||
+ | |align="right" |0.9x | ||
+ | |- | ||
+ | |align="right" |16 | ||
+ | |[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Chance for Stun]] | ||
+ | |align="right" |1.22% | ||
+ | |align="right" |1 in 81 | ||
+ | |align="right" |0.9x | ||
+ | |- | ||
+ | |align="right" |15 | ||
|[[File:IO Cacophony.png|20px]] [[Cacophony: Acc/Confuse/Rech]] | |[[File:IO Cacophony.png|20px]] [[Cacophony: Acc/Confuse/Rech]] | ||
− | |align="right" |1. | + | |align="right" |1.15% |
− | |align="right" |1 in | + | |align="right" |1 in 87 |
|align="right" |0.8x | |align="right" |0.8x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |15 |
− | |[[File:IO | + | |[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Acc/Fear/Rech]] |
− | |align="right" |1. | + | |align="right" |1.15% |
− | |align="right" |1 in | + | |align="right" |1 in 87 |
|align="right" |0.8x | |align="right" |0.8x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |14 |
|[[File:IO Induced Coma.png|20px]] [[Induced Coma: Acc/Sleep/Rech]] | |[[File:IO Induced Coma.png|20px]] [[Induced Coma: Acc/Sleep/Rech]] | ||
− | |align="right" |1. | + | |align="right" |1.07% |
− | |align="right" |1 in | + | |align="right" |1 in 93 |
|align="right" |0.8x | |align="right" |0.8x | ||
|- | |- | ||
− | |align="right" | | + | |align="right" |11 |
− | |[[File:IO | + | |[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Acc/End/Rech]] |
− | + | |align="right" |0.84% | |
− | + | |align="right" |1 in 119 | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | |align="right" |0. | + | |
− | |align="right" |1 in | + | |
|align="right" |0.6x | |align="right" |0.6x | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
Revision as of 09:21, 4 February 2010
Player Guide Notice |
---|
This article is a Player Guide. Paragon Wiki takes no responsibility for the content within. Questions and concerns should be posed to the authors of the article using the article's talk page. |
Contents
Overview
The Random Rare Recipe Roll is a Reward Purchase available at Merit Vendors. Some recipes have a higher chance to drop than others; this page contains information from the rare recipe weight project to keep track of each recipe's weight in the tables. Synapse has stated that "no item is weighted more than 5x than any other item", and therefore the Weight column on the tables assumes the highest ranked recipe has a 5.0x weight, and goes down from there.
Level 10-14
This table is based on 1309 rolls by Energizing_Ion and PumBumbler.
Level 15-19
This table is based on 1650 rolls by Hell_Jumper, Energizing_Ion and macskull.
Level 20-24
This table is based on 1803 rolls by PumBumbler, Liquid, Energizing_Ion, Hell Jumper and Leandro.
Level 25-29
This table is based on 1285 rolls by Hell_Jumper, Liquid and Leandro.
Level 30-34
This table is based on 109 rolls by Leandro (more on the way!)
Level 35-39
Level 40-45
Level 46-50
See Also
- Rare recipe weight project at the official forums