Difference between revisions of "Random Rare Recipe Drop Rates"
From Paragon Wiki Archive
(→Level 25-29) |
(→Level 10-14) |
||
Line 15: | Line 15: | ||
!Percent | !Percent | ||
!Rate | !Rate | ||
+ | !Weight | ||
|- | |- | ||
|align="right" |34 | |align="right" |34 | ||
|[[File:IO Pulverizing Fisticuffs.png|20px]] [[Pulverizing Fisticuffs: Acc/Dam/End/Rech]] | |[[File:IO Pulverizing Fisticuffs.png|20px]] [[Pulverizing Fisticuffs: Acc/Dam/End/Rech]] | ||
− | |align="right" |6 | + | |align="right" |6.80% |
|align="right" |1 in 14 | |align="right" |1 in 14 | ||
+ | |align="right" |5.0x | ||
|- | |- | ||
|align="right" |32 | |align="right" |32 | ||
|[[File:IO Impervious Skin.png|20px]] [[Impervious Skin: End/Rech/Res]] | |[[File:IO Impervious Skin.png|20px]] [[Impervious Skin: End/Rech/Res]] | ||
− | |align="right" |6 | + | |align="right" |6.40% |
|align="right" |1 in 15 | |align="right" |1 in 15 | ||
+ | |align="right" |4.7x | ||
|- | |- | ||
|align="right" |28 | |align="right" |28 | ||
|[[File:IO Kismet.png|20px]] [[Kismet: Def/End/Rech]] | |[[File:IO Kismet.png|20px]] [[Kismet: Def/End/Rech]] | ||
− | |align="right" |5 | + | |align="right" |5.60% |
|align="right" |1 in 17 | |align="right" |1 in 17 | ||
+ | |align="right" |4.1x | ||
|- | |- | ||
|align="right" |26 | |align="right" |26 | ||
|[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Chance for Psionic damage]] | |[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Chance for Psionic damage]] | ||
− | |align="right" |5 | + | |align="right" |5.20% |
|align="right" |1 in 19 | |align="right" |1 in 19 | ||
+ | |align="right" |3.8x | ||
|- | |- | ||
|align="right" |24 | |align="right" |24 | ||
|[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Acc/End/Rech/Hold]] | |[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Acc/End/Rech/Hold]] | ||
− | |align="right" |4 | + | |align="right" |4.80% |
|align="right" |1 in 20 | |align="right" |1 in 20 | ||
+ | |align="right" |3.5x | ||
|- | |- | ||
|align="right" |23 | |align="right" |23 | ||
|[[File:IO Blessing of the Zephyr.png|20px]] [[Blessing of the Zephyr: Knockback Reduction (4 points)]] | |[[File:IO Blessing of the Zephyr.png|20px]] [[Blessing of the Zephyr: Knockback Reduction (4 points)]] | ||
− | |align="right" |4 | + | |align="right" |4.60% |
|align="right" |1 in 21 | |align="right" |1 in 21 | ||
+ | |align="right" |3.4x | ||
|- | |- | ||
|align="right" |23 | |align="right" |23 | ||
|[[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue: End/Heal/Rech]] | |[[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue: End/Heal/Rech]] | ||
− | |align="right" |4 | + | |align="right" |4.60% |
|align="right" |1 in 21 | |align="right" |1 in 21 | ||
+ | |align="right" |3.4x | ||
|- | |- | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Eradication.png|20px]] [[Eradication: Acc/Dam/Rech/End]] | |[[File:IO Eradication.png|20px]] [[Eradication: Acc/Dam/Rech/End]] | ||
− | |align="right" |4 | + | |align="right" |4.40% |
|align="right" |1 in 22 | |align="right" |1 in 22 | ||
+ | |align="right" |3.2x | ||
|- | |- | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: Chance for Smashing Damage]] | |[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: Chance for Smashing Damage]] | ||
− | |align="right" |4 | + | |align="right" |4.40% |
|align="right" |1 in 22 | |align="right" |1 in 22 | ||
+ | |align="right" |3.2x | ||
|- | |- | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: End/Rech/Slow]] | |[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: End/Rech/Slow]] | ||
− | |align="right" |4 | + | |align="right" |4.40% |
|align="right" |1 in 22 | |align="right" |1 in 22 | ||
+ | |align="right" |3.2x | ||
|- | |- | ||
|align="right" |21 | |align="right" |21 | ||
|[[File:IO Call to Arms.png|20px]] [[Call to Arms: End/Dam/Rech]] | |[[File:IO Call to Arms.png|20px]] [[Call to Arms: End/Dam/Rech]] | ||
− | |align="right" |4 | + | |align="right" |4.20% |
|align="right" |1 in 23 | |align="right" |1 in 23 | ||
+ | |align="right" |3.1x | ||
|- | |- | ||
|align="right" |19 | |align="right" |19 | ||
|[[File:IO Salvo.png|20px]] [[Salvo: Acc/Dam/End/Range]] | |[[File:IO Salvo.png|20px]] [[Salvo: Acc/Dam/End/Range]] | ||
− | |align="right" |3 | + | |align="right" |3.80% |
|align="right" |1 in 26 | |align="right" |1 in 26 | ||
+ | |align="right" |2.8x | ||
|- | |- | ||
|align="right" |17 | |align="right" |17 | ||
|[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Acc/Hold/Rech]] | |[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Acc/Hold/Rech]] | ||
− | |align="right" |3 | + | |align="right" |3.40% |
|align="right" |1 in 29 | |align="right" |1 in 29 | ||
+ | |align="right" |2.5x | ||
|- | |- | ||
|align="right" |17 | |align="right" |17 | ||
|[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Acc/End/Rech]] | |[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Acc/End/Rech]] | ||
− | |align="right" |3 | + | |align="right" |3.40% |
|align="right" |1 in 29 | |align="right" |1 in 29 | ||
+ | |align="right" |2.5x | ||
|- | |- | ||
|align="right" |15 | |align="right" |15 | ||
|[[File:IO Eradication.png|20px]] [[Eradication: Chance for energy damage]] | |[[File:IO Eradication.png|20px]] [[Eradication: Chance for energy damage]] | ||
− | |align="right" |3 | + | |align="right" |3.00% |
|align="right" |1 in 33 | |align="right" |1 in 33 | ||
+ | |align="right" |2.2x | ||
|- | |- | ||
|align="right" |14 | |align="right" |14 | ||
|[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Chance for -Rech]] | |[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Chance for -Rech]] | ||
− | |align="right" |2 | + | |align="right" |2.80% |
|align="right" |1 in 35 | |align="right" |1 in 35 | ||
+ | |align="right" |2.1x | ||
|- | |- | ||
|align="right" |14 | |align="right" |14 | ||
|[[File:IO Call to Arms.png|20px]] [[Call to Arms: Defense Bonus Aura for Pets]] | |[[File:IO Call to Arms.png|20px]] [[Call to Arms: Defense Bonus Aura for Pets]] | ||
− | |align="right" |2 | + | |align="right" |2.80% |
|align="right" |1 in 35 | |align="right" |1 in 35 | ||
+ | |align="right" |2.1x | ||
|- | |- | ||
|align="right" |14 | |align="right" |14 | ||
|[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Chance for Lethal Damage]] | |[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Chance for Lethal Damage]] | ||
− | |align="right" |2 | + | |align="right" |2.80% |
|align="right" |1 in 35 | |align="right" |1 in 35 | ||
+ | |align="right" |2.1x | ||
|- | |- | ||
|align="right" |13 | |align="right" |13 | ||
|[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Acc/Stun/Rech]] | |[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Acc/Stun/Rech]] | ||
− | |align="right" |2 | + | |align="right" |2.60% |
|align="right" |1 in 38 | |align="right" |1 in 38 | ||
+ | |align="right" |1.9x | ||
|- | |- | ||
|align="right" |13 | |align="right" |13 | ||
|[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Chance for Immobilize]] | |[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Chance for Immobilize]] | ||
− | |align="right" |2 | + | |align="right" |2.60% |
|align="right" |1 in 38 | |align="right" |1 in 38 | ||
+ | |align="right" |1.9x | ||
|- | |- | ||
|align="right" |10 | |align="right" |10 | ||
|[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Chance for +End]] | |[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Chance for +End]] | ||
− | |align="right" |2 | + | |align="right" |2.00% |
|align="right" |1 in 50 | |align="right" |1 in 50 | ||
+ | |align="right" |1.5x | ||
|- | |- | ||
|align="right" |9 | |align="right" |9 | ||
|[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Chance for negative energy damage]] | |[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Chance for negative energy damage]] | ||
− | |align="right" |1 | + | |align="right" |1.80% |
|align="right" |1 in 55 | |align="right" |1 in 55 | ||
+ | |align="right" |1.3x | ||
|- | |- | ||
|align="right" |9 | |align="right" |9 | ||
|[[File:IO Commanding Presence.png|20px]] [[Commanding Presence: Acc/Dam/End]] | |[[File:IO Commanding Presence.png|20px]] [[Commanding Presence: Acc/Dam/End]] | ||
− | |align="right" |1 | + | |align="right" |1.80% |
|align="right" |1 in 55 | |align="right" |1 in 55 | ||
+ | |align="right" |1.3x | ||
|- | |- | ||
|align="right" |9 | |align="right" |9 | ||
|[[File:IO Induced Coma.png|20px]] [[Induced Coma: Chance for Recharge Slow]] | |[[File:IO Induced Coma.png|20px]] [[Induced Coma: Chance for Recharge Slow]] | ||
− | |align="right" |1 | + | |align="right" |1.80% |
|align="right" |1 in 55 | |align="right" |1 in 55 | ||
+ | |align="right" |1.3x | ||
|- | |- | ||
|align="right" |9 | |align="right" |9 | ||
|[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Chance for Disorient]] | |[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Chance for Disorient]] | ||
− | |align="right" |1 | + | |align="right" |1.80% |
|align="right" |1 in 55 | |align="right" |1 in 55 | ||
+ | |align="right" |1.3x | ||
|- | |- | ||
|align="right" |7 | |align="right" |7 | ||
|[[File:IO Cacophony.png|20px]] [[Cacophony: Chance for Energy Damage]] | |[[File:IO Cacophony.png|20px]] [[Cacophony: Chance for Energy Damage]] | ||
− | |align="right" |1 | + | |align="right" |1.40% |
|align="right" |1 in 71 | |align="right" |1 in 71 | ||
+ | |align="right" |1.0x | ||
|- | |- | ||
|align="right" |7 | |align="right" |7 | ||
|[[File:IO Induced Coma.png|20px]] [[Induced Coma: Acc/Sleep/Rech]] | |[[File:IO Induced Coma.png|20px]] [[Induced Coma: Acc/Sleep/Rech]] | ||
− | |align="right" |1 | + | |align="right" |1.40% |
|align="right" |1 in 71 | |align="right" |1 in 71 | ||
+ | |align="right" |1.0x | ||
|- | |- | ||
|align="right" |6 | |align="right" |6 | ||
|[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Acc/Immob/Rech]] | |[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Acc/Immob/Rech]] | ||
− | |align="right" |1 | + | |align="right" |1.20% |
|align="right" |1 in 83 | |align="right" |1 in 83 | ||
+ | |align="right" |0.9x | ||
|- | |- | ||
|align="right" |6 | |align="right" |6 | ||
|[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Acc/Fear/Rech]] | |[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Acc/Fear/Rech]] | ||
− | |align="right" |1 | + | |align="right" |1.20% |
|align="right" |1 in 83 | |align="right" |1 in 83 | ||
+ | |align="right" |0.9x | ||
|- | |- | ||
|align="right" |5 | |align="right" |5 | ||
|[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Acc/End/Rech]] | |[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Acc/End/Rech]] | ||
− | |align="right" |1 | + | |align="right" |1.00% |
|align="right" |1 in 100 | |align="right" |1 in 100 | ||
+ | |align="right" |0.7x | ||
|- | |- | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Cacophony.png|20px]] [[Cacophony: Acc/Confuse/Rech]] | |[[File:IO Cacophony.png|20px]] [[Cacophony: Acc/Confuse/Rech]] | ||
− | |align="right" |0 | + | |align="right" |0.80% |
|align="right" |1 in 125 | |align="right" |1 in 125 | ||
+ | |align="right" |0.6x | ||
|- | |- | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Chance for Stun]] | |[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Chance for Stun]] | ||
− | |align="right" |0 | + | |align="right" |0.60% |
|align="right" |1 in 166 | |align="right" |1 in 166 | ||
+ | |align="right" |0.4x | ||
|- | |- | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Acc/End/Rech]] | |[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Acc/End/Rech]] | ||
− | |align="right" |0 | + | |align="right" |0.60% |
|align="right" |1 in 166 | |align="right" |1 in 166 | ||
+ | |align="right" |0.4x | ||
|} | |} | ||
Revision as of 07:47, 4 February 2010
Player Guide Notice |
---|
This article is a Player Guide. Paragon Wiki takes no responsibility for the content within. Questions and concerns should be posed to the authors of the article using the article's talk page. |
Contents
Overview
The Random Rare Recipe Roll is a Reward Purchase available at Merit Vendors. Some recipes have a higher chance to drop than others; this page contains information from the rare recipe weight project to keep track of each recipe's weight in the tables.
Level 10-14
This table is based on 500 rolls by Energizing_Ion.
Level 15-19
This table is based on 1650 rolls by Hell_Jumper, Energizing_Ion and macskull.
Level 20-24
This table is based on 1803 rolls by PumBumbler, Liquid, Energizing_Ion, Hell Jumper and Leandro.
Level 25-29
This table is based on 1285 rolls by Hell_Jumper, Liquid and Leandro.
Level 30-34
Level 35-39
Level 40-45
Level 46-50
See Also
- Rare recipe weight project at the official forums