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Difference between revisions of "Citadel Task Force"

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3 Computer systems to disable
 
3 Computer systems to disable
  
I've determined that the second Mech Man production plant is located in Independence Port.  Please shut down the Independence Port facility, then return here.  If you can learn anything more about the Council's new Zenith Mech Men, it would be moust helpful.
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Citadel: I've determined that the second Mech Man production plant is located in Independence Port.  Please shut down the Independence Port facility, then return here.  If you can learn anything more about the Council's new Zenith Mech Men, it would be moust helpful.
  
  
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Defeat All Soldiers in Base DA
 
Defeat All Soldiers in Base DA
 
4 Computer systems to disable
 
4 Computer systems to disable
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Citadel: The last Mech Man production facility is in Dark Astoria.  If you can shut down that facility, we may be able to completely wipe out the threat these advanced Zenith Mech Men pose.
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You have performed admirably in this quest, my friends.  I have no doubt you can see it through it [sic] the end.
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Notable NPCs Bulwark
  
  
 
Mission 11
 
Mission 11
Defeat Vandal and his Minions DA
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Defeat Vandal and his Minions TI
  
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This task is extremely dangerous, Task Force ___.  And it is extremely important to me.  If Vandal is using my technology to create these new, advance Zenith Mech Men, than I am, in some way, responsible for the havoc they will wreak.  Please arrest Vandal and ensure that he will do no more harm.
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You have my gratitude, Task Force ___.
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//Entry text//
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Filled with grim determination, you begin your assault on Vandal's base.
  
 
'''Notable NPCs'''
 
'''Notable NPCs'''
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[[Vandal|Vandal]] (ArchVillian)
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'''Debriefing'''
 
'''Debriefing'''

Revision as of 06:32, 18 July 2007

This article is a stub. You can help the Paragon Wiki by expanding it.
Contact: Citadel Level Range: 25 - 30
Notes: Requires 6 people
Zone: Talos Island
Location: Outside of the Green Line
Primary Enemy: Council
Name: Citadel's Children
Badge: Citadel's Assistant Badge
Description: Citadel has awarded you this medal for helping him rid the world of the evil robots based on his programming.


Missions

Mission Title

Briefing

Mission Objective(s)

Mission 1 Investigate Council Base (Defeat All) IP


Mission 2 Defeat All Soldiers in base IP - Same spot as first mission.



Citadel: I've examined these blueprints you found, and I think I've determined the location of the Council's new base. I need you to investigate that base, Task Force ___. We must find out what the Council is using it for.

I believe the base has just been completed, so you should have the element of surprise.

Notable NPC Archon Racco



Mission 3 Defeat Base Leader and Guards. TI Find Evidence, 3 Computers to Disable


Citadel: It looks like that Council agent may have been telling the truth when he warned you of their other facilities. I have located one in Talos Island; it looks like it's been around for a while, so they probably have a full supply of Zenith Mech Men. That's a good thing, because we need to know everything we can about these new mech men. I need you to shut down that facility and return with any data you find.

I don't have any data on the abilities of these new Zenith Mech Men so be wary.

//Entry text// This facility is older than the other Council base you shut down. You have to assume the Council has been using it for many months.

Mission 4 Take Parts to Fareed Abdullah Steel Canyon

Citadel: My scans can't seem to determine anything about these new Zenith Mech Man parts. Please take the parts to Fareed Abdullah for examination. Then get over to Steel Canyon, I've located another Mech Man storage facility there.

My scan indicates that the Steel Canyon facility has been in operation for some time. No doubt it will be heavily guarded.


Mission 5 Defeat base Leader, His Guards Skyway


Fareed Abdullah: So these are the Zenith Mech Man parts, huh? Interesting. I'll get to work analyzing them immediately. As soon as I have something, I'll let Citadel know.

//Entry Text// The layout of this facility mimics the other three exactly.


Notable NPC T.S.O.1.8.0.9 Max


Mission 6 Defeat Base leader & Guards TI

Citadel: It seems these new Zenith Mech Men have been built using the same technology that created me. I must warn you, that will make them quite dangerous. With Manticore's help, I've located the facility where these Mech Men are being built. I need you to get over there and halt that production of these new Zenith Mech Men.

This is difficult for me, Task Force ___. Thank you for helping me.


Mission 7 Defeat 40 Council (in IP)

Citadel: We need to know if the council is producing any more of these advanced Zenith Mech Men. I would like you to go to independence Port and see if you can learn anything from the Council soldiers there.

Those advanced Zenith Mech Men could be a real threat to this city, Task Force ___. We need to take whatever steps necessary to stop their production.


Mission 8 Defeat All Soldiers in Base TI 3 Computer systems to disable

Citadel: I have analyzed the data disc you recovered from the Council agents. It gives the locations of several facilities that are producing the Council's new, advance Mech Men. The first facility is in Talos Island. Please shut down the facility and then return here.

Go quickly, Task Force ___.


Mission 9 Defeat All Soldiers in Base IP 3 Computer systems to disable

Citadel: I've determined that the second Mech Man production plant is located in Independence Port. Please shut down the Independence Port facility, then return here. If you can learn anything more about the Council's new Zenith Mech Men, it would be moust helpful.


Mission 10 Defeat All Soldiers in Base DA 4 Computer systems to disable

Citadel: The last Mech Man production facility is in Dark Astoria. If you can shut down that facility, we may be able to completely wipe out the threat these advanced Zenith Mech Men pose.

You have performed admirably in this quest, my friends. I have no doubt you can see it through it [sic] the end.

Notable NPCs Bulwark


Mission 11 Defeat Vandal and his Minions TI

This task is extremely dangerous, Task Force ___. And it is extremely important to me. If Vandal is using my technology to create these new, advance Zenith Mech Men, than I am, in some way, responsible for the havoc they will wreak. Please arrest Vandal and ensure that he will do no more harm.

You have my gratitude, Task Force ___.

//Entry text// Filled with grim determination, you begin your assault on Vandal's base.

Notable NPCs

Vandal (ArchVillian)


Debriefing

Completing Citadel's Children Task Force from Citadel awards the Citadel's Assistant Badge.

Badge task force 04.png Citadel's Assistant

Citadel has awarded you this medal for helping him rid the world of the evil robots based on his programming.

Souvenir

Computer chip

You recovered this computer chip from a defeated Council Mekman. It's a reminder of the time you had to go toe to toe with:

Citadel's Children

It started so simply. Citadel sent you to seek information on the Council's activities in Independence Port. Some of the agents you fought were carrying blueprints outlining a new facility.

You traveled to this facility and battled an agent called Reinhard. He boasted that the Council's new Mekmen were more powerful than you could dream. You journeyed to another Council base, where you recovered physical evidence of these new Mekmen for Citadel to analyze.

When the technology foiled Citadel's scans, he sent you to Fareed Abdullah for an expert opinion. The Council and Fareed revealed the terrible truth at virtually the same time. The Mekmen were being created from the same technology that built Citadel!

After consulting with Manticore, Citadel sent you to a mekman manufacturing facility, which you shut down.

Showing as much emotion as anyone has ever seen from him, Citadel sent you to interrogate the Council soldiers in Independence Port. You took to the streets, and returned with a data disc bearing the locations of three Mekman production plants.

You shut them down one by one. At the last facility, you discovered the identity of the mastermind behind these advanced Mekmen. It was none other than Vandal, the Council's own twisted genius.

You traveled to Vandal's lair and defeated him, likely freeing Citadel from a terrible legacy.